Finger Search
   HOME



picture info

Finger Search
In computer science, a finger search on a data structure is an extension of any search operation that structure supports, where a reference (finger) to an element in the data structure is given along with the query. While the search time for an element is most frequently expressed as a function of the number of elements in a data structure, finger search times are a function of the distance between the element and the finger. In a set of ''n'' elements, the distance ''d''(''x'',''y'') (or simply ''d'' when unambiguous) between two elements ''x'' and ''y'' is their difference in rank. If ''x'' and ''y'' are the th and th largest elements in the structure, then the difference in rank is , , . If a normal search in some structure would normally take time, then a finger search for ''x'' with finger ''y'' should ideally take time. Remark that since ''d'' ≤ ''n'', it follows that in the worst case, finger search is only as bad as normal search. However, in practice these degenerate fi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Performing Finger Searches On Treaps
A performance is an act or process of staging or presenting a play, concert, or other form of entertainment. It is also defined as the action or process of carrying out or accomplishing an action, task, or function. Performance has evolved globally, from ancient rituals to modern artistic expressions. Expanding the article with historical and cultural perspectives would improve its scope. Ancient & Classical Theater: Rooted in rituals (Egyptian passion plays, Indigenous storytelling), early performances led to Greek tragedy, Sanskrit drama, and Chinese opera. Medieval & Early Modern Performance: Includes mystery plays in Europe, Commedia dell’arte in Italy, and Kabuki & Noh in Japan. Contemporary & Political Performance: Modern forms include agitprop theater, Forum Theater, and performance art as activism. By highlighting global traditions, the article would better reflect performance as a universal human expression shaped by history and culture. Management science In the ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Data Structure
In computer science, a data structure is a data organization and storage format that is usually chosen for Efficiency, efficient Data access, access to data. More precisely, a data structure is a collection of data values, the relationships among them, and the Function (computer programming), functions or Operator (computer programming), operations that can be applied to the data, i.e., it is an algebraic structure about data. Usage Data structures serve as the basis for abstract data types (ADT). The ADT defines the logical form of the data type. The data structure implements the physical form of the data type. Different types of data structures are suited to different kinds of applications, and some are highly specialized to specific tasks. For example, Relational database, relational databases commonly use B-tree indexes for data retrieval, while compiler Implementation, implementations usually use hash tables to look up Identifier (computer languages), identifiers. Data s ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Linked List
In computer science, a linked list is a linear collection of data elements whose order is not given by their physical placement in memory. Instead, each element points to the next. It is a data structure consisting of a collection of nodes which together represent a sequence. In its most basic form, each node contains data, and a reference (in other words, a ''link'') to the next node in the sequence. This structure allows for efficient insertion or removal of elements from any position in the sequence during iteration. More complex variants add additional links, allowing more efficient insertion or removal of nodes at arbitrary positions. A drawback of linked lists is that data access time is linear in respect to the number of nodes in the list. Because nodes are serially linked, accessing any node requires that the prior node be accessed beforehand (which introduces difficulties in pipelining). Faster access, such as random access, is not feasible. Arrays have better cache ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Sorted Array
A sorted array is an array data structure in which each element is sorted in numerical, alphabetical, or some other order, and placed at equally spaced addresses in computer memory. It is typically used in computer science to implement static lookup tables to hold multiple values which have the same data type. Sorting an array is useful in organising data in ordered form and recovering them rapidly. Overview Sorted arrays are the most space-efficient data structure with the best locality of reference for sequentially stored data. Elements within a sorted array are found using a binary search, in O(log ''n''); thus sorted arrays are suited for cases when one needs to be able to look up elements quickly, e.g. as a set or multiset data structure. This complexity for lookups is the same as for self-balancing binary search trees. In some data structures, an array of structures is used. In such cases, the same sorting methods can be used to sort the structures according to some ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Binary Search
In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search algorithm that finds the position of a target value within a sorted array. Binary search compares the target value to the middle element of the array. If they are not equal, the half in which the target cannot lie is eliminated and the search continues on the remaining half, again taking the middle element to compare to the target value, and repeating this until the target value is found. If the search ends with the remaining half being empty, the target is not in the array. Binary search runs in Time complexity#Logarithmic time, logarithmic time in the Best, worst and average case, worst case, making O(\log n) comparisons, where n is the number of elements in the array. Binary search is faster than linear search except for small arrays. However, the array must be sorted first to be able to apply binary search. There are specialized data structures designed fo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Binary Search Algorithm
In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search algorithm that finds the position of a target value within a sorted array. Binary search compares the target value to the middle element of the array. If they are not equal, the half in which the target cannot lie is eliminated and the search continues on the remaining half, again taking the middle element to compare to the target value, and repeating this until the target value is found. If the search ends with the remaining half being empty, the target is not in the array. Binary search runs in logarithmic time in the worst case, making O(\log n) comparisons, where n is the number of elements in the array. Binary search is faster than linear search except for small arrays. However, the array must be sorted first to be able to apply binary search. There are specialized data structures designed for fast searching, such as hash tables, that can be searched ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Skip List
In computer science, a skip list (or skiplist) is a Randomized algorithm, probabilistic data structure that allows O(\log n) Average-case complexity, average complexity for search as well as O(\log n) average complexity for insertion within an ordered sequence of n elements. Thus it can get the best features of a sorted Array data structure, array (for searching) while maintaining a linked list-like structure that allows insertion, which is not possible with a static array. Fast search is made possible by maintaining a linked hierarchy of subsequences, with each successive subsequence skipping over fewer elements than the previous one (see the picture below on the right). Searching starts in the sparsest subsequence until two consecutive elements have been found, one smaller and one larger than or equal to the element searched for. Via the linked hierarchy, these two elements link to elements of the next sparsest subsequence, where searching is continued until finally searching in ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Treap
In computer science, the treap and the randomized binary search tree are two closely related forms of binary search tree data structures that maintain a dynamic set of ordered keys and allow binary searches among the keys. After any sequence of insertions and deletions of keys, the shape of the tree is a random variable with the same probability distribution as a random binary tree; in particular, with high probability its height is proportional to the logarithm of the number of keys, so that each search, insertion, or deletion operation takes logarithmic time to perform. Description The treap was first described by Raimund Seidel and Cecilia R. Aragon in 1989; its name is a portmanteau word, portmanteau of Tree data structure, tree and heap (data structure), heap. It is a Cartesian tree in which each key is given a (randomly chosen) numeric priority. As with any binary search tree, the inorder traversal order of the nodes is the same as the sorted order of the keys. The stru ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Binary Search Tree
In computer science, a binary search tree (BST), also called an ordered or sorted binary tree, is a Rooted tree, rooted binary tree data structure with the key of each internal node being greater than all the keys in the respective node's left subtree and less than the ones in its right subtree. The time complexity of operations on the binary search tree is Time complexity#Linear time, linear with respect to the height of the tree. Binary search trees allow Binary search algorithm, binary search for fast lookup, addition, and removal of data items. Since the nodes in a BST are laid out so that each comparison skips about half of the remaining tree, the lookup performance is proportional to that of binary logarithm. BSTs were devised in the 1960s for the problem of efficient storage of labeled data and are attributed to Conway Berners-Lee and David_Wheeler_(computer_scientist), David Wheeler. The performance of a binary search tree is dependent on the order of insertion of the ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Rope (data Structure)
In computer programming, a rope, or cord, is a data structure composed of smaller strings that is used to efficiently store and manipulate longer strings or entire texts. For example, a text editing program may use a rope to represent the text being edited, so that operations such as insertion, deletion, and random access can be done efficiently. Description A rope is a type of binary tree where each leaf (end node) holds a string of manageable size and length (also known as a ''weight''), and each node further up the tree holds the sum of the lengths of all the leaves in its left subtree. A node with two children thus divides the whole string into two parts: the left subtree stores the first part of the string, the right subtree stores the second part of the string, and a node's weight is the length of the first part. For rope operations, the strings stored in nodes are assumed to be constant immutable objects in the typical nondestructive case, allowing for some copy-on-write ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Splay Tree
A splay tree is a binary search tree with the additional property that recently accessed elements are quick to access again. Like self-balancing binary search trees, a splay tree performs basic operations such as insertion, look-up and removal in big O notation, O(log ''n'') amortized analysis, amortized time. For random access patterns drawn from a non-uniform random distribution, their amortized time can be faster than logarithmic, proportional to the Entropy (information theory), entropy of the access pattern. For many patterns of non-random operations, also, splay trees can take better than logarithmic time, without requiring advance knowledge of the pattern. According to the unproven dynamic optimality conjecture, their performance on all access patterns is within a constant factor of the best possible performance that could be achieved by any other self-adjusting binary search tree, even one selected to fit that pattern. The splay tree was invented by Daniel Sleator and Rob ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]