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Freescale 68HC08
The 68HC08 (HC08 in short) is a broad family of 8-bit microcontrollers originally from Motorola Semiconductor, later from Freescale Semiconductor. HC08's are fully code-compatible with their predecessors, the Motorola 68HC05. Like all Motorola processors that share lineage from the 6800, they use the von Neumann architecture as well as memory-mapped I/O. This family has five CPU registers that are not part of the memory. One 8-bit accumulator A, a 16-bit index register H:X, a 16-bit stack pointer SP, a 16-bit program counter PC, and an 8-bit condition code register CCR. Some instructions refer to the different bytes in the H:X index register independently. Among the HC08's there are dozens of processor families, each targeted to different embedded applications. Features and capabilities vary widely, from 8 to 64-pin processors, from LIN connectivity to USB 1.1. A typical and general purpose device from the HC08 family of units is the microcontrolleM68HC908GP32 The Free ...
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8-bit
In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data buses of that size. Memory addresses (and thus address buses) for 8-bit CPUs are generally larger than 8-bit, usually 16-bit. 8-bit microcomputers are microcomputers that use 8-bit microprocessors. The term '8-bit' is also applied to the character sets that could be used on computers with 8-bit bytes, the best known being various forms of extended ASCII, including the ISO/IEC 8859 series of national character sets especially Latin 1 for English and Western European languages. The IBM System/360 introduced byte-addressable memory with 8-bit bytes, as opposed to bit-addressable or decimal digit-addressable or word-addressable memory, although its general-purpose registers were 32 bits wide, and addresses were contained in the lower 24 bit ...
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Index Register
An index register in a computer's CPU is a processor register (or an assigned memory location) used for pointing to operand addresses during the run of a program. It is useful for stepping through strings and arrays. It can also be used for holding loop iterations and counters. In some architectures it is used for read/writing blocks of memory. Depending on the architecture it maybe a dedicated index register or a general-purpose register. Some instruction sets allow more than one index register to be used; in that case additional instruction fields may specify which index registers to use. Generally, the contents of an index register is added to (in some cases subtracted from) an ''immediate'' address (that can be part of the instruction itself or held in another register) to form the "effective" address of the actual data (operand). Special instructions are typically provided to test the index register and, if the test fails, increments the index register by an immediate con ...
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Freescale S08
The 9S08 (68HCS08 or S08 for short) is a 8-bit microcontroller (µC) family originally produced by Motorola, later by Freescale Semiconductor, and currently by NXP, descended from the Motorola 6800 microprocessor. It is a CISC microcontroller. A slightly extended variant of the 68HC08, it shares upward compatibility with the aging 68HC05 microcontrollers, and is found in almost any type of embedded systems. The larger members offer up to 128 KiB of flash, and 8 KiB of RAM via a simple MMU which allows bank-switching 16 KiB of the address space and an address/data register pair which allows data fetches from any address. The paging scheme used allows for a theoretical maximum of 4MB of flash. MMU equipped variants offer two extra CPU instructions, CALL and RTC, which are used instead of JSR and RTS respectively when dealing with subroutines placed in paged memory, allowing direct page-to-page subroutine calls. In a single atomic operation, CALL saves and RTC re ...
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Freescale RS08
RS08 is a family of 8-bit microcontrollers by NXP Semiconductors. Originally released by Freescale in 2006, the RS08 architecture is a reduced-resource version of the Freescale MC68HCS08 central processing unit (CPU), a member of the 6800 microprocessor family. It has been implemented in several microcontroller devices for embedded systems. Compared to its sibling HC08 and Freescale S08 parts, it has a much-simplified design. The 'R' in its part numbers suggests "Reduced"; Freescale itself describes the core as "ultra-low-end". Typical implementations include fewer on-board peripherals and memory resources, have smaller packages (the smallest is the QFN6 package, at 3mm x 3mm x 1mm), and are priced under US$1. Aims of the simplified design include greater efficiency, greater cost-effectiveness for small-memory-size parts, and smaller die size. The RS08 employs a von Neumann architecture with shared program and data bus; executing instructions from within data memory is possible. ...
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Local Interconnect Network
LIN (Local Interconnect Network) is a serial network protocol used for communication between components in vehicles. It is a single wire, serial network protocol that supports communications up to 19.2 Kbit/s at a bus length of 40 meters. The need for a cheap serial network arose as the technologies and the facilities implemented in the car grew, while the CAN bus was too expensive to implement for every component in the car. European car manufacturers started using different serial communication technologies, which led to compatibility problems. In the late 1990s, the LIN Consortium was founded by five automakers ( BMW, Volkswagen Group, Audi, Volvo Cars, Mercedes-Benz), with the technologies supplied (networking and hardware expertise) from Volcano Automotive Group and Motorola. The first fully implemented version of the new LIN specification (LIN version 1.3) was published in November 2002. In September 2003, version 2.0 was introduced to expand capabilities and make provisions ...
