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Gnucleus
GnucDNA was a software library for building peer-to-peer applications. It provides developers with a common layer to create their own Gnutella or Gnutella2 client or network. As a separate component, GnucDNA can be updated independently of the client, passing down improvements to the applications already using it. General GnucDNA is a widespread and established library which can be extended by programmers. It includes the capability of forming a decentralized network between peers with integrated Ultrapeer support, allowing the network to avoid bottlenecks of low bandwidth nodes. However, the Ultrapeer - respectively Hub on G2 - support is outdated compared to modern implementations by clients like gtk-gnutella and Shareaza. The library gives programs which link to it the ability to share files with built-in support for uploading, downloading, file queuing and partial file sharing (the ability to upload verified chunks of a file while it is downloading), hash those files, extr ...
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Gnutella
Gnutella is a peer-to-peer network protocol. Founded in 2000, it was the first decentralized peer-to-peer network of its kind, leading to other, later networks adopting the model. In June 2005, Gnutella's population was 1.81 million computers increasing to over three million nodes by January 2006.On the Long-term Evolution of the Two-Tier Gnutella Overlay
Rasti, Stutzbach, Rejaie, 2006. See Figure 2a.
In late 2007, it was the most popular file-sharing network on the Internet with an estimated market share of more than 40%.


History

The first client (also called Gnutella) from which the network got its name was developed by Justin Frankel and Tom Pepper of Nullsoft in early 2000, soon after the company's acquisition by AOL. On March 14, the program was ...
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Gnutella
Gnutella is a peer-to-peer network protocol. Founded in 2000, it was the first decentralized peer-to-peer network of its kind, leading to other, later networks adopting the model. In June 2005, Gnutella's population was 1.81 million computers increasing to over three million nodes by January 2006.On the Long-term Evolution of the Two-Tier Gnutella Overlay
Rasti, Stutzbach, Rejaie, 2006. See Figure 2a.
In late 2007, it was the most popular file-sharing network on the Internet with an estimated market share of more than 40%.


History

The first client (also called Gnutella) from which the network got its name was developed by Justin Frankel and Tom Pepper of Nullsoft in early 2000, soon after the company's acquisition by AOL. On March 14, the program was ...
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Gnucleus
GnucDNA was a software library for building peer-to-peer applications. It provides developers with a common layer to create their own Gnutella or Gnutella2 client or network. As a separate component, GnucDNA can be updated independently of the client, passing down improvements to the applications already using it. General GnucDNA is a widespread and established library which can be extended by programmers. It includes the capability of forming a decentralized network between peers with integrated Ultrapeer support, allowing the network to avoid bottlenecks of low bandwidth nodes. However, the Ultrapeer - respectively Hub on G2 - support is outdated compared to modern implementations by clients like gtk-gnutella and Shareaza. The library gives programs which link to it the ability to share files with built-in support for uploading, downloading, file queuing and partial file sharing (the ability to upload verified chunks of a file while it is downloading), hash those files, extr ...
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Gnutella2
Gnutella2, often referred to as G2, is a peer-to-peer protocol developed mainly by Michael Stokes and released in 2002. While inspired by the gnutella protocol, G2 shares little of its design with the exception of its connection handshake and download mechanics. G2 adopts an extensible binary packet format and an entirely new search algorithm. Furthermore, G2 has a related (but significantly different) network topology and an improved metadata system, which helps effectively to reduce fake files, such as viruses, on the network. History In November 2002, Michael Stokes announced the Gnutella2 protocol to the Gnutella Developers Forum. While some thought the goals stated for Gnutella2 are primarily to make a clean break with the gnutella 0.6 protocol and start over, so that some of gnutella's less clean parts would be done more elegantly and, in general, be impressive and desirable; other developers, primarily those of LimeWire and BearShare, thought it to be a "cheap pu ...
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Shareaza
Shareaza is a peer-to-peer file sharing client running under Microsoft Windows which supports the gnutella, Gnutella2 (G2), eDonkey, BitTorrent, FTP, HTTP and HTTPS network protocols and handles magnet links, ed2k links, and the now deprecated gnutella and Piolet links. It is available in 30 languages. Shareaza was developed by Michael Stokes until June 1, 2004, and has since been maintained by a group of volunteers. On June 1, 2004, Shareaza 2.0 was released, along with the source code, under the GNU General Public License (GPL-2.0-or-later), making it free software. Features Multi-network Shareaza can connect to gnutella, G2, eDonkey and BitTorrent. Shareaza hashes its files for all networks, and then distributes those hash values on G2. This allows Shareaza to download one file from several networks at once. When another client connected to G2 finds such a file, it is given the hash values for all networks and can search on the other networks with their respectiv ...
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Proxy Server
In computer networking, a proxy server is a server application that acts as an intermediary between a client requesting a resource and the server providing that resource. Instead of connecting directly to a server that can fulfill a request for a resource, such as a file or web page, the client directs the request to the proxy server, which evaluates the request and performs the required network transactions. This serves as a method to simplify or control the complexity of the request, or provide additional benefits such as load balancing, privacy, or security. Proxies were devised to add structure and encapsulation to distributed systems. A proxy server thus functions on behalf of the client when requesting service, potentially masking the true origin of the request to the resource server. Types A proxy server may reside on the user's local computer, or at any point between the user's computer and destination servers on the Internet. A proxy server that passes unmodified r ...
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Computer Programming
Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as analysis, generating algorithms, profiling algorithms' accuracy and resource consumption, and the implementation of algorithms (usually in a chosen programming language, commonly referred to as coding). The source code of a program is written in one or more languages that are intelligible to programmers, rather than machine code, which is directly executed by the central processing unit. The purpose of programming is to find a sequence of instructions that will automate the performance of a task (which can be as complex as an operating system) on a computer, often for solving a given problem. Proficient programming thus usually requires expertise in several different subjects, including knowledge of the application domain, specialized algori ...
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SHA1
In cryptography, SHA-1 (Secure Hash Algorithm 1) is a cryptographically broken but still widely used hash function which takes an input and produces a 160-bit (20-byte) hash value known as a message digest – typically rendered as 40 hexadecimal digits. It was designed by the United States National Security Agency, and is a U.S. Federal Information Processing Standard. Since 2005, SHA-1 has not been considered secure against well-funded opponents; as of 2010 many organizations have recommended its replacement. NIST formally deprecated use of SHA-1 in 2011 and disallowed its use for digital signatures in 2013, and declared that it should be phased out by 2030. , chosen-prefix attacks against SHA-1 are practical. As such, it is recommended to remove SHA-1 from products as soon as possible and instead use SHA-2 or SHA-3. Replacing SHA-1 is urgent where it is used for digital signatures. All major web browser vendors ceased acceptance of SHA-1 SSL certificates in 2017. In February ...
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Merkle Tree
In cryptography and computer science, a hash tree or Merkle tree is a tree in which every "leaf" (node) is labelled with the cryptographic hash of a data block, and every node that is not a leaf (called a ''branch'', ''inner node'', or ''inode'') is labelled with the cryptographic hash of the labels of its child nodes. A hash tree allows efficient and secure verification of the contents of a large data structure. A hash tree is a generalization of a hash list and a hash chain. Demonstrating that a leaf node is a part of a given binary hash tree requires computing a number of hashes proportional to the logarithm of the number of leaf nodes in the tree. Conversely, in a hash list, the number is proportional to the number of leaf nodes itself. A Merkle tree is therefore an efficient example of a cryptographic commitment scheme, in which the root of the tree is seen as a commitment and leaf nodes may be revealed and proven to be part of the original commitment. The concept of a hash ...
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Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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File Sharing
File sharing is the practice of distributing or providing access to digital media, such as computer programs, multimedia (audio, images and video), documents or electronic books. Common methods of storage, transmission and dispersion include removable media, centralized servers on computer networks, Internet-based hyperlinked documents, and the use of distributed peer-to-peer networking. File sharing technologies, such as BitTorrent, are integral to modern media piracy, as well as the sharing of scientific data and other free content. History Files were first exchanged on removable media. Computers were able to access remote files using filesystem mounting, bulletin board systems (1978), Usenet (1979), and FTP servers (1970's). Internet Relay Chat (1988) and Hotline (1997) enabled users to communicate remotely through chat and to exchange files. The mp3 encoding, which was standardized in 1991 and substantially reduced the size of audio files, grew to widespread use in ...
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Software Development Kit
A software development kit (SDK) is a collection of software development tools in one installable package. They facilitate the creation of applications by having a compiler, debugger and sometimes a software framework. They are normally specific to a hardware platform and operating system An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also in ... combination. To create applications with advanced functionalities such as advertisements, push notifications, etc; most application software developers use specific software development kits. Some SDKs are required for developing a platform-specific app. For example, the development of an Android app on the Java (programming language), Java platform requires a Java Development Kit. For iOS applications (apps) the iOS SDK is required. For Universal ...
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