Frame Grabber
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Frame Grabber
A frame grabber is an electronic device that captures (i.e., "grabs") individual, digital still frames from an analog video signal or a digital video stream. It is usually employed as a component of a computer vision system, in which video frames are captured in digital form and then displayed, stored, transmitted, analyzed, or combinations of these. Historically, frame grabber expansion cards were the predominant way to interface cameras to PCs. Other interface methods have emerged since then, with frame grabbers (and in some cases, cameras with built-in frame grabbers) connecting to computers via interfaces such as USB, Ethernet and IEEE 1394 ("FireWire"). Early frame grabbers typically had only enough memory to store a single digitized video frame, whereas many modern frame grabbers can store multiple frames. Modern frame grabbers often are able to perform functions beyond capturing a single video input. For example, some devices capture audio in addition to video, and some d ...
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Datapath VisionRGB-E2s Dual Port Capture Card
A datapath is a collection of functional units such as arithmetic logic units or Binary multiplier, multipliers that perform data processing operations, Processor register, registers, and Bus (computing), buses. Along with the control unit it composes the central processing unit, central processing unit (CPU). A larger datapath can be made by joining more than one datapaths using multiplexers. A data path is the ALU, the set of registers, and the CPU's internal bus(es) that allow data to flow between them. The simplest design for a CPU uses one common internal bus. Efficient addition requires a slightly more complicated three-internal-bus structure. Many relatively simple CPUs have a 2-read, 1-write register file connected to the 2 inputs and 1 output of the ALU. During the late 1990s, there was growing research in the area of Reconfigurable computing, reconfigurable datapaths—datapaths that may be re-purposed at run-time using Field-programmable gate array, programmable fabri ...
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SECAM
SECAM, also written SÉCAM (, ''Séquentiel de couleur à mémoire'', French for ''color sequential with memory''), is an analog color television system that was used in France, some parts of Europe and Africa, and Russia. It was one of three major analog color television standards, the others being PAL and NTSC. This page primarily discusses the SECAM colour encoding system. The articles on broadcast television systems and analog television further describe frame rates, image resolution, and audio modulation. SECAM video is composite video because the luminance (luma, monochrome image) and chrominance (chroma, color applied to the monochrome image) are transmitted together as one signal. All the countries using SECAM are currently in the process of conversion, or have already converted to Digital Video Broadcasting (DVB), the new pan-European standard for digital television. SECAM remained a major standard into the 2000s. History Development of SECAM predates PAL, and be ...
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Automated Imaging Association
Automated Imaging Association (AIA) is the world's largest machine vision trade group. AIA has more than 350 members from 32 countries, including system integrators, camera, lighting and other vision components manufacturers, vision software providers, OEMs and distributors. The association's headquarters is located in Ann Arbor, Michigan.AIA – Vision Online – About AIA
Vision Online. Now part of the A3; Association for Advancing Automation AIA joins RIA; Robotic Industries Association, MCMA, Motion Control & Motor Association and A3 Mexico to form one of the largest collaborative trade association. All organizations offer industry training, news and member benefits.


Standards

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TV Tuner Card
A TV tuner card is a kind of television tuner that allows television signals to be received by a computer. Most TV tuners also function as video capture cards, allowing them to record television programs onto a hard disk much like the digital video recorder (DVR) does. The interfaces for TV tuner cards are most commonly either PCI bus expansion card or the newer PCI Express (PCIe) bus for many modern cards, but PCMCIA, ExpressCard, or USB devices also exist. In addition, some video cards double as TV tuners, notably the ATI All-In-Wonder series. The card contains a tuner and an analog-to-digital converter (collectively known as the analog front end) along with demodulation and interface logic. Some lower-end cards lack an onboard processor and, like a Winmodem, rely on the system's CPU for demodulation. Types There are many types of tuner cards. Analog tuners Analog television cards output a raw video stream, suitable for real-time viewing but ideally requiring some sort ...
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Video Capture
Video capture is the process of converting an analog video signal—such as that produced by a video camera, DVD player, or television tuner—to digital video and sending it to local storage or to external circuitry. The resulting digital data are referred to as a ''digital video stream'', or more often, simply ''video stream''. Depending on the application, a video stream may be recorded as computer files, or sent to a video display, or both. Devices Special electronic circuitry is required to capture video from analog video sources. At the system level this function is typically performed by a dedicated video capture device. Such devices typically employ integrated circuit video decoders to convert incoming video signals to a standard digital video format, and additional circuitry to convey the resulting digital video to local storage or to circuitry outside the video capture device, or both. Depending on the device, the resulting video stream may be conveyed to external circui ...
