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GeoDefense
''geoDefense'' is a 2008 tower defense game created for iOS devices developed by American studio Critical Thought Games. A sequel, ''geoDefense Swarm'', was released on September 14, 2009, and was listed by ''Time'' magazine as one of the best games of the year. An Xbox Live enabled version was released for Windows Phone on June 8, 2011. As of the release of iPhone iOS 11, the game was removed from the App Store because of incompatibility. Gameplay geoDefense follows the gameplay structure of typical tower defense games. Enemies (called Creeps) move towards the player's lives and towers must be placed around the map to appropriately prevent and destroy their progress. Gameplay takes place on a vector display-like field with a preset path leading from where the Creeps enter the field to the player's lives. Levels are in the form of these paths with varying limits on tower prices, enemy occurrences and lives. Notes {{reflist References Destructoid review: geoDefense (iPhone)at D ...
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GeoDefense Swarm
''geoDefense Swarm'' is a tower defense game by American studio Critical Thought Games available for the iOS and Windows Phone devices. Released on September 14, 2009, it is a sequel to '' geoDefense'', released by Critical Thought Games in 2008. Gameplay Over 7 defense tower types can be purchased by dragging and dropping them onto the map. Amount of dollars earned are dependent on which enemies are destroyed. Later levels include the new addition of vortex towers that can be linked to defense towers that increase damage. Stages The game has three difficulty settings with 10 levels each. Each level consists of several waves of enemies attempting to make it across each map. Maps vary across stages and include preset obstacles and pathways that can either impede or increase enemies speed. Downloadable content levels were released that include 5 new medium levels and 6 new hard levels. Production and updates The game has evolved from the original and is available on the iPhone a ...
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Critical Thought Games
David Whatley (born 1966) is the president and CEO of Simutronics Corporation, a multiplayer game company in St. Charles, Missouri. He was the co-founder of the company in 1987, and has been a key developer on all of the company's products, including the ''GemStone'' series, ''DragonRealms'', ''Modus Operandi'', ''Alliance of Heroes'', and '' CyberStrike'', which won the Online Game of the Year award from ''Computer Gaming World'' magazine in 1993. Early years Whatley was born August 10, 1966, in St. Louis, Missouri, the youngest of three children to Oscie Whatley, a day lily hybridizer, and Dorothy Whatley, who ran a miniatures store. Whatley attended McCluer North High School, graduating in 1984, and was involved in the early BBS culture, writing the FRPBBS software for his privately owned company, Deep Pan Software. He briefly attended the University of Missouri, St. Louis, in 1985, majoring in communications, but left early to found his own software company. Simutronics A pa ...
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David Whatley
David Whatley (born 1966) is the president and CEO of Simutronics Corporation, a multiplayer game company in St. Charles, Missouri. He was the co-founder of the company in 1987, and has been a key developer on all of the company's products, including the ''GemStone IV, GemStone'' series, ''DragonRealms'', ''Modus Operandi'', ''Alliance of Heroes'', and ''CyberStrike'', which won the Online Game of the Year award from ''Computer Gaming World'' magazine in 1993. Early years Whatley was born August 10, 1966, in St. Louis, Missouri, the youngest of three children to Oscie Whatley, a day lily hybridizer, and Dorothy Whatley, who ran a miniatures store. Whatley attended McCluer North High School, graduating in 1984, and was involved in the early Bulletin board system, BBS culture, writing the FRPBBS software for his privately owned company, Deep Pan Software. He briefly attended the University of Missouri, St. Louis, in 1985, majoring in communications, but left early to found his own s ...
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Tower Defense
Tower defense (TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack."Best Tower Defense Games of All Time. Damon Reece. April 27, 2015 This typically means building a variety of different structures that serve to automatically block, impede, attack or destroy enemies. Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins, even though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre. History Precursors The tower defense genre can trace its lineage back to the golden age of arcade video games in the 1980s. The object of the arcade game ''Space Invaders,'' released in 1978, was to defend the player's terr ...
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Windows Phone
Windows Phone (WP) is a discontinued family of mobile operating systems developed by Microsoft for smartphones as the replacement successor to Windows Mobile and Zune. Windows Phone featured a new user interface derived from the Metro design language. Unlike Windows Mobile, it was primarily aimed at the consumer market rather than the enterprise market. It was first launched in October 2010 with Windows Phone 7. Windows Phone 8 succeeded it in 2012, replacing the Windows CE-based kernel of Windows Phone 7 with the Windows NT kernel used by the PC versions of Windows (and, in particular, a large amount of internal components from Windows 8). Due to these changes, the OS was incompatible with all existing Windows Phone 7 devices, although it still supported apps originally developed for Windows Phone 7. In 2014, Microsoft released the Windows Phone 8.1 update, which introduced the Cortana virtual assistant, and Windows Runtime platform support to create cross-platform apps betwee ...
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Tower Defense
Tower defense (TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack."Best Tower Defense Games of All Time. Damon Reece. April 27, 2015 This typically means building a variety of different structures that serve to automatically block, impede, attack or destroy enemies. Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins, even though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre. History Precursors The tower defense genre can trace its lineage back to the golden age of arcade video games in the 1980s. The object of the arcade game ''Space Invaders,'' released in 1978, was to defend the player's terr ...
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Time (magazine)
''Time'' (stylized in all caps) is an American news magazine based in New York City. For nearly a century, it was published Weekly newspaper, weekly, but starting in March 2020 it transitioned to every other week. It was first published in New York City on March 3, 1923, and for many years it was run by its influential co-founder, Henry Luce. A European edition (''Time Europe'', formerly known as ''Time Atlantic'') is published in London and also covers the Middle East, Africa, and, since 2003, Latin America. An Asian edition (''Time Asia'') is based in Hong Kong. The South Pacific edition, which covers Australia, New Zealand, and the Pacific Islands, is based in Sydney. Since 2018, ''Time'' has been published by Time USA, LLC, owned by Marc Benioff, who acquired it from Meredith Corporation. History ''Time'' has been based in New York City since its first issue published on March 3, 1923, by Briton Hadden and Henry Luce. It was the first weekly news magazine in the United St ...
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Xbox Live
The Xbox network, formerly and still sometimes branded as Xbox Live, is an Internet, online multiplayer video game, multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox (console), Xbox system on November 15, 2002. An updated version of the service became available for the Xbox 360 console at the system's launch in November 2005, and a further enhanced version was released in 2013 with the Xbox One. This same version is also used with Xbox Series X and Series S. This service, in addition to a Microsoft account, is the account for Xbox consoles; accounts can store games and other content. The service was extended in 2007 on the Microsoft Windows, Windows platform, named Games for Windows – Live, which makes most aspects of the system available on Windows computers. Microsoft has announced plans to extend Live to other platforms such as Mobile device, handhelds and mobile phones as part of the Live Anywhe ...
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Vector Display
A vector monitor, vector display, or calligraphic display is a display device used for computer graphics up through the 1970s. It is a type of CRT, similar to that of an early oscilloscope. In a vector display, the image is composed of drawn lines rather than a grid of glowing pixels as in raster graphics. The electron beam follows an arbitrary path tracing the connected sloped lines, rather than following the same horizontal raster path for all images. The beam skips over dark areas of the image without visiting their points. Some refresh vector displays use a normal phosphor that fades rapidly and needs constant refreshing 30-40 times per second to show a stable image. These displays, such as the Imlac PDS-1, require some local refresh memory to hold the vector endpoint data. Other storage tube displays, such as the popular Tektronix 4010, use a special phosphor that continues glowing for many minutes. Storage displays do not require any local memory. In the 1970s, both ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like ''Joystiq'' and '' Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to ''IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotional ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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2008 Video Games
2008 has seen many sequels and prequels in video games. New intellectual properties (IPs) include ''Army of Two'', ''Dead Space'', ''iRacing'', ''Left 4 Dead'', ''LittleBigPlanet'', ''Mirror's Edge'', '' Race Driver: Grid'', and ''Spore''. Events Business Open to the public Hardware and software sales Worldwide The following are the best-selling games of 2008 in terms of worldwide retail sales. These games sold at least units worldwide in 2008. Canada * Based on figures from the NPD Group: Video game console sales in Canada (first seven months of 2008) Japan * Based on figures from Enterbrain: Video game console sales of 2008 in Japan (December 31, 2007 – December 28, 2008) Best-selling video games of 2008 in Japan (December 31, 2007 – December 28, 2008) * Based on figures from '' Dengeki'': Best-selling video games of 2008 in Japan (December 31, 2007 – December 21, 2008) United States * Based on figures from the NPD Group: Video game console sales in the ...
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