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GameLab London
Gamelab London is an enterprise and action research initiative of London Metropolitan University Department of Computing. Their directors are all senior or principal lecturers in the department's multimedia group, and all three have previous careers and ongoing consultancy roles in industry. In addition, they play an active role in the British Interactive Media Association The British Interactive Media Association (BIMA) is a not-for-profit industry body representing the digital industry in the United Kingdom. Formed in 1985, BIMA is a membership organisation primarily made up of digital agencies. It has offices in ... and BAFTA Interactive. Gamelab London has developed a collaborative model of engagement with industry, independent practitioners and the education sector, including Student Associates - which drives a two-way flow of knowledge, concepts and best practice through all of its work. GameLab London is based in Hoxton, London. References External links GameLab Lond ...
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London Metropolitan University
London Metropolitan University, commonly known as London Met, is a public university, public research university in London, England. The University of North London (formerly the Polytechnic of North London) and London Guildhall University (formerly the City of London Polytechnic) merged in 2002 to create the university. The University's roots go back to 1848. The university has campuses in the City of London and in the London Borough of Islington, a museum, archives and libraries. Special collections include the TUC Library, the Irish Studies Collection and the Frederick Parker Collection. History London Metropolitan University was formed on 1 August 2002 by the merger of London Guildhall University and the University of North London. In October 2006 the University opened a new Science Centre as part of a £30m investment in its science department at the North campus on Holloway Road, with a "Super Lab" claimed to be one of Europe's most advanced science teaching facilities, ...
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British Interactive Media Association
The British Interactive Media Association (BIMA) is a not-for-profit industry body representing the digital industry in the United Kingdom. Formed in 1985, BIMA is a membership organisation primarily made up of digital agencies. It has offices in England, Scotland and Wales, as well as regional representatives across the UK, and a membership extending to several thousand individual digital professionals. The organisation is run by an elected Executive Committee of 13 Members who are voted in at the AGM. Purpose and activities BIMA's purpose is to represent the interactive media and digital content sector in the UK. Its core objectives are to promote the British digital industry, share knowledge and best practice, recognise excellence and support the next generation of digital professionals. Nationally, BIMA acts as a liaison with academia and the government, acting as a united voice for its members and aiming to drive commercial growth in the sector. Globally it champions the UK' ...
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Video Game Organizations
Video is an Electronics, electronic medium for the recording, copying, playback, broadcasting, and display of moving picture, moving image, visual Media (communication), media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, Display aspect ratio, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, Video file format, computer files, and Streaming media, network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally excl ...
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Video Game Studies
Game studies, also known as ludology (from ''ludus'', "game", and ''-logia'', "study", "research"), is the study of games, the act of playing them, and the players and cultures surrounding them. It is a field of cultural studies that deals with all types of games throughout history. This field of research utilizes the tactics of, at least, folkloristics and cultural heritage, sociology and psychology, while examining aspects of the design of the game, the players in the game, and the role the game plays in its society or culture. Game studies is oftentimes confused with the study of video games, but this is only one area of focus; in reality game studies encompasses all types of gaming, including sports, board games, etc. Before video games, game studies was rooted primarily in anthropology. However, with the development and spread of video games, games studies has diversified methodologically, to include approaches from sociology, psychology, and other fields. There are now a ...
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Video Gaming In The United Kingdom
The United Kingdom has the largest video game sector in Europe. It has the second largest video game market in Europe after Germany and the sixth largest globally. The UK video game market was worth () in 2021, a 2% increase over the previous year. Many major video game franchises are developed in the UK, including ''Grand Theft Auto'', ''Tomb Raider'', '' Burnout'', ''LittleBigPlanet'', '' Wipeout'' and ''Dirt'', making Britain the third largest producer of video game series behind Japan and the United States. The best-selling video game series made in the UK is ''Grand Theft Auto'' (primary developed by Rockstar North in Edinburgh, Scotland), which has sold over 150 million copies as of September 2013; the most recent instalment ''Grand Theft Auto V'' became the fastest-selling video game of all time by making $815.7 million (£511.8 million) in sales worldwide during the first 24 hours of the game's sale. Another major British contribution to the game industry was the ZX S ...
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