Flipnote Studio
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Flipnote Studio
''Flipnote Studio'', originally released in Japan as , was a free downloadable application available through the Nintendo DSi's DSiWare digital distribution service. Developed by Nintendo EAD Tokyo, ''Flipnote Studio'' allowed the user to create both word-based and picture-based notes with the stylus, add sound, and combine them to create frame-by-frame flipbook-style animations. In English-language keynote addresses and conferences prior to its release, the application was referred to as ''Moving Notepad'' by Nintendo, and was announced at E3 2009 officially as ''Flipnote Studio''. It was released in Japan on December 24, 2008, in North America on August 12, 2009, and in Europe and Australia on August 14, 2009. It was later included as a preloaded program on the Nintendo DSi and DSi XL with firmware 1.4. An online service, titled allowed users to download flipnotes created by other users and to post stills from flipnotes to the sharing site Miiverse. The service officially retir ...
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Nintendo Entertainment Analysis And Development
commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was preceded by the ''Creative Department'', a team of designers with backgrounds in art responsible for many different tasks, to which Shigeru Miyamoto and Takashi Tezuka originally belonged. Both served as managers of the EARD studios and were credited in every game developed by the division, with varying degrees of involvement. Nintendo EAD was best known for its work on games in the ''Donkey Kong'', ''Mario'', ''The Legend of Zelda'', ''F-Zero'', ''Star Fox'', ''Animal Crossing'', ''Pikmin'' and ''Wii'' series. Following a large company restructuring after the death of company president Satoru Iwata, the division merged with Nintendo's Software Planning & Development division in September 2015, becoming Nintendo Entertainment Planning & Dev ...
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Hatena (company)
is an internet services company in Japan. It operates various services including the most popular social bookmarking service in Japan, Hatena Bookmark. Hatena is the collective name of the company's services. On July 19, 2001, it was founded by Junya Kondo in Kyoto. The company moved its headquarters to Shibuya, Tokyo on April 10, 2004. The headquarters were moved back to Kyoto in April, 2008. Hatena Diary Hatena Diary was Hatena's blog hosting service. On January 16, 2003, it was released as a beta version. On March 13, 2003, it was taken out of beta. Hatena Diary is a multi-lingual service which supports UTF-8 character encoding. Hatena Diary has a free version and a premium version. The chief characteristic of Hatena Diary is its keyword system. But was shortly replaced on July 26, 2019, by Hatena Blog Hatena Notation Hatena Notation, also known as Hatena Markup, is a markup language that can be used to produce content without the use of (X)HTML. There is also a Perl module ...
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Arman Bohn
Eureka Farm was a band from Bellingham, Washington. It began in 1996 with members Arman Bohn (songwriter/guitar), Ben Gibbard (drums), and Nick Harmer (bass). During this time the band went by the name "Shed". Gibbard left the band and was replaced by Jason McGerr (drums) in 1996. The band changed its name to "Eureka Farm" in 1997. Harmer was replaced by Chuck Keller (bass) in 1997, and Caspar Sonnet (keys, alto saxophone, and bass clarinet) joined in 1998. Band members *Arman Bohn (guitar, vocals) *Jason McGerr (drums, vocals) *Nick Harmer (bass, vocals) *Chuck Keller (bass, vocals) *Caspar Sonnet (alto saxophone, bass clarinet, keyboards, vocals) After Eureka Farm *Bohn completed his first solo album "Bits" in 2009. *Bohn and Sonnet played as The Misadventures of Two from 2005-2006. *Sonnet completed his first solo album "Identify" in 2013 released on Marriage Records *Keller is in the band Virgin Islands. *Gibbard, McGerr, and Harmer are in the band Death Cab for Cutie ...
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Music Videos
A music video is a video of variable duration, that integrates a music song or a music album with imagery that is produced for promotional or musical artistic purposes. Modern music videos are primarily made and used as a music marketing device intended to promote the sale of music recordings. Although the origins of music videos date back to musical short films that first appeared, they again came into prominence when Paramount Global's MTV based its format around the medium. These kinds of videos were described by various terms including " illustrated song", "filmed insert", "promotional (promo) film", "promotional clip", "promotional video", "song video", "song clip", "film clip" or simply "video". Music videos use a wide range of styles and contemporary video-making techniques, including animation, live-action, documentary, and non-narrative approaches such as abstract film. Combining these styles and techniques has become more popular due to the variety for the audience ...
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Jose Candel - Hungry Wolf - Parts 6-9 - Learning To Hunt (2012) (2022 Remastered Version)
Jose is the English transliteration of the Hebrew and Aramaic name ''Yose'', which is etymologically linked to ''Yosef'' or Joseph. The name was popular during the Mishnaic and Talmudic periods. *Jose ben Abin *Jose ben Akabya *Jose the Galilean *Jose ben Halafta *Jose ben Jochanan *Jose ben Joezer of Zeredah *Jose ben Saul Given name Male * Jose (actor), Indian actor * Jose C. Abriol (1918–2003), Filipino priest * Jose Advincula (born 1952), Filipino Catholic Archbishop * Jose Agerre (1889–1962), Spanish writer * Jose Vasquez Aguilar (1900–1980), Filipino educator * Jose Rene Almendras (born 1960), Filipino businessman * Jose T. Almonte (born 1931), Filipino military personnel * Jose Roberto Antonio (born 1977), Filipino developer * Jose Aquino II (born 1956), Filipino politician * Jose Argumedo (born 1988), Mexican professional boxer * Jose Aristimuño, American political strategist * Jose Miguel Arroyo (born 1945), Philippine lawyer * Jose D. Aspiras (1924–1999), Fili ...
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Nintendo EShop
The Nintendo eShop is a digital distribution service powered by the Nintendo Network for the Wii U and Nintendo 3DS, and by a dedicated online infrastructure for the Nintendo Switch. Launched in June 2011 on the Nintendo 3DS, the eShop was enabled by the release of a system update that added the functionality to the Nintendo 3DS's HOME Menu. It is the successor to both the Wii Shop Channel and DSi Shop. Unlike on the Nintendo 3DS, the eShop was made available on the launch date of the Wii U, although a system update is required in order to access it. It is also a multitasking application, which means it is easily accessible even when a game is already running in the background through the system software, though this feature is exclusive to the Wii U and the Nintendo Switch. The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, and other information on upcoming game releases. A limited variant of the Nintendo eShop fo ...
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Nintendo Channel
The Wii Menu is the graphical shell of the Wii and Wii U game console, as part of the Wii system software. It has four pages, each with a 4:3 grid, and each displaying the current time and date. Available applications, known as "channels", are displayed and can be navigated using the pointer capability of the Wii Remote. The grid is customizable; users can move channels (except for the Disc Channel) among the menu's 48 customizable slots by pressing and holding the B button while hovering over the channel the user wanted to move, then pressing and holding the A button and moving the channel. By pressing the plus and minus buttons on the Wii Remote users can scroll across accessing empty slots. Pre-installed channels Disc Channel The ''Disc Channel'' is the primary way to play Wii and GameCube titles from supported Nintendo optical discs inserted into the console. If no disc is inserted, the message "Please insert a disc." will be displayed along with images of a template W ...
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Shigeru Miyamoto
is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including ''Mario,'' ''The Legend of Zelda'', ''Donkey Kong'', ''Star Fox'' and ''Pikmin.'' Born in Sonobe, Japan, Miyamoto graduated from Kanazawa Municipal College of Industrial Arts. He originally sought a career as a manga artist, until developing an interest in video games. With the help of his father, he joined Nintendo in 1977 after impressing then-president Hiroshi Yamauchi with his toys. He helped create art for the arcade game '' Sheriff'', and was later tasked with designing a new arcade game, leading to the 1981 game ''Donkey Kong''. Miyamoto's platform game ''Super Mario Bros.'' (1985) and the action-adventure game ''The Legend of Zel ...
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Eiji Aonuma
is a Japanese video game designer, director, and producer. He works for Nintendo as the project manager of their ''The Legend of Zelda'' series. Aonuma is also one of the deputy general managers of Nintendo's Entertainment Planning & Development division, having served that role since 2019. Currently, Aonuma is working on a sequel to 2017's game '' The Legend of Zelda: Breath of the Wild'', called '' The Legend of Zelda: Tears of the Kingdom'', scheduled for release in May 2023. Career Aonuma graduated from the Tokyo University of the Arts in 1988 with a masters degree in composition design, working on marionettes. After graduating, he was interviewed at Nintendo. Aonuma met Shigeru Miyamoto during the interview, and showed Miyamoto samples of his college work. He landed a job at Nintendo without ever having played a video game before. He asked his girlfriend about video games, and she introduced him to two Yuji Horii games, ''Dragon Quest'' (1986) on the Famicom and ''The Portop ...
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The Legend Of Zelda
''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Capcom, Vanpool, and Grezzo. The gameplay incorporates action-adventure and elements of action RPG games. The series centers on the various incarnations of Link, a courageous young Hylian man, with pointy, elf-like ears; and Princess Zelda, a magical princess who is the mortal reincarnation of the goddess Hylia; as they fight to save the magical land of Hyrule from Ganon, an evil warlord turned demon king, who is the principal antagonist of the series. Ganon wishes to use the Triforce, a sacred relic left behind by the three goddesses that created Hyrule, to remake the world in his own dark image. When gathered together, the power of the Triforce can grant any wish its user desires; however, if someone w ...
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Super Mario (series)
(also known as and ) is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater ''Mario'' franchise. At least one ''Super Mario'' game has been released for every major Nintendo video game console. There are more than 20 games in the series. The ''Super Mario'' games are set primarily in the fictional Mushroom Kingdom, typically with Mario as the player character. He is usually joined by his brother, Luigi, and often by other members of the ''Mario'' cast. As platform games, they involve the player character running and jumping across platforms and atop enemies in themed levels. The games have simple plots, typically with Mario and Luigi rescuing the kidnapped Princess Peach from the primary antagonist, Bowser. The first game in the series, ''Super Mario Bros.'', released for the Nintendo Entertainment System (NES) in 1985, established the series' core gameplay concepts and elements. These include a multitude of ...
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Terabyte
The byte is a units of information, unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character (computing), character of text in a computer and for this reason it is the smallest address space, addressable unit of Computer memory, memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit computing, 8-bit definition, Computer network, network protocol documents such as Internet Protocol, The Internet Protocol () refer to an 8-bit byte as an Octet (computing), octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the Endianness#Bit endianness, bit endianness. The first bit is number 0, making the eighth bit number 7. The size of the byte has historically been Computer hardware, hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six- ...
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