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Condition Code Register
A status register, flag register, or condition code register (CCR) is a collection of status flag bits for a processor. Examples of such registers include FLAGS register in the x86 architecture, flags in the program status word (PSW) register in the IBM System/360 architecture through z/Architecture, and the application program status register (APSR) in the ARM Cortex-A architecture. The status register is a hardware register that contains information about the state of the processor. Individual bits are implicitly or explicitly read and/or written by the machine code instructions executing on the processor. The status register lets an instruction take action contingent on the outcome of a previous instruction. Typically, flags in the status register are modified as effects of arithmetic and bit manipulation operations. For example, a Z bit may be set if the result of the operation is zero and cleared if it is nonzero. Other classes of instructions may also modify the flags to in ...
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Program Counter
The program counter (PC), commonly called the instruction pointer (IP) in Intel x86 and Itanium microprocessors, and sometimes called the instruction address register (IAR), the instruction counter, or just part of the instruction sequencer, is a processor register that indicates where a computer is in its program sequence. Usually, the PC is incremented after fetching an instruction, and holds the memory address of ("points to") the next instruction that would be executed. Processors usually fetch instructions sequentially from memory, but ''control transfer'' instructions change the sequence by placing a new value in the PC. These include branches (sometimes called jumps), subroutine calls, and returns. A transfer that is conditional on the truth of some assertion lets the computer follow a different sequence under different conditions. A branch provides that the next instruction is fetched from elsewhere in memory. A subroutine call not only branches but saves the prece ...
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Stack Pointer
In computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program. This kind of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to just "the stack". Although maintenance of the call stack is important for the proper functioning of most software, the details are normally hidden and automatic in high-level programming languages. Many computer instruction sets provide special instructions for manipulating stacks. A call stack is used for several related purposes, but the main reason for having one is to keep track of the point to which each active subroutine should return control when it finishes executing. An active subroutine is one that has been called, but is yet to complete execution, after which control should be handed back to the point of call. Such activations of subroutines may be nested to any level (recursive as a special ...
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Accumulator (computing)
In a computer's central processing unit (CPU), the accumulator is a register in which intermediate arithmetic logic unit results are stored. Without a register like an accumulator, it would be necessary to write the result of each calculation (addition, multiplication, shift, etc.) to main memory, perhaps only to be read right back again for use in the next operation. Access to main memory is slower than access to a register like an accumulator because the technology used for the large main memory is slower (but cheaper) than that used for a register. Early electronic computer systems were often split into two groups, those with accumulators and those without. Modern computer systems often have multiple general-purpose registers that can operate as accumulators, and the term is no longer as common as it once was. However, to simplify their design, a number of special-purpose processors still use a single accumulator. Basic concept Mathematical operations often take place i ...
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Microcontroller
A microcontroller (MCU for ''microcontroller unit'', often also MC, UC, or μC) is a small computer on a single VLSI integrated circuit (IC) chip. A microcontroller contains one or more CPUs ( processor cores) along with memory and programmable input/output peripherals. Program memory in the form of ferroelectric RAM, NOR flash or OTP ROM is also often included on chip, as well as a small amount of RAM. Microcontrollers are designed for embedded applications, in contrast to the microprocessors used in personal computers or other general purpose applications consisting of various discrete chips. In modern terminology, a microcontroller is similar to, but less sophisticated than, a system on a chip (SoC). An SoC may connect the external microcontroller chips as the motherboard components, but an SoC usually integrates the advanced peripherals like graphics processing unit (GPU) and Wi-Fi interface controller as its internal microcontroller unit circuits. Microcontrollers ar ...
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Processor Register
A processor register is a quickly accessible location available to a computer's processor. Registers usually consist of a small amount of fast storage, although some registers have specific hardware functions, and may be read-only or write-only. In computer architecture, registers are typically addressed by mechanisms other than main memory, but may in some cases be assigned a memory address e.g. DEC PDP-10, ICT 1900. Almost all computers, whether load/store architecture or not, load data from a larger memory into registers where it is used for arithmetic operations and is manipulated or tested by machine instructions. Manipulated data is then often stored back to main memory, either by the same instruction or by a subsequent one. Modern processors use either static or dynamic RAM as main memory, with the latter usually accessed via one or more cache levels. Processor registers are normally at the top of the memory hierarchy, and provide the fastest way to access data. ...
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Von Neumann Architecture
The von Neumann architecture — also known as the von Neumann model or Princeton architecture — is a computer architecture based on a 1945 description by John von Neumann, and by others, in the '' First Draft of a Report on the EDVAC''. The document describes a design architecture for an electronic digital computer with these components: * A processing unit with both an arithmetic logic unit and processor registers * A control unit that includes an instruction register and a program counter * Memory that stores data and instructions * External mass storage * Input and output mechanisms.. The term "von Neumann architecture" has evolved to refer to any stored-program computer in which an instruction fetch and a data operation cannot occur at the same time (since they share a common bus). This is referred to as the von Neumann bottleneck, which often limits the performance of the corresponding system. The design of a von Neumann architecture machine is simpler than i ...
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