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GamingOnLinux
Linux gaming refers to playing video games on a Linux operating system. History Linux gaming started largely as an extension of the already present Unix gaming scene, with both systems sharing many similar titles. These games were either mostly original or clones of arcade games and text adventures. A notable example of this are the "Berkley Software Distribution, BSD Games", a collection of interactive fiction and other text-mode titles. The free software and Open-source software, open source methodologies which spawned the development of the operating system in general also spawned the creation of various early free games. Popular early titles included ''NetHack, Netrek, XBill, XEvil, xbattle, Xconq'' and ''XPilot''. As the operating system itself grew and expanded, the amount of free and open-source games also increased in scale and complexity. 1990–1998 The beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 wh ...
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Video Games
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, computer monitor, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example List of text-based computer games, text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through loudspeaker, speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their computing platform, platform, which include arcade video games, console games, and PC game, personal computer (PC) games. More recently, the industry has expanded on ...
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Crack Dot Com
Crack dot Com was a computer game development company co-founded by ex-id Software programmer Dave Taylor, and Jonathan Clark. History Crack dot com started from home with a staff of just four people. Their first completed game, which had Internal Revenue Service agents as the enemies, was never released. The company released only one game, ''Abuse'', an MS-DOS scrolling platform shooter which sold over 80,000 copies worldwide. Based on a public source code release, ''Abuse'' was ported to a wide variety of platforms including Microsoft Windows, MacOS, AIX, SGI Irix, Amiga/AmigaOS, and Linux. Prior to the company's closing in October 1998, they were working on ''Golgotha'', a hybrid of first-person shooter and real-time strategy. Citing publisher interference in the creative design of ''Abuse'', Crack dot com opted not to accept any offers from publishers until the game was completed. The game was never finished and Crack dot com made the source and data for ''Golgotha'' (as ...
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