Fran (Final Fantasy)
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Fran (Final Fantasy)
is a fictional character in the '' Final Fantasy'' series of video games. She is a member of the Viera race, a group of rabbit-like humanoid people. She appears in '' Final Fantasy XII'', having left her tribe and worked as a copilot to the pirate Balthier. Her character design was created by Akihiko Yoshida. She is voiced by Nicole Fantl in English and by Rika Fukami in Japanese. Her English voice performance took inspiration from Icelandic singer Björk, which left Square Enix skeptical but eventually sated with their explanations. Fran later appears in the Nintendo DS sequel '' Final Fantasy XII: Revenant Wings''. Fran has received mostly popular reception since her debut and is noted for having popularized the fictional Viera race. She is often regarded as one of the highlights of ''Final Fantasy XII''s cast and in the series in general and has been praised for her design by multiple critics. She is considered a rare example of a non-white female character in video games, t ...
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Final Fantasy XII
is a role-playing video game developed and published by Square Enix. The twelfth main installment of the ''Final Fantasy'' series, it was first released for the PlayStation 2 in 2006. It introduced several innovations to the series: an open world; a seamless battle system; a controllable camera; a customizable "wikt:gambit, gambit" system, which lets the player control the Artificial intelligence (video games), artificial intelligence (AI) of characters in battle; a "license" system, which determines what abilities and equipment can be used by characters; and hunting side quests, which allows the player to find and defeat increasingly difficult monsters in the game's open world. ''Final Fantasy XII'' also includes elements from previous games in the series, such as Chocobos and Moogles. The game takes place in Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed ...
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Vaan (Final Fantasy)
is a fictional character in the ''Final Fantasy'' series from Square Enix. Created by Yasumi Matsuno and designed by Akihiko Yoshida, he first appeared in ''Itadaki Street Special'' and then appeared in ''Final Fantasy XII'' as the protagonist. ''Final Fantasy XII'' establishes Vaan as an orphaned teenager from Rabanastre who dreams of becoming a sky pirate. He and his best friend Penelo join Dalmasca Princess Ashe in her fight against the tyranny of the Archadian Empire. Vaan also takes a more active role in the sequel '' Final Fantasy XII: Revenant Wings'' and has also been featured in few ''Final Fantasy'' crossover games. Vaan was conceptualized as the main character for ''Final Fantasy XII'' in order to contrast the older hero from Square's previous title ''Vagrant Story'' as a result of negative feedback received by fans. Critical reception to Vaan's character has been mixed as a result of his lack of involvement with ''Final Fantasy XII''s plot, although various video ga ...
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Black Characters In Video Games
Black is a color which results from the absence or complete absorption of visible light. It is an achromatic color, without hue, like white and grey. It is often used symbolically or figuratively to represent darkness. Black and white have often been used to describe opposites such as good and evil, the Dark Ages versus Age of Enlightenment, and night versus day. Since the Middle Ages, black has been the symbolic color of solemnity and authority, and for this reason it is still commonly worn by judges and magistrates. Black was one of the first colors used by artists in Neolithic cave paintings. It was used in ancient Egypt and Greece as the color of the underworld. In the Roman Empire, it became the color of mourning, and over the centuries it was frequently associated with death, evil, witches, and magic. In the 14th century, it was worn by royalty, clergy, judges, and government officials in much of Europe. It became the color worn by English romantic poets ...
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Video Gamer
A gamer is a proactive hobbyist who plays interactive games, especially video games, tabletop role-playing games, and skill-based card games, and who plays for usually long periods of time. Some gamers are competitive, meaning they routinely compete in some games for money, prizes, awards or the mere pleasure of competition and overcoming obstacles. In some countries such as the UK and Australia, the term "gaming" can refer to legalized gambling, which can take both traditional and digital forms, through online gambling. There are many different gamer communities around the world. Since the advent of the Internet, many communities take the form of Internet forums or YouTube or Twitch virtual communities, as well as in-person social clubs. Originally a hobby, it has evolved into a profession for some. In 2021, there were an estimated 3.24 billion gamers across the globe. Etymology The term ''gamer'' originally meant '' gambler'', and has been in use since at least ...
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Furry Fandom
The furry fandom is a subculture interested in anthropomorphic animal characters. Examples of anthropomorphic attributes include exhibiting human intelligence and facial expressions, speaking, walking on two legs, and wearing clothes. The term "furry fandom" is also used to refer to the community of people who gather on the internet and at furry conventions. History The furry fandom has its roots in the underground comix movement of the 1970s, a genre of comic books that depicts explicit content. In 1976, a pair of cartoonists created the amateur press association ''Vootie'', which was dedicated to animal-focused art. Many of its featured works contained adult themes, such as '' "Omaha" the Cat Dancer'', which contained explicit sex. ''Vootie'' grew a small following over the next several years, and its contributors began meeting at science fiction and comics conventions. According to fandom historian Fred Patten, the concept of ''furry'' originated at a science fiction convent ...
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Houston Press
The ''Houston Press'' is an online newspaper published in Houston, Texas, United States. It is headquartered in the Midtown area. It was also a weekly print newspaper until November 2017. The publication is supported entirely by advertising revenue and is free to readers. It reports a monthly readership of 1.6 million online users. Prior to the 2017 cessation of the print edition, the ''Press'' was found in restaurants, coffee houses, and local retail stores. New weekly editions were distributed on Thursdays. History The alt-weekly ''Houston Press'' was founded in 1989 by John Wilburn, Chris Hearne (founder of Austin's ''Third Coast Magazine'') and Kirk Cypel (a Vice President of a Houston-based investment group) conceived of this news and entertainment weekly after rejecting a business plan to relaunch ''Texas Business Magazine''. Hearne and John Wilburn, who previously managed the Sunday magazine of the '' Dallas Morning News'', jointly established the magazine. Hearne wa ...
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Playboy Bunny
A Playboy Bunny is a waitress who works at a Playboy Club and selected through standardized training. Their costumes were made up of lingerie, inspired by the tuxedo-wearing Playboy rabbit mascot. This costume consisted of a strapless corset teddy, bunny ears, black sheer-to-waist pantyhose, a bow tie, a collar, cuffs and a fluffy cottontail. In more recent Playboy Clubs, such as Sin City that was re-opened in 2006, Playboy bunnies wore slightly altered costumes that were based on the original bunny suit. Origins The original Playboy Bunny costume was designed by the mother of Ilse Taurins, who was a Latvian émigrée. At the time, Taurins was dating one of the Playboy Club co-founders, Victor Lownes III. Taurins had suggested a costume modeled after the Playboy Magazine trademark, either a rabbit or bunny, and she had her seamstress mother make a costume prototype. The prototype was reviewed at a meeting attended by Playboy Club co-founders Hugh Hefner, Victor Lownes and ...
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Complex (website)
Complex Networks is an American media and entertainment company for youth culture, based in New York City. It was founded as a bi-monthly magazine, ''Complex'', by fashion designer Marc (Ecko) Milecofsky. Complex Networks reports on popular and emerging trends in style, sneakers, food, music, sports and pop culture. Complex Networks reached over 90 million unique users per month in 2013 across its owned and operated and partner sites, socials and YouTube channels. The print magazine ceased publication with the December 2016/January 2017 issue. Complex currently has 4.55 million subscribers and 1.3 billion total views on YouTube. As of 2019, the company's yearly revenue was estimated to be US$200 million, 15% of which came from commerce. Complex Networks has been named by ''Business Insider'' as one of the Most Valuable Startups in New York, and Most Valuable Private Companies in the World. Complex Networks CEO Rich Antoniello was named among the Silicon Alley 100. In 2012, the ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Vice (website)
''Vice'' (stylized in all caps) is a Canadian-American magazine focused on lifestyle, arts, culture, and news/politics. Founded in 1994 in Montreal as an alternative Punk subculture, punk magazine, the founders later launched the youth media company Vice Media, which consists of divisions including the printed magazine as well as a website, broadcast news unit, a film production company, a record label, and a publishing Imprint (trade name), imprint. As of February 2015, the magazine's editor-in-chief is Ellis Jones. History Founded by Suroosh Alvi, Gavin McInnes, and Shane Smith (journalist), Shane Smith (the latter two being childhood friends), the magazine was launched in 1994 as the ''Voice of Montreal'' with government funding. The intention of the founders was to provide work and a community service. When the editors later sought to dissolve their commitments with the original publisher, Alix Laurent, they bought him out and changed the name to ''Vice'' in 1996. Richard S ...
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Game Revolution
''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots, and videos. Their features pages include articles satirizing Jack Thompson, E³, the hype surrounding the next-generation consoles, and the video game controversy. Cameo writing appearances include Brian Clevinger of '' 8-Bit Theatre'' and Scott Ramsoomair of ''VG Cats''. The website has also participated in marketing campaigns for video games, including '' Gauntlet: Seven Sorrows''. Company history Net Revolution, Inc., a California corporation, was founded in April 1996 by Duke Ferris as a holding company and as the publisher of the ''GameRevolution'' website. Ferris served as president of the company until it was acquired in 2005 stock purchase by Bolt Media, Inc. for an undisclosed sum. E3 The staff of ''GameRevolution'' are ann ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like ''Joystiq'' and '' Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to ''IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotional ...
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