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Tweening
Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another. Traditional animation Traditional inbetweening involves the use of a light table to draw a set of pencil and paper drawings. The process of inbetweening in traditional animation starts with a primary artist, who draws key frames to define movement. After the testing and approval of a rough animation, the scene is passed down to assistants, who perform clean-up and add necessary inbetweening. In large studios, assistants usually add breakdowns, which define the movement in more detail. The scene is then passed down to another assistant, the inbetweener who completes the animation. In small animation teams, animators will often carry out the full inbetweening process themselves. Dick Huemer developed this system in the 1920s, a ...
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Telenursing
Telenursing refers to the use of information technology in the provision of nursing services whenever physical distance exists between patient and nurse, or between any number of nurses. As a field, it is part of telemedicine, and has many points of contacts with other medical and non-medical applications, such as telediagnosis, teleconsultation, and telemonitoring. The field, however, is still being developed as the information on telenursing isn't comprehensive enough. Telenursing is growing in many countries because of the preoccupation in driving down the costs of health care, an increase in the number of aging and chronically ill population, and the increase in coverage of health care to distant, rural, small or sparsely populated regions. Among its many benefits, telenursing may help solve increasing shortages of nurses; to reduce distances and save travel time, and to keep patients out of hospital. A greater degree of job satisfaction has been registered among telenurses. ...
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Frame Buffer
A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Modern video cards contain framebuffer circuitry in their cores. This circuitry converts an in-memory bitmap into a video signal that can be displayed on a computer monitor. In computing, a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display. The screen buffer may also be called the video buffer, the regeneration buffer, or regen buffer for short. Screen buffers should be distinguished from video memory. To this end, the term off-screen buffer is also used. The information in the buffer typically consists of color values for every pixel to be shown on the display. Color values are commonly stored in 1-bit binary (monochrome), 4-bit palettized, 8-bit ...
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RS-422
RS-422, also known as TIA/EIA-422, is a technical standard originated by the Electronic Industries Alliance that specifies electrical characteristics of a digital signaling circuit. It was meant to be the foundation of a suite of standards that would replace the older RS-232C standard with standards that offered much higher speed, better immunity from noise, and longer cable lengths. RS-422 systems can transmit data at rates as high as 10 Mbit/s, or may be sent on cables as long as at lower rates. It is closely related to RS-423, which uses the same signaling systems but on a different wiring arrangement. RS-422 specifies differential signaling, with every data line paired with a dedicated return line. It is the voltage difference between these two lines that define the mark and space, rather than, as in RS-232, the difference in voltage between a data line and a local ground. As the ground voltage can differ at either end of the cable, this required RS-232 to use signals with ...
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LVDS
Low-voltage differential signaling (LVDS), also known as TIA/EIA-644, is a technical standard that specifies electrical characteristics of a differential, serial signaling standard. LVDS operates at low power and can run at very high speeds using inexpensive twisted-pair copper cables. LVDS is a physical layer specification only; many data communication standards and applications use it and add a data link layer as defined in the OSI model on top of it. LVDS was introduced in 1994, and has become popular in products such as LCD-TVs, in-car entertainment systems, industrial cameras and machine vision, notebook and tablet computers, and communications systems. The typical applications are high-speed video, graphics, video camera data transfers, and general purpose computer buses. Early on, the notebook computer and LCD display vendors commonly used the term LVDS instead of FPD-Link when referring to their protocol, and the term ''LVDS'' has mistakenly become synonymous with ' ...
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GigE Vision
GigE Vision is an interface standard introduced in 2006 for high-performance industrial cameras. It provides a framework for transmitting high-speed video and related control data over Ethernet networks. The distribution of software or development, manufacture or sale of hardware that implement the standard, require the payment of annual licensing fees. The standard was initiated by a group of 12 companies, and the committee has since grown to include more than 50 members. The 12 founding members were: Adimec, Atmel, Basler AG, CyberOptics, Teledyne DALSA, JAI A/S, JAI PULNiX, Matrox, National Instruments, Photonfocus, Pleora Technologies and Stemmer Imaging. The Automated Imaging Association (AIA) oversees the ongoing development and administration of the standard. GigE Vision is based on the Internet Protocol standard. One goal is to unify current protocols for industrial cameras. The other is to make it easier for 3rd party organizations to develop compatible software and hard ...
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