Game Blender
The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender, but support for it was dropped in 2019, with the release of Blender 2.8. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound. History Blender Game Engine was developed in 2000 with the goal of creating a marketable commercial product to create games and other interactive content, in an artist-friendly way. Key code in the physics library (SUMO) did not become open-source when the rest of Blender did, which prevented the game engine from functioning until version 2.37a. Blender 2.41 showcased a version that was almost entirely devoted to the game engine; audio was supported. Version 2.42 showed several significant new features, including integration of the Bullet rigid-body dynamics library. A new system for ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blender Foundation
The Blender Foundation is a Dutch nonprofit organization (Stichting) responsible for the development of Blender, an open source 3D content-creation program. The foundation has distributed the animated films '' Elephants Dream'' (2006), ''Big Buck Bunny'' (2008), ''Sintel'' (2010), ''Tears of Steel'' (2012), '' Caminandes: Llama Drama'' (2013), ''Caminandes: Gran Dillama'' (2013), ''Cosmos Laundromat'' (2015), ''Glass Half'' (2015), ''Caminandes: Llamigos'' (2016), '' Agent 327: Operation Barbershop'' (2017), ''Hero'' (2018), ''Spring'' (2019), ''Coffee Run'' (2020), ''Sprite Fright'' (2021), and Charge (2022). Goals The foundation is chaired by Ton Roosendaal, the original author of the Blender software. One of the foundation's stated goals is "to give the worldwide Internet community access to 3D technology in general, with Blender as a core". The foundation provides various resources to support the community formed around using and developing Blender. In particular, it org ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australia. The PlayStation 3 competed primarily against Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The console was first officially announced at E3 2005, and was released at the end of 2006. It was the first console to use Blu-ray Disk technology as its primary storage medium. The console was the first PlayStation to integrate social gaming services, including the PlayStation Network, as well as the first to be controllable from a handheld console, through its remote connectivity with PlayStation Portable and PlayStation Vita. In September 2009, the ''Slim'' model of the PlayStation 3 was rele ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Engines For Linux
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. K ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Free Game Engines
Free may refer to: Concept * Freedom, having the ability to do something, without having to obey anyone/anything * Freethought, a position that beliefs should be formed only on the basis of logic, reason, and empiricism * Emancipate, to procure political rights, as for a disenfranchised group * Free will, control exercised by rational agents over their actions and decisions * Free of charge, also known as gratis. See Gratis vs libre. Computing * Free (programming), a function that releases dynamically allocated memory for reuse * Free format, a file format which can be used without restrictions * Free software, software usable and distributable with few restrictions and no payment * Freeware, a broader class of software available at no cost Mathematics * Free object ** Free abelian group ** Free algebra ** Free group ** Free module ** Free semigroup * Free variable People * Free (surname) * Free (rapper) (born 1968), or Free Marie, American rapper and media personality ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Verge3D
Verge3D is a real-time renderer and a toolkit used for creating interactive 3D experiences running on websites. Overview Verge3D enables users to convert content from 3D modelling tools (Autodesk 3ds Max and Blender are currently supported) to view a web browser. Verge3D was created by the same core group of software engineers that previously created the Blend4Web framework. Features Verge3D uses WebGL for rendering. It incorporates components of the Three.js library and exposes its API to application developers. ; Puzzles : Application functionality can be added via JavaScript, either by writing code directly or by using Puzzles, Verge3D’s visual programming environment based on Google Blockly. Puzzles is aimed primarily at non-programmers allowing quick creation of interactive scenarios in a drag-and-drop fashion. ; App Manager and web publishing : App Manager is a lightweight web-based tool for creating, managing and publishing Verge3D projects, running on top of the loc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Crystal Space
Crystal Space is a framework for developing 3D applications written in C++ by Jorrit Tyberghein and others. The first public release was on August 26, 1997. It is typically used as a game engine but the framework is more general and can be used for any kind of 3D visualization. It is very portable and runs on Microsoft Windows, Linux, UNIX, and Mac OS X. It is also free and open-source software, licensed under the GNU LGPL-2.0-or-later, and was SourceForge.net's Project of the Month for February 2003. Engine design Crystal Space is programmed in object oriented C++. It is very modularly built with a number of more or less independent plugins. The client programs use the plugins, such as the OpenGL 3D renderer, by registering them via Crystal Space's Shared Class Facility (SCF). Features Crystal Space has modules for 2D and 3D graphics, sound, collision detection and physics through ODE and Bullet. *Graphics: **OpenGL rendering **Supports hardware acceleration from all ma ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pygame
Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language. History Pygame was originally written by Pete Shinners to replace PySDL after its development stalled. It has been a community project since 2000 and is released under the free software GNU Lesser General Public License (which "provides for Pygame to be distributed with open source and commercial software"). Development of Version 2 Pygame version 2 was planned as "Pygame Reloaded" in 2009, but development and maintenance of Pygame completely stopped until the end of 2016 with version 1.9.1. After the release of version 1.9.5 in March 2019, development of a new version 2 is active on the roadmap. Pygame 2.0 released on 28 October 2020, on Pygame's 20th birthday. Features Pygame uses the Simple DirectMedia Layer (SDL) library, with the intention of allowing real-time computer game development ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Panda3D
Panda3D is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. Panda3D is free, open-source software under the revised BSD license. Panda3D's intended game-development language is Python. The engine itself is written in C++ and utilizes an automatic wrapper-generator to expose the complete functionality of the engine in a Python interface. This approach gives a developer the advantages of Python development, such as rapid development and advanced memory management, but keeps the performance of a compiled language in the engine core. For instance, the engine is integrated with Python's garbage collector, and engine structures are automatically managed. The manual and the sample programs use Python by default, with C++ available as an alternate. Both languages are fully supported. Python is the most commonly used language by developers, but C++ is also common. The users of Panda3D include the developers o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sintel The Game
''Sintel The Game'' is a video game based on the Blender Foundation movie ''Sintel''. Both the game and the movie were developed using Blender. Plot The game centers on a teenage girl named Sintel who is searching for a dragon she befriended in childhood. In this game, Sintel has come across Garway and its corrupt guards. She helps the residents rise up against these guards. The game includes her journeys through Garway. Development A pre-demo version of Sintel The Game was shown off for the Blender Summer Game Contest in January 2011, and came in 2nd place. The 0.1 Alpha version of ''Sintel The Game'' was published for download in July 2012, on the game's official website. The 0.2 Alpha version was published in September 2013, and remains the latest version released. ''Sintel The Game'' accepts any compatible .blend file put into its "Levels" folder as a level. It will be accessible from the game and can be played. Anyone who has Blender may make a level. ''Sintel The Ga ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Yo Frankie!
''Yo Frankie!'' is an open source video game made by the Blender Institute, part of the Blender Foundation, originally scheduled for release in August 2008. It is based on the universe and characters of the free film produced earlier in 2008 by the Blender Institute, ''Big Buck Bunny''. Like the Blender Institute's previous open film projects, the game is made using free software. ''Yo Frankie!'' runs on any platform that runs Blender and Crystal Space, including Linux, macOS and Microsoft Windows. Plot In the game, players assume the role of Frank, the sugar glider who was the antagonist of the film ''Big Buck Bunny'', or Momo, a monkey created especially for this game. History Development The project started February 1, 2008, and development was completed at the end of July 2008. Due to technical delays, the actual DVD release date was postponed to November 14. The name ''Yo Frankie!'' refers to the game's antagonist, Frank. It was suggested by Ton Roosendaal, and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Simple DirectMedia Layer
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D11 (older Direct3D version 9 is also supported) context. A common misconception is that SDL is a game engine. However, the library is suited to building games directly, or is usable indirectly by engines built on top of it. The library is internally written in C and possibly, depending on the target platform, C++ or Objective-C, and provides the application programming interface in C, with bindings to other languages available. It is free and o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Preprocessor
In computer science, a preprocessor (or precompiler) is a program that processes its input data to produce output that is used as input in another program. The output is said to be a preprocessed form of the input data, which is often used by some subsequent programs like compilers. The amount and kind of processing done depends on the nature of the preprocessor; some preprocessors are only capable of performing relatively simple textual substitutions and macro expansions, while others have the power of full-fledged programming languages. A common example from computer programming is the processing performed on source code before the next step of compilation. In some computer languages (e.g., C and PL/I) there is a phase of translation known as ''preprocessing''. It can also include macro processing, file inclusion and language extensions. Lexical preprocessors Lexical preprocessors are the lowest-level of preprocessors as they only require lexical analysis, that is, they oper ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |