Faxanadu
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Faxanadu
is an action role-playing platform video game developed by Hudson Soft for the Nintendo Entertainment System. The name was licensed by computer game developer Nihon Falcom ("Falcom") and was developed and released in Japan by Hudson Soft for the Famicom in 1987. Nintendo released the game in the United States and Europe in 1989 as a first-party title under license from Hudson Soft. ''Faxanadu'' is a spin-off or side-story of '' Xanadu'', which is the second installment of Falcom's long-running RPG series, '' Dragon Slayer''. The title ''Faxanadu'' is a portmanteau formed from the names Famicom and ''Xanadu''. The game uses side-scrolling and platforming game-play, while employing role-playing elements with an expansive story and medieval setting. Story The player-controlled protagonist of ''Faxanadu'' is an unnamed wanderer who returns home. He has no name, though the Japanese version allows the player to choose one. The game begins when he approaches Eolis, his hometown, after ...
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Faxanadu NES Gameplay
is an Action role-playing game, action role-playing Platform game, platform video game developed by Hudson Soft for the Nintendo Entertainment System. The name was licensed by Video game developer, computer game developer Falcom, Nihon Falcom ("Falcom") and was developed and released in Japan by Hudson Soft for the Famicom in 1987. Nintendo released the game in the United States and Europe in 1989 as a first-party title under license from Hudson Soft. ''Faxanadu'' is a spin-off or side-story of ''Xanadu (video game), Xanadu'', which is the second installment of Falcom's long-running RPG series, ''Dragon Slayer (series), Dragon Slayer''. The title ''Faxanadu'' is a portmanteau formed from the names Famicom and ''Xanadu''. The game uses side-scrolling and platforming game-play, while employing role-playing elements with an expansive story and medieval setting. Story The player-controlled protagonist of ''Faxanadu'' is an unnamed wanderer who returns home. He has no name, though th ...
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Dragon Slayer (series)
is a series of role-playing video games by Nihon Falcom. The first ''Dragon Slayer'' game is an early action role-playing game, released in 1984 for the NEC PC-8801 and ported by Square for the MSX. Designed by Yoshio Kiya, Reