GRASS (programming Language)
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GRASS (programming Language)
GRASS (''GRAphics Symbiosis System'') is a programming language created to script 2D vector graphics animations. GRASS was similar to BASIC in syntax, but added numerous instructions for specifying 2D object animation, including scaling, translation and rotation over time. These functions were directly supported by the Vector General 3D graphics terminal GRASS was written for. It quickly became a hit with the artistic community who were experimenting with the new medium of computer graphics, and is most famous for its use by Larry Cuba to create the original "attacking the Death Star will not be easy" animation in ''Star Wars'' (1977). As part of a later partnership with Midway Games, the language was ported to the Midway's Z80-based Z Box. This machine used raster graphics and a form of sprites, which required extensive changes to support, along with animating color changes. This version was known as Zgrass. History GRASS The original version of GRASS was developed by Tom De ...
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Programming Language
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference. Some languages have both, with the basic language defined by a standard and extensions taken from the dominant implementation being common. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages. Definitions There are many considerations when defini ...
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University Of Illinois At Chicago
The University of Illinois Chicago (UIC) is a Public university, public research university in Chicago, Illinois. Its campus is in the Near West Side, Chicago, Near West Side community area, adjacent to the Chicago Loop. The second campus established under the University of Illinois system, UIC is also the largest university in the Chicago metropolitan area, having more than 33,000 students enrolled in 16 colleges. It is Carnegie Classification of Institutions of Higher Education, classified among "R1: Doctoral Universities – Very high research activity." The roots of UIC can be traced to the establishment of the Chicago College of Pharmacy in 1859, which was joined in the 1800s by additional medical related schools. It began an undergraduate program toward the end of World War II, and developed its West side campus in the 1960s. In 1982, it consolidated the University of Illinois at Chicago Circle and the University of Illinois at the Medical Center into the present universi ...
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Datamax UV-1
{{no footnotes, date=May 2014 The Datamax UV-1 is a pioneering computer designed by a group of computer graphics artists working at the University of Illinois at Chicago, known as the ''Circle Graphics Habitat''. It was primarily the brainchild of Tom DeFanti, who was trying to build a machine capable of running his GRASS programming language at a personal computer price point, a project they referred to as the Z-Box. As time went on the project evolved into a machine intended to be used to make high-quality color graphics for output to videotape, and later as a titling system for use by cable television companies. It represents what seems to be the first dedicated graphics workstation. DeFanti had been working at the Habitat for some time when, in 1977, he was introduced to Jeff Frederiksen, a chip designer working at Dave Nutting Associates. Nutting had been contracted by Midway, the video game division of Bally, to create a standardized graphics driver chip. They intended to use ...
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Sprite (computer Science)
Sprite commonly refers to: * Sprite (drink), a lemon-lime beverage produced by the Coca-Cola Company * Sprite (computer graphics), a smaller bitmap composited onto another by hardware or software * Sprite (folklore), a type of legendary creature including elves, fairies, and pixies Sprite may also refer to: Comics *Sprite (Eternal), a fictional member of the race of Eternals in the Marvel Universe * ''Sprite'' (manga), a 2009 Japanese manga series *Sprite, alias of the Marvel Comics character Kitty Pryde *Sprite comic, a webcomic that consists primarily of computer sprites from video games Computing and technology * Sprite (operating system), an operating system developed at the University of California, Berkeley * SPRITE (spacecraft), a proposed Saturn atmospheric probe mission * SPRITE infrared detector, a specialist detector device using a process known as signal processing in the element * De Havilland Sprite, a British rocket engine Vehicles * Sprite (motorcycle), a h ...
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Bit Blit
Bit blit (also written BITBLT, BIT BLT, BitBLT, Bit BLT, Bit Blt etc., which stands for ''bit block transfer'') is a data operation commonly used in computer graphics in which several bitmaps are combined into one using a ''boolean function''. The operation involves at least two bitmaps: a "source" (or "foreground") and a "destination" (or "background"), and possibly a third that is often called the "mask". The result may be written to a fourth bitmap, though often it replaces the destination. The pixels of each are combined bitwise according to the specified raster operation (ROP) and the result is then written to the destination. The ROP is essentially a boolean formula. The most obvious ROP overwrites the destination with the source. Other ROPs may involve AND, OR, XOR, and NOT operations. The Commodore Amiga's graphics chipset (and others) could combine three source bitmaps using any of the 256 possible boolean functions with three inputs. Modern graphics software has almost ...
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Raster Graphics
upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for red, green and blue. In computer graphics and digital photography, a raster graphic represents a two-dimensional picture as a rectangular matrix or grid of square pixels, viewable via a computer display, paper, or other display medium. A raster is technically characterized by the width and height of the image in pixels and by the number of bits per pixel. Raster images are stored in image files with varying dissemination, production, generation, and acquisition formats. The printing and prepress industries know raster graphics as contones (from ''continuous tones''). In contrast, line art is usually implemented as vector graphics in digital systems. Many raster manipulations map directly onto the mathematical formalisms of linear al ...
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Astrocade
The ''Bally'' ''Astrocade'' (also known as ''Bally Arcade'' or initially as ''Bally ABA-1000'') is a second-generation home video game console and simple computer system designed by a team at Midway, at that time the videogame division of Bally. It was originally announced as the "Bally Home Library Computer" in October 1977 and initially made available for mail order in December 1977. But due to production delays, the units were first released to stores in April 1978 and its branding changed to "Bally Professional Arcade". It was marketed only for a limited time before Bally decided to exit the market. The rights were later picked up by a third-party company, who re-released it and sold it until around 1984. The Astrocade is particularly notable for its very powerful graphics capabilities for the time of release, and for the difficulty in accessing those capabilities. History Nutting and Midway In the late 1970s, Midway contracted Dave Nutting Associates to design a video ...
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Video Game Console
A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can be played with a game controller. These may be home video game console, home consoles, which are generally placed in a permanent location connected to a television or other display devices and controlled with a separate game controller, or handheld game console, handheld consoles, which include their own display unit and controller functions built into the unit and which can be played anywhere. Hybrid consoles combine elements of both home and handheld consoles. Video game consoles are a specialized form of a home computer geared towards video game playing, designed with affordability and accessibility to the general public in mind, but lacking in raw computing power and customization. Simplicity is achieved in part through the use of game cartridges or other simplified methods of distribution, easing the effort of launching a game. However, this leads ...
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Video Display Unit
A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls. The display in modern monitors is typically an LCD with LED backlight, having by the 2010s replaced CCFL backlit LCDs. Before the mid-2000s, most monitors used a CRT. Monitors are connected to the computer via DisplayPort, HDMI, USB-C, DVI, VGA, or other proprietary connectors and signals. Originally, computer monitors were used for data processing while television sets were used for video. From the 1980s onward, computers (and their monitors) have been used for both data processing and video, while televisions have implemented some computer functionality. In the 2000s, the typical display aspect ratio of both televisions and computer monitors has changed from 4:3 to 16:9. Modern computer monitors are mostly interchangeable with television set ...
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Dave Nutting Associates
David Judd Nutting (December 26, 1930 – September 23, 2020) was an industrial design engineer who played a role in the early video game industry. He was a graduate of the Pratt Institute with a degree in industrial design. Career After leaving the Army Corps of Engineers, Nutting joined the design firm of Brooks Stevens Associates. During his time there he was involved in a wide variety of projects, working on everything from Evinrude Outboard Motors, Mirro cookware, Bolens tractors, Studebaker, and 3M. For Willys, Nutting designed Jeep Grand Wagoneer, and went on to design the Enstrom Helicopter. In 1967 Dave Nutting became involved in the coin-operated games industry through his operation Nutting Industries selling the ''I.Q. Computer'' (1967) which he co-designed with engineer Harold Montgomery. The quiz machine used a film-strip to display various questions and answers which participants would select to accrue score. Through the next few years Nutting would update this te ...
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Moog Synthesizer
The Moog synthesizer is a modular synthesizer developed by the American engineer Robert Moog. Moog debuted it in 1964, and Moog's company R. A. Moog Co. (later known as Moog Music) produced numerous models from 1965 to 1981, and again from 2014. It was the first commercial synthesizer, and is credited with creating the analog synthesizer as it is known today. The Moog synthesizer consists of separate modules which create and shape sounds, which are connected via patch cords. Modules include voltage-controlled oscillators, amplifiers, filters, envelope generators, noise generators, ring modulators, triggers, and mixers. The synthesizer can be played using controllers including keyboards, joysticks, pedals, and ribbon controllers, or controlled with sequencers. Its oscillators can produce waveforms of different timbres, which can be modulated and filtered to shape their sounds (subtractive synthesis). By 1963, Robert Moog had been designing and selling theremins for several ...
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Analog Computer
An analog computer or analogue computer is a type of computer that uses the continuous variation aspect of physical phenomena such as electrical, mechanical, or hydraulic quantities (''analog signals'') to model the problem being solved. In contrast, digital computers represent varying quantities symbolically and by discrete values of both time and amplitude (digital signals). Analog computers can have a very wide range of complexity. Slide rules and nomograms are the simplest, while naval gunfire control computers and large hybrid digital/analog computers were among the most complicated. Complex mechanisms for process control and protective relays used analog computation to perform control and protective functions. Analog computers were widely used in scientific and industrial applications even after the advent of digital computers, because at the time they were typically much faster, but they started to become obsolete as early as the 1950s and 1960s, although they remaine ...
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