GM (magazine)
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GM (magazine)
''GM – The Independent Fantasy Roleplaying Magazine'' was first published in September 1988 by Croftward Publishing. The editorial team of Tim Metcalfe, Paul Boughton and Wayne worked together previously on '' Computer and Video Games magazine''. History ''GM'' ran for nineteen issues until March 1990 when Croftward Publishing went into liquidation. Metcalfe, Boughton and Wayne later became associate editors for ''GamesMaster International'', published by Newsfield. Content Content varied in each issue but normally covered a wide range of roleplaying activities including role-playing games (RPG), computer RPGs, play-by-mail, live action role-playing, board games, fantasy films, fantasy novels and solo roleplay books, miniature figures as well as scenarios, game playing hints and tips, short stories, interviews and much more. Terry Pratchett's short story "Final Reward" was originally published in the October 1988 issue. Pratchett also contributed to the eleventh issue, i ...
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Ankh-Morpork
Ankh-Morpork is a fictional city-state which features prominently in Terry Pratchett's ''Discworld'' fantasy novels. Overview Pratchett describes Ankh-Morpork as the biggest city in Discworld and its corrupt mercantile capital. In ''The Art of Discworld'', Pratchett explains that the city is similar to Tallinn and central Prague, but adds that it has elements of 18th-century London, 19th-century Seattle and modern-day New York City. He also stated that since the creation of ''The Streets of Ankh-Morpork'', he tried to ensure that the descriptions of character movements and locations in the books matched the Ankh-Morpork map; this allowed him, and fans of the series, to visualise the story more clearly. Geography The name "Ankh-Morpork" refers to both the city itself, a walled city about across, and the surrounding suburbs and farms of its fiefdom. The city itself lies on the River Ankh, the most polluted waterway on the Discworld, which divides it into the more affluent Ankh ...
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Magazines Established In 1988
A magazine is a periodical publication, generally published on a regular schedule (often weekly or monthly), containing a variety of content. They are generally financed by advertising, purchase price, prepaid subscriptions, or by a combination of the three. Definition In the technical sense a ''journal'' has continuous pagination throughout a volume. Thus ''Business Week'', which starts each issue anew with page one, is a magazine, but the '' Journal of Business Communication'', which continues the same sequence of pagination throughout the coterminous year, is a journal. Some professional or trade publications are also peer-reviewed, for example the '' Journal of Accountancy''. Non-peer-reviewed academic or professional publications are generally ''professional magazines''. That a publication calls itself a ''journal'' does not make it a journal in the technical sense; ''The Wall Street Journal'' is actually a newspaper. Etymology The word "magazine" derives from Arabic , th ...
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Defunct Magazines Published In The United Kingdom
Defunct (no longer in use or active) may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the state of being which occurs when an object, service, or practice is no longer maintained or required even though it may still be in good working order. It usually happens when something that is more efficient or less risky r ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into '' ...
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David Langford
David Rowland Langford (born 10 April 1953) is a British author, editor, and critic, largely active within the science fiction field. He publishes the science fiction fanzine and newsletter ''Ansible'', and holds the all-time record for most Hugo Awards, with a total of 29 wins. Personal background David Langford was born and grew up in Newport, Monmouthshire, Wales before studying for a degree in Physics at Brasenose College, Oxford, where he first became involved in science fiction fandom. Langford is married to Hazel and is the brother of the musician and artist Jon Langford. His first job was as a weapons physicist at the Atomic Weapons Research Establishment at Aldermaston, Berkshire from 1975 to 1980. In 1985 he set up a "tiny and informally run software company" with science fiction writer Christopher Priest, called Ansible Information after Langford's news-sheet. The company has ceased trading. Increasing hearing difficulties have reduced Langford's participation i ...
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Pyramids (novel)
''Pyramids'' is a fantasy novel by British writer Terry Pratchett, published in 1989, the seventh book in his ''Discworld'' series.Fantastic FictioPyramids (Discworld, book 7) by Terry PratchettRetrieved 2009-05-9 It won the BSFA Award for Best Novel in 1989. Plot summary The main character of ''Pyramids'' is Teppic (short for Pteppicymon XXVIII), the crown prince of the tiny kingdom of Djelibeybi (a pun on the candy Jelly Baby, meaning "Child of the Djel"), the Discworld counterpart to Ancient Egypt. The kingdom, founded seven-thousand years ago and formerly a great empire which dominated the continent of Klatch, has been in debt and recession for generations due to the construction of pyramids for the burial of its pharaohs and now occupies an area two miles wide along the 150-mile-long River Djel. Young Teppic has been in training at the Assassins Guild in Ankh-Morpork for the past seven years, having been sent to bring in revenue for the kingdom. The day after passing his ...
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The Streets Of Ankh-Morpork
''The Streets of Ankh-Morpork'' is a map and brief guide of the fictional city of Ankh-Morpork in Discworld, a fantasy series by English author Terry Pratchett. Clute, John and John Grant. ''The Encyclopedia of Fantasy''. New York: St Martin's Press, 1997. / London: Orbit Books, 1997. . The final, artwork-grade map was drawn by Stephen Player, who also drew the artwork for a later publication, ''The Discworld Mapp ''The Discworld Mapp'' is an atlas that contains a large, fold out map of the ''Discworld (world), Discworld'' fictional world, drawn by Stephen Player to the directions of Terry Pratchett and Stephen Briggs. It also contains a short booklet rela ...''. References External links * {{DEFAULTSORT:Streets of Ankh-Morpork, The Discworld books Fictional atlases Fictional maps Maps of cities Discworld locations Corgi books 1993 books ...
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Colin Smythe
Colin Smythe (born 1942) is a bibliographer of W.B.Yeats and other Irish authors and literary agent. He is also a publisher, having founded his publishing house in 1966, and is based in Buckinghamshire, England. Smythe published the first five Terry Pratchett novels and later acted as Pratchett's agent. In 1971, Smythe published Konstantin Raudive's ''Breakthrough'', the first book in the English language on the Electronic Voice Phenomenon (EVP) and the inspiration for the film White Noise. Other authors published include George Moore, Lady Gregory Isabella Augusta, Lady Gregory (''née'' Persse; 15 March 1852 – 22 May 1932) was an Irish dramatist, folklorist and theatre manager. With William Butler Yeats and Edward Martyn, she co-founded the Irish Literary Theatre and the Abbey Theatre, ... and Oliver St John Gogarty. See also * Peter Bander van Duren References {{DEFAULTSORT:Smythe, Colin British publishers (people) Literary agents Living people 1942 births
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Computer And Video Games (magazine)
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was one ...
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