Fire Emblem Fates
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Fire Emblem Fates
''Fire Emblem Fates'' is a tactical role-playing video game for the Nintendo 3DS handheld video game console, developed by Intelligent Systems and Nintendo SPD and published by Nintendo. It was released in June 2015 in Japan, then released internationally in 2016. It is the fourteenth installment in the ''Fire Emblem'' series and the second to be developed for Nintendo 3DS after ''Fire Emblem Awakening''. Unlike previous titles, ''Fates'' was released in three versions, each following a different storyline centered on the same characters: ''Birthright'' and ''Conquest'' as physical releases, and ''Revelation'' as downloadable content. The overarching story follows the protagonist, a customizable Avatar named Corrin by default, as they are unwillingly drawn into a war between the Kingdoms of Hoshido (their birthplace) and Nohr (their adopted home), and must choose which side to support. In ''Revelation'', the Avatar rallies both sides against the true mastermind behind the war. Th ...
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Corrin (Fire Emblem)
Corrin is the player avatar and main protagonist in ''Fire Emblem Fates''. A Hoshidan prince/princess raised in Nohr, they are forced to decide which of two opposing nations to join, their birthplace or their adoptive homeland. Aside from their appearance in ''Fates'', Corrin received more widespread attention from their playable appearances in Nintendo's '' Super Smash Bros.'' series of fighting games. Characteristics As a descendant of the First Dragons, Corrin carries ancient Dragon Blood and is able to tap the power of Dragon Veins to change the surrounding terrain. However, Corrin is special in that they can transform into a dragon. They carry a dragonstone to assume control of their transforming abilities. Corrin wields the legendary katana Yato, which is said to belong to a chosen warrior capable of bringing peace to the world. The Yato is capable of changing its form when drawing power from the other four legendary weapons: Brynhildr, Fujin Yumi, Siegfried, and Raijinto ...
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Intelligent Systems
is a Japanese video game developer best known for developing games with Nintendo and the ''Fire Emblem'', ''Paper Mario (series), Paper Mario'', ''WarioWare'', and ''Wars (series), Wars'' video game series. Originally, the company was headquartered at the Nintendo Kyoto Research Center in Higashiyama-ku, Kyoto, but later moved to a building near Nintendo's main headquarters in October 2013. They were also responsible for the creation of various development hardware both first and 3rd party developers would use to make games for Nintendo systems, such as the IS Nitro Emulator, the official development kit for the Nintendo DS. History Intelligent Systems started when programmer Toru Narihiro was hired by Nintendo to port Famicom Disk System software to the standard ROM-cartridge format that was being used outside Japan on the NES. Similarly to the origins of HAL Laboratory, the team soon became an auxiliary program unit for Nintendo that provided system tools and hired people ...
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StreetPass
SpotPass and StreetPass are communication systems first introduced in the Nintendo 3DS. SpotPass was later incorporated into the Nintendo 2DS, models of the New 3DS and New 2DS, and Wii U game consoles. SpotPass delivers content from the Internet to the consoles, and StreetPass uses local Wi-Fi functionality to exchange data between 3DS, 2DS, and Wii U systems. SpotPass SpotPass is a Nintendo 3DS and Wii U "always on" online background connectivity system, similarly to how predecessor WiiConnect24 originally functioned with Wii, which can automatically seek and connect to wireless network nodes such as Wi-Fi hotspots, sending and downloading information in the background while in sleep mode or while playing a game or running an application. It can be customized to fit the user's preferences, including opting out of it altogether for selected software. One application was being considered to use this functionality to "automatically acquire magazine and newspaper articles", simil ...
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Yumi
is the Japanese term for a bow. As used in English, refers more specifically to traditional Japanese asymmetrical bows, and includes the longer and the shorter used in the practice of and , or Japanese archery. The was an important weapon of the samurai warrior during the feudal period of Japan. It is typically shot with Japanese arrows known as . The most famous style of is an asymmetrically shaped long bow with a length of more than , characterized by the archer holding the part of the bow below the center to shoot the arrow. History Most of the excavated Jōmon period () bows are in length, while most of the Yayoi period () bows are in length. The bows in these periods were made from a single processed wood, and the bows with this structure were called and were used until the Nara period (710–794 CE). It is unknown when the asymmetrical came into use, but the first written record is found in the ''Book of Wei'', a Chinese historical manuscript dating to the 3 ...
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Katana
A is a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and long grip to accommodate two hands. Developed later than the ''tachi'', it was used by samurai in feudal Japan and worn with the edge facing upward. Since the Muromachi period, many old ''tachi'' were cut from the root and shortened, and the blade at the root was crushed and converted into ''katana''. The specific term for ''katana'' in Japan is ''uchigatana'' (打刀) and the term ''katana'' (刀) often refers to single-edged swords from around the world. Etymology and loanwords The word ''katana'' first appears in Japanese in the '' Nihon Shoki'' of 720. The term is a compound of ''kata'' ("one side, one-sided") + ''na'' ("blade"), in contrast to the double-sided '' tsurugi''. See more at the Wiktionary entry. The ''katana'' belongs to the ''nihontō'' family of swords, and is distinguished by a blade length (''nagasa'') of more than 2 ''shaku'', approximately . ' ...
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Dragon
A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as winged, horned, and capable of breathing fire. Dragons in eastern cultures are usually depicted as wingless, four-legged, serpentine creatures with above-average intelligence. Commonalities between dragons' traits are often a hybridization of feline, reptilian and avian features. Scholars believe huge extinct or migrating crocodiles bear the closest resemblance, especially when encountered in forested or swampy areas, and are most likely the template of modern Oriental dragon imagery. Etymology The word ''dragon'' entered the English language in the early 13th century from Old French ''dragon'', which in turn comes from la, draconem (nominative ) meaning "huge serpent, dragon", from Ancient Greek , (genitive , ) "serpent, giant s ...
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Lucina (Fire Emblem)
is a fictional character and one of the protagonists from Intelligent Systems's 2012 role-playing video game ''Fire Emblem Awakening'', part of their overarching ''Fire Emblem'' series of video games. Her popularity later led to her inclusion in several other video games, including Intelligent System's 2015 title '' Code Name: S.T.E.A.M.'', Nintendo's crossover fighting game ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' and its sequel ''Super Smash Bros. Ultimate'', Capcom's '' Monster Hunter Frontier G'', and Bandai Namco's crossover RPG ''Project X Zone 2''. Lucina would again appear in future ''Fire Emblem'' titles as well, including ''Fire Emblem Fates'', ''Fire Emblem Heroes'', ''Fire Emblem Warriors'', and ''Fire Emblem Engage'' though in more of a supporting role rather than a protagonist with the latter titles. History and appearances In ''Fire Emblem Awakening'' Lucina originates from the Nintendo and Intelligent Systems video game ''Fire Emblem Awakening' ...
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Robin (Fire Emblem)
Robin, also known in the game as Avatar, is a player avatar from Nintendo's ''Fire Emblem'' video game series. They first appeared in ''Fire Emblem Awakening'' as its lead character. Within the story of ''Fire Emblem Awakening'', the Avatar suffered from amnesia and was lying unconscious in a grassy field, and then was found by Chrom and his sister Lissa. In spite of their amnesia, Robin is a skilled fighter and serves as the main tactician in the army. Robin is the eventual parent of Morgan and the child of Validar. Following their appearance in ''Awakening'', Robin received more widespread attention from their playable appearances, including Nintendo's '' Super Smash Bros.'' series of fighting games. Development Robin was designed by Kusakihara and Yūsuke Kozaki. Two key story themes including Robin's while developing ''Fire Emblem Awakening'' was the love for the characters, and the bonds characters developed over the course of the story. The latter theme was expressed i ...
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Ike (Fire Emblem)
is a character from the ''Fire Emblem'' series of video games. He is the central protagonist and Lord-class character of the ninth game in the series, '' Fire Emblem: Path of Radiance'' and one of the central characters in '' Fire Emblem: Radiant Dawn''. Ike is one of the most popular characters in the ''Fire Emblem'' series, and has appeared in other media, most notably the '' Super Smash Bros.'' fighting game series. Development The character designs were done by Senri Kita in '' Fire Emblem: Path of Radiance'', an artist new to the series. In contrast to previous ''Fire Emblem'' games, where the protagonist was of royal blood, the main character Ike was intended to be of lower social rank, a mercenary who becomes involved in royal politics and conflict rather than being born into it. Ike was born from the many ideas for new directions being suggested for the new 3D game, with many people wanting the protagonist everyone could empathize with. His status as a mercenary was a ...
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Marth (Fire Emblem)
is a fictional character from the ''Fire Emblem'' series, developed by Intelligent Systems and owned by Nintendo. He is the protagonist and Lord class character in the first and the third games in the series, ''Fire Emblem: Shadow Dragon and the Blade of Light'', and ''Fire Emblem: Mystery of the Emblem'', as well as their respective remakes, ''Fire Emblem: Shadow Dragon'' and ''Fire Emblem: New Mystery of the Emblem''. On December 4, 2020, Marth's original Famicom game and the first installment in the ''Fire Emblem'' series was localized and released outside of Japan for the first time to commemorate the franchise's 30th anniversary. Marth's first appearance outside of Japan was in Nintendo's ''Super Smash Bros. (series), Super Smash Bros.'' series of fighting games. Marth and Roy (Fire Emblem), Roy's appearances increased western interest in the ''Fire Emblem'' series, and in part it led Nintendo to start releasing the games internationally, beginning with ''Fire Emblem: The B ...
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Super Smash Bros
''Super Smash Bros.'' is a crossover fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series. The series is known for its unique gameplay objective which differs from that of traditional fighters, in that the aim is to increase damage counters and knock opponents off the stage instead of depleting life bars. The original '' Super Smash Bros.'' was released in 1999 for the Nintendo 64. The series achieved even greater success with the release of '' Super Smash Bros. Melee'', which was released in 2001 for the GameCube and became the best selling game on that system. A third installment, ''Super Smash Bros. Brawl'', was released in 2008 for the Wii. Although HAL Laboratory had been the developer for the first two games, the third game was developed through the collaboration of several companies. The fourth installment, ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'', was released in 2014 for th ...
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Amiibo
(, ; officially stylized as amiibo; plural: ''Amiibo'') is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U, Nintendo 3DS, and Nintendo Switch video game consoles. These figurines are similar in form and functionality to that of the ''Skylanders'', ''Disney Infinity'' and '' Lego Dimensions'' series of toys-to-life platforms. The Amiibo platform was preannounced to potentially accommodate any form of toy, specifically including general plans for future card games. These toys use near field communication (NFC) to interact with supported video game software, potentially allowing data to be transferred in and out of games and across multiple platforms. Amiibo functionality can be used directly with the Nintendo Switch, Wii U, and New Nintendo 3DS consoles by using built-in NFC readers. In addition, the rest of the 3DS hardware line can use an official ...
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