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Fire Emblem
is a fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Famicom in 1990, the series currently consists of sixteen core entries and five spinoffs. Gameplay revolves around the tactical movement of characters across grid-based environments, while incorporating a story and characters similar to traditional role-playing video games. A notable aspect of gameplay is the permanent death of characters in battle, removing them from the rest of the game when they are defeated. In newer games, from '' Fire Emblem: New Mystery of the Emblem'' onwards, players get to choose between Classic Mode, in which fallen characters remain dead, or Casual Mode, in which fallen characters are revived for the next battle. The series title refers to the "Fire Emblem", a recurring element in the series that is usually portrayed as a royal weapon or shield representing the power of war and dragons. The development ...
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Fire Emblem Heroes
is a free-to-play tactical role-playing game developed by Intelligent Systems and published by Nintendo for Android and iOS. The game is a mobile spin-off of the ''Fire Emblem'' series featuring its characters, and was released on February 2, 2017. ''Fire Emblem Heroes'' received a number of awards and nominations in "Best Mobile Game" categories. the game had grossed over worldwide, making it Nintendo's highest-grossing mobile game. Gameplay ''Fire Emblem Heroes'' is a tactical role-playing game. Players control a team of up to four characters ("Heroes") against enemy teams of varying sizes on an 8x6 grid map. Different characters have different movement restrictions; for example, armored units have a shorter range than cavalry units, but cavalry units cannot enter forest tiles. Flying units can enter most tiles, even ones impassable to all other units such as water or mountains. The game strictly alternates between a player phase and an enemy phase every turn. Dur ...
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Fire Emblem Awakening
''Fire Emblem Awakening'' is a tactical role-playing game developed by Intelligent Systems and Nintendo SPD and published by Nintendo for the Nintendo 3DS. It was released in April 2012 in Japan and 2013 internationally. It is the thirteenth installment in the ''Fire Emblem'' series and the first to be developed for the Nintendo 3DS family of systems. The gameplay, like previous ''Fire Emblem'' games, focuses on the tactical movement of characters across a grid-based battlefield and fighting enemy units. Other features include the ability to build and foster relationships between characters to improve their abilities, adjustable difficulty levels, a mode that disables the permanent death of characters, and multiple camera perspectives in battle. The story is set 2000 years after the events of the original ''Fire Emblem'' game and ''Fire Emblem Gaiden'' and focuses on Chrom, the prince of Ylisse, and his personal army, the "Shepherds". They rescue Robin (an Avatar whose name, g ...
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Shouzou Kaga
Shouzou Kaga (加賀昭三, ''Kaga Shōzō'', born 1950) is a Japanese video game designer and scenario writer best known as the creator of the ''Fire Emblem'' series. During his career at Intelligent Systems, he would lead the development of ''Fire Emblem'' from its inception until the release of '' Fire Emblem: Thracia 776''. In addition to being development lead, he was a major creative contributor to each game's setting, story, and presentation. Following his departure from Intelligent Systems in 1999, he continued work in game design by founding the independent studio Tirnanog and going on to develop the ''Tear Ring Saga'' series, initially under the name ''Emblem Saga''. In 2001, the company would be sued by Nintendo on the grounds of copyright infringement Copyright infringement (at times referred to as piracy) is the use of works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted ...
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Tear Ring Saga
is a tactical role-playing game developed by Tirnanog, a development studio started by Shouzou Kaga, the creator of the ''Fire Emblem'' series, after he left Nintendo’s Intelligent Systems development team in 1999. The game featured a complicated development and initial release period, with the company receiving legal pressure multiple times from Nintendo, who felt that the game's very similar gameplay and presentation, which also featured the art of '' Fire Emblem: Thracia 776'' artist Mayumi Hirota, infringed on their copyrights on their ''Fire Emblem'' intellectual property. Direct ties to ''Fire Emblem'' were dropped, and its original title, ''Emblem Saga'', was changed to its final title as to not sound so similar to ''Fire Emblem'', and the game was released in Japan on May 24, 2001, by Enterbrain, for Nintendo's competitor, Sony, on their PlayStation console. Three months after release, Nintendo took them to court over the game, and while Enterbrain was ordered to pay a ...
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Thracia 776
' is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Super Famicom; it was originally released through the Nintendo Power flash cartridge in 1999, then on a ROM cartridge the following year. It is the fifth installment in the '' Fire Emblem'' series, the third and last title to be developed for the Super Famicom, and the last home console ''Fire Emblem'' until the release of '' Fire Emblem: Path of Radiance'' in 2005. ''Thracia 776'' takes place on the continent of Jugdral. Set in the generational gap within '' Fire Emblem: Genealogy of the Holy War'', the story follows main protagonist Leif as he rallies a private army in an attempt to defeat the ruling Grannvale Empire and restore his lost kingdom of Thracia. Gameplay follows the traditional ''Fire Emblem'' system of tactical battles taking place on grid-based maps, but with added elements such as a fatigue system where characters lose energy with each performed action. Deve ...
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Dōjin
In Japan, is a group of people who share an interest, activity, or hobby. The word is sometimes translated into English as "clique", "fandom", "coterie", "society", or "circle" (as in "sewing circle"). Self-published creative works produced by these groups are also called ''doujin'', including manga, magazines, novels, music ( ''doujin'' music), anime, and video games ( ''doujin'' soft). Print ''doujin'' works are collectively called ''doujinshi''. ''Doujin'' works are typically amateur and derivative in nature, though some professional artists participate in ''doujin'' culture as a way to publish material outside the regular publishing industry. Annual research by the research agency Media Create indicated that of the US$1.65 billion of the otaku industry in 2007, ''doujin'' sales made up 48% (US$792 million). Literary societies Literary circles first appeared in the Meiji period when groups of like-minded ''waka'' writers, poets and novelists met and published l ...
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New Mystery Of The Emblem
New is an adjective referring to something recently made, discovered, or created. New or NEW may refer to: Music * New, singer of K-pop group The Boyz Albums and EPs * ''New'' (album), by Paul McCartney, 2013 * ''New'' (EP), by Regurgitator, 1995 Songs * "New" (Daya song), 2017 * "New" (Paul McCartney song), 2013 * "New" (No Doubt song), 1999 *"new", by Loona from '' Yves'', 2017 *"The New", by Interpol from '' Turn On the Bright Lights'', 2002 Acronyms * Net economic welfare, a proposed macroeconomic indicator * Net explosive weight, also known as net explosive quantity * Network of enlightened Women, a conservative university women's organization * Next Entertainment World, a South Korean film distribution company Identification codes * Nepal Bhasa language ISO 639 language code * New Century Financial Corporation (NYSE stock abbreviation) * Northeast Wrestling, a professional wrestling promotion in the northeastern United States Transport * New Orleans Lakefront A ...
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Permanent Death
Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the player to create a new character to continue, or completely restart the game potentially losing nearly all progress made. Other terms include persona death and player death. Some video games offer a hardcore mode that features this mechanic, rather than making it part of the core game. Permadeath contrasts with games that allow the player to continue in some manner, such as their character respawning at a checkpoint on "death", resurrection of their character by a magic item or spell, or being able to load and restore a saved game state to avoid the death situation. The mechanic is frequently associated with both tabletop and computer-based role-playing games, and is considered an essential element of the roguelike genre of video games. Th ...
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on cartridges. The controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the best-selling consoles of its time and helped revitalize the US game industry following the video game crash of 1983. It introduced a now-standard business model of licensing third-party d ...
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Tactical Role-playing
Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical (Turn-based tactics, turn-based or Real-time tactics, real-time) strategy video games. The formats of tactical RPGs are much like traditional tabletop role-playing games and strategy games in appearance, pacing, and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames such as ''Chainmail (game), Chainmail'', which were primarily concerned with combat. Game design This subgenre of role-playing video games principally refers to games which incorporate elements from strategy video games as an alternative to traditional role-playing game (RPG) systems. Like standard RPGs, the player typically controls a finite party and battles a similar number of enemies. And like other RPGs, death is usually temporary. B ...
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