George Ziets
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George Ziets
George Ziets is an American video game designer best known as the Creative Lead for the 2007 PC game '' Neverwinter Nights 2: Mask of the Betrayer''. Early life and education Ziets earned a degree in Psychology from Georgetown University and spent the late 1990s in graduate school. He studied psychology and film, earning an MA from the University of Maryland in 1999. In 2001, he secured his first games industry job at Westwood Studios, working as a writer on the short-lived science fiction MMORPG ''Earth & Beyond''. Career In 2004, Ziets was hired at Turbine, Inc. and was credited as a designer on '' Lord of the Rings Online: Shadows of Angmar'' (''LOTRO'') and ''Dungeons & Dragons Online'' (''DDO''). Ziets relocated to southern California in 2006 to become a designer at Obsidian Entertainment. He was recruited during development of '' Neverwinter Nights 2'', and after the game shipped he was promoted to Creative Lead on the first ''Neverwinter Night 2'' expansion, ''Mask ...
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Mask Of The Betrayer
''Neverwinter Nights 2: Mask of the Betrayer'' is a role-playing video game developed by Obsidian Entertainment and published by Atari Interactive. It is an expansion pack for '' Neverwinter Nights 2''. It was released in Autumn 2007 for the PC in North America, Europe, and Australia. Like the first game, ''Mask of the Betrayer'' is set in the Forgotten Realms campaign setting of the fantasy tabletop role-playing game '' Dungeons & Dragons'' and employs the 3.5 edition rules. ''Mask of the Betrayer'' continues the story of ''Neverwinter Nights 2'' by following the main character, the Shard-bearer, who is afflicted by a curse that requires the devouring of spirits (and occasionally souls) to survive, and the character's quest to determine the nature of the curse. The game takes place in two nations of the Forgotten Realms, Rashemen and Thay, which are considered part of Faerûn's "Unapproachable East". The expansion received generally favorable reviews upon its rele ...
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Neverwinter Nights 2
''Neverwinter Nights 2'' is a role-playing video game developed by Obsidian Entertainment and published by Atari Interactive. It is the sequel to BioWare's ''Neverwinter Nights (2002 video game), Neverwinter Nights'', based on the ''Dungeons & Dragons'' fantasy tabletop role-playing game. ''Neverwinter Nights 2'' utilizes an adaptation of the ''Dungeons & Dragons'' Editions of Dungeons & Dragons#Dungeons & Dragons v3.5, 3.5 edition rules. Players create player characters to represent themselves in the game, using the same character creation rules as found in the ''Dungeons & Dragons'' game. They may gain the assistance of additional Party (role-playing games), party members, and they eventually acquire a keep that can be used as a base of operations. ''Neverwinter Nights 2'' is set in the Forgotten Realms Dungeons & Dragons campaign settings, campaign setting—in and around the city of Neverwinter. The story is mostly unrelated to ''Neverwinter Nights'' and follows the journey o ...
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