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Gaps Through Pennine Mountains UK Topographic Map
Gaps is a member of the Montana group of Patience games, where the goal is to arrange all the cards in suit from Deuce (a Two card) to King. Other solitaire games in this family include Spaces, Addiction, Vacancies, Clown Solitaire, Paganini, Montana itself, Red Moon, and Blue Moon. Sometimes these alternate names are used to refer to the same game. Rules The cards are dealt into four rows of thirteen. The aces are removed and discarded from further play. The gaps that they leave behind are filled by cards that are the same suit and a rank higher than the card on the left of the gap. (For example, 4♣ can be placed beside 3♣.) However, any gap at the right of a King is considered dead and no card can fill it. Any gap on the left hand side of the row should be placed by a deuce and the row should be built up by suit beside the deuce (i. e. 2-3-4-5, etc.). It is the discretion of the player on which suit would occupy which row. When there are no more possible moves, the ro ...
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Patience (game)
Patience (Europe), card solitaire or solitaire (US/Canada), is a genre of card games whose common feature is that the aim is to arrange the cards in some systematic order or, in a few cases, to pair them off in order to discard them. Most are intended for play by a single player, but there are also "excellent games of patience for two or more players". Name 'Patience' is the earliest recorded name for this type of card game in both British and American sources. The word is French in origin, these games being "regarded as an exercise in patience." Although the name solitaire became common in North America for this type of game during the 20th century, British games scholar David Parlett notes that there are good reasons for preferring the name 'patience'. Firstly, a patience is a card game, whereas a solitaire is any one-player game, including those played with dominoes or peg and board games. Secondly, any game of patience may be played competitively by two or more players. Am ...
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Gaps (solitaire)
Gaps is a member of the Montana group of Patience games, where the goal is to arrange all the cards in suit from Deuce (a Two card) to King. Other solitaire games in this family include Spaces, Addiction, Vacancies, Clown Solitaire, Paganini, Montana itself, Red Moon, and Blue Moon. Sometimes these alternate names are used to refer to the same game. Rules The cards are dealt into four rows of thirteen. The aces are removed and discarded from further play. The gaps that they leave behind are filled by cards that are the same suit and a rank higher than the card on the left of the gap. (For example, 4♣ can be placed beside 3♣.) However, any gap at the right of a King is considered dead and no card can fill it. Any gap on the left hand side of the row should be placed by a deuce and the row should be built up by suit beside the deuce (i. e. 2-3-4-5, etc.). It is the discretion of the player on which suit would occupy which row. When there are no more possible moves, the ro ...
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Glossary Of Solitaire
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object. The most frequent object is to arrange the cards either in ascending sequence (e.g. from Ace to King) or descending sequence. Occasionally both forms of sequence are aimed at in the same game. The card forming the starting point of the required sequence is known as the foundation card and the sequence or family is said to be 'built up' on such card. In some cases foundation cards are picked out and placed in position ...
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Probability
Probability is the branch of mathematics concerning numerical descriptions of how likely an Event (probability theory), event is to occur, or how likely it is that a proposition is true. The probability of an event is a number between 0 and 1, where, roughly speaking, 0 indicates impossibility of the event and 1 indicates certainty."Kendall's Advanced Theory of Statistics, Volume 1: Distribution Theory", Alan Stuart and Keith Ord, 6th Ed, (2009), .William Feller, ''An Introduction to Probability Theory and Its Applications'', (Vol 1), 3rd Ed, (1968), Wiley, . The higher the probability of an event, the more likely it is that the event will occur. A simple example is the tossing of a fair (unbiased) coin. Since the coin is fair, the two outcomes ("heads" and "tails") are both equally probable; the probability of "heads" equals the probability of "tails"; and since no other outcomes are possible, the probability of either "heads" or "tails" is 1/2 (which could also be written ...
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Maze (solitaire)
Maze is a Patience game using a deck of 52 playing cards. Despite the similarity in name, this game is different from the solitaire game of Labyrinth, and is more similar to the solitaire game of Gaps Gaps is a member of the Montana group of Patience games, where the goal is to arrange all the cards in suit from Deuce (a Two card) to King. Other solitaire games in this family include Spaces, Addiction, Vacancies, Clown Solitaire, Paganini, .... Rules First, all 52 cards are laid out into a 6 x 9 grid, where the first two rows have 8 cards instead of 9. Then, the Kings are moved and discarded from play. This leaves six gaps, four left behind by the Kings and the two spaces formed on the first two rows. The rule of the game are as follows: *A gap is filled by a card that is the same suit and a rank higher than the card on the gap's left or one that is the same suit and a rank lower than the card on the gap's right, whichever is more advantageous. *A gap to the right of a Queen ...
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Pas De Deux (solitaire)
"Pas de Deux" is a solitaire card game which is played with two decks of playing cards. It is named after the Ballet term '' pas de deux'' ("dance for two"). It is a difficult game to win. It has been implemented in the computer program PySol, where it is categorized as a Montana type of solitaire game. It is also included in several other software programs that contain collections of solitaire games. Rules Pas du Deux is played with two decks which are kept separated. One is shuffled and laid out, all cards face up, in a tableau of four rows of thirteen columns each. The other deck is shuffled and used as a talon (or stock). The object of this game is to arrange all of the cards from Ace to King (left to right) with Clubs at the top, followed by Spades, Hearts, and Diamonds. The stock is dealt one card at a time. Whichever card is dealt from the stock represents the single card in the tableau that can be moved horizontally or vertically, swapping with any card along th ...
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Maze (solitaire)
Maze is a Patience game using a deck of 52 playing cards. Despite the similarity in name, this game is different from the solitaire game of Labyrinth, and is more similar to the solitaire game of Gaps Gaps is a member of the Montana group of Patience games, where the goal is to arrange all the cards in suit from Deuce (a Two card) to King. Other solitaire games in this family include Spaces, Addiction, Vacancies, Clown Solitaire, Paganini, .... Rules First, all 52 cards are laid out into a 6 x 9 grid, where the first two rows have 8 cards instead of 9. Then, the Kings are moved and discarded from play. This leaves six gaps, four left behind by the Kings and the two spaces formed on the first two rows. The rule of the game are as follows: *A gap is filled by a card that is the same suit and a rank higher than the card on the gap's left or one that is the same suit and a rank lower than the card on the gap's right, whichever is more advantageous. *A gap to the right of a Queen ...
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List Of Solitaires
This is a list of patiences, which are card games that are also referred to as solitaires or as card solitaire. This list is not intended to be exhaustive, but only includes games that have met the usual Wikipedia requirements (e.g. notability). Additions should only be made if there is an existing entry on Wikipedia that they can be linked to. To avoid duplicate pages being created, alternative titles and the names of variants are listed separately (except titles that include little more than the name of the parent game). Games of the patience genre played by more than one player are marked with a plus (+) sign. A * Accordion * Aces and Kings * Aces Square * Aces Up * Acme * Addiction * Agnes * Alaska * Algerian * Alhambra * Amazons * American Toad * Apophis * Appreciate * Acquaintance * Archway * Auld Lang Syne * Australian Patience B * Babette * Backbone * Baker's Dozen * Baker's Game * Baroness * Batsford * Beetle * Beleaguered Castle * Belvedere * ...
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Open Non-builders
Open or OPEN may refer to: Music * Open (band), Australian pop/rock band * The Open (band), English indie rock band * ''Open'' (Blues Image album), 1969 * ''Open'' (Gotthard album), 1999 * ''Open'' (Cowboy Junkies album), 2001 * ''Open'' (YFriday album), 2001 * ''Open'' (Shaznay Lewis album), 2004 * ''Open'' (Jon Anderson EP), 2011 * ''Open'' (Stick Men album), 2012 * ''Open'' (The Necks album), 2013 * ''Open'', a 1967 album by Julie Driscoll, Brian Auger and the Trinity * ''Open'', a 1979 album by Steve Hillage * "Open" (Queensrÿche song) * "Open" (Mýa song) * "Open", the first song on The Cure album ''Wish'' Literature * ''Open'' (Mexican magazine), a lifestyle Mexican publication * ''Open'' (Indian magazine), an Indian weekly English language magazine featuring current affairs * ''OPEN'' (North Dakota magazine), an out-of-print magazine that was printed in the Fargo, North Dakota area of the U.S. * Open: An Autobiography, Andre Agassi's 2009 memoir Comput ...
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