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Ginga-J
Ginga is the middleware specification for the Nipo-Brazilian Digital Television System (SBTVD, from the Portuguese ''Sistema Brasileiro de Televisão Digital''). Ginga is also ITU-T Recommendation for IPTV Services. It is also considered in ITU-T recommendations for Cable Broadcast services (ITU-T J.200 Recommendation series: Rec. ITU-T J.200, Rec. ITU-T J.201 and Rec. ITU-T J.202) and for Terrestrial Broadcast services by ITU-R BT.1889, ITU-R BT.1699 and ITU-R BT.1722. Ginga was developed based on a set of standardized technologies but mainly on innovations developed by Brazilian researchers. Its current reference implementation was released under the GPL license. Ginga is divided into two main integrated subsystems, which allow the development of applications following two different programming paradigms. Those subsystems are called Ginga-NCL (for declarative NCL applications) and Ginga-J (for imperative Java applications). In the case of the Brazilian Terrestrial Digital TV Sy ...
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SBTVD
ISDB-T International, or SBTVD, short for Sistema Brasileiro de Televisão Digital ( en, Brazilian Digital Television System), is a technical standard for digital television broadcast used in Brazil, Argentina, Peru, Botswana, Chile, Honduras, Venezuela, Ecuador, Costa Rica, Paraguay, Philippines, Bolivia, Nicaragua, El Salvador and Uruguay, based on the Japanese ISDB-T standard. ISDB-T International launched into commercial operation on 2 December 2007, in São Paulo, Brazil, as SBTVD. ISDB-T International is also called ISDB-Tb (ISDB-T Japanese standard, Brazilian version) and basically differs from original ISDB-T by using H.264/MPEG-4 AVC as a video compression standard (ISDB-T uses H.262/MPEG-2 Part 2), a presentation rate of 30 frames per second even in portable devices (ISDB-T, One seg, uses 15 frame/s for portable devices) and powerful interaction using middleware Ginga, composed by Ginga-NCL and Ginga-J modules (ISDB-T uses BML). The ISDB-T International standard w ...
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Ginga Middleware Logo
Ginga may refer to: Japanese Other * "Ginga" (single), a 2005 single from Japanese rock band Fujifabric * Yokosuka P1Y ''Ginga'', a Japanese bomber aircraft TV * Ginga (middleware), a Japanese-Brazilian digital TV middleware Series * Ginga Nagareboshi Gin, a Japanese manga/anime series from the 1980s * Ultraman Ginga, a Japanese 2013 tokusatsu series created by Tsuburaya Productions Characters * Ginga Hagane, from '' Beyblade: Metal Fusion'' * Ginga Nakajima, from ''Magical Girl Lyrical Nanoha StrikerS'' Trains * Ginga (train), a Japanese overnight train * ''SL Ginga'', a Japanese excursion train Other uses * Ginga (satellite), an astronomical satellite, * Ginga, a slang term for a person with red hair * Ginga (capoeira), a style of footwork used in the martial art capoeira. * Ginga Scout, a location-based soccer application See also * Ginger Ginger (''Zingiber officinale'') is a flowering plant whose rhizome, ginger root or ginger, is widely used as a spice ...
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Middleware
Middleware is a type of computer software that provides services to software applications beyond those available from the operating system. It can be described as "software glue". Middleware makes it easier for software developers to implement communication and input/output, so they can focus on the specific purpose of their application. It gained popularity in the 1980s as a solution to the problem of how to link newer applications to older legacy systems, although the term had been in use since 1968. In distributed applications The term is most commonly used for software that enables communication and management of data in distributed applications. An IETF workshop in 2000 defined middleware as "those services found above the transport (i.e. over TCP/IP) layer set of services but below the application environment" (i.e. below application-level APIs). In this more specific sense ''middleware'' can be described as the dash ("-") in '' client-server'', or the ''-to-'' in ''peer ...
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Nested Context Language
In the field of digital and interactive television, Nested Context Language (NCL) is a declarative authoring language for hypermedia documents. NCL documents do not contain multimedia elements such as audio or video content; rather they function as a "glue" language that specifies how multimedia components are related. In particular, NCL documents specify how these components are synchronized relative to each other and how the components are composed together into a unified document. Among its main facilities, it treats hypermedia relations as first-class entities through the definition of hypermedia connectors, and it can specify arbitrary semantics for a hypermedia composition using the concept of composite templates. NCL is an XML application language that is an extension of XHTML, with XML elements and attributes specified by a modular approach. NCL modules can be added to standard web languages, such as XLink and SMIL. NCL was initially designed for the Web environment, b ...
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Java (programming Language)
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers ''write once, run anywhere'' ( WORA), meaning that compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are typically compiled to bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture. The syntax of Java is similar to C and C++, but has fewer low-level facilities than either of them. The Java runtime provides dynamic capabilities (such as reflection and runtime code modification) that are typically not available in traditional compiled languages. , Java was one of the most popular programming languages in use according to GitHub, particularly for client–server web applications, with a reported 9 million developers. Java was originally developed ...
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ABNT
The Brazilian Association of Technical Standards, usually rendered in Portuguese as Associação Brasileira de Normas Técnicas (ABNT) is a private non-profit organization and the normative body which is responsible for technical standards in Brazil, and intends to promote technological development in the country. Brazilian national standards published by the association are named ''Norma Brasileira Regulamentadora'' and abbreviated NBR. ABNT was founded in 1940. It was officially adopted by the Brazilian government in 1962. It is a founding member of the ''International Organization for Standardization'' (ISO), the Panamerican Standards Commission (COPANT) and the Asociación Mercosur de Normalización (AMN). ABNT is the exclusive representative of Brazil in the international organizations ISO ISO is the most common abbreviation for the International Organization for Standardization. ISO or Iso may also refer to: Business and finance * Iso (supermarket), a chain of Danish su ...
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Pontifical Catholic University Of Rio De Janeiro
The Pontifical Catholic University of Rio de Janeiro ( pt, Pontifícia Universidade Católica do Rio de Janeiro, PUC-Rio) is a Jesuit, Catholic, pontifical university in Rio de Janeiro, Brazil. It is the joint responsibility of the Catholic Archdiocese of São Sebastião do Rio de Janeiro and the Society of Jesus. In 2019, PUC-Rio was ranked as the fourth best university in Latin America by ''Times Higher Education'' magazine. History The University was created in 1941 by the Society of Jesus to emphasize humanistic values in the pursuit of knowledge. PUC-Rio has 12,000 undergraduate students, 2,500 graduate students, and 4,000 extension students. In 2009 it ranked first among 2,252 higher education institutions in Brazil on ENADE, a benchmark exercise run by the Brazilian Ministry of Education. PUC-Rio has highly accredited faculties in law, engineering, computer science, psychology, economics, business, and international relations. It fosters cultural diversity in its stude ...
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Broadcast Markup Language
Broadcast Markup Language, or BML, is an XML-based standard developed by Japan's Association of Radio Industries and Businesses as a data broadcasting specification for digital television broadcasting. It is a data-transmission service allowing text to be displayed on a 1seg TV screen. The text contains news, sports, weather forecasts, emergency warnings such as Earthquake Early Warning, etc. free of charge. It was finalized in 1999, becoming ARIB STD-B24 Data Coding and Transmission Specification for Digital Broadcasting. The STD-B24 specification is derived from an early draft of XHTML 1.0 strict, which it extends and alters. Some subset of CSS 1 and 2 is supported, as well as ECMAScript. Example BML header: Since version 1.0 in 1999, BML standard has gone through several revisions, and , it is on version 5.0. However, due to a large installed user base of receivers which only support the original 1.0 specification, broadcasters are not able to introduce new features def ...
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TV Pública Digital (Argentina)
Television, sometimes shortened to TV, is a telecommunication medium for transmitting moving images and sound. The term can refer to a television set, or the medium of television transmission. Television is a mass medium for advertising, entertainment, news, and sports. Television became available in crude experimental forms in the late 1920s, but only after several years of further development was the new technology marketed to consumers. After World War II, an improved form of black-and-white television broadcasting became popular in the United Kingdom and the United States, and television sets became commonplace in homes, businesses, and institutions. During the 1950s, television was the primary medium for influencing public opinion.Diggs-Brown, Barbara (2011''Strategic Public Relations: Audience Focused Practice''p. 48 In the mid-1960s, color broadcasting was introduced in the U.S. and most other developed countries. The availability of various types of archival storag ...
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SBTVD Forum
The SBTVD Forum is a non-profit organization of private and public companies responsible for the general aspects of Digital TV deployment in Brazil. The organization was founded in 2007 in order to address all technical issues regarding the upcoming SBTVD standard, also known as ISDB-Tb (ISDB-T version B). There are over 80 companies members of the SBTVD Forum ranging from all areas of the television industry, including broadcasters, receiver and transmitter manufacturers, universities, software industries and regulatory governmental agencies. Association to the SBTVD Forum is available for all companies regardless of nationality. Standards One of the most important tasks of the SBTVD Forum is the development writing of the technical standards that describe the inner workings of digital television transmission and reception in the Brazil. The standard were written by telecommunications and television experts from many companies and universities and cover in detail all the aspects ...
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Digital Television
Digital television (DTV) is the transmission of television signals using digital encoding, in contrast to the earlier analog television technology which used analog signals. At the time of its development it was considered an innovative advancement and represented the first significant evolution in television technology since color television in the 1950s. Modern digital television is transmitted in high-definition television (HDTV) with greater resolution than analog TV. It typically uses a widescreen aspect ratio (commonly 16:9) in contrast to the narrower format of analog TV. It makes more economical use of scarce radio spectrum space; it can transmit up to seven channels in the same bandwidth as a single analog channel, and provides many new features that analog television cannot. A transition from analog to digital broadcasting began around 2000. Different digital television broadcasting standards have been adopted in different parts of the world; below are the more widel ...
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Interactive Television
Interactive television is a form of media convergence, adding data services to traditional television technology. It has included on-demand delivery of content, online shopping, and viewer polls. Interactive TV is an example of how new information technology can be integrated vertically into established technologies and commercial structures. History Prior to the development of interactive television, interaction could only be simulated. In the 1950s, there were limited efforts to provide an illusion of interactive experience, most overtly with ''Winky Dink and You'', which encouraged viewers to draw on a vinyl sheet they would attach to a television set. QUBE operated an interactive cable television service in Ohio from 1977 to 1984. An interactive video-on-demand (VOD) television service was proposed in 1986 in Japan, where there were plans to develop an "Integrated Network System" service. It was intended to include various interactive services, including videotelephony, home ...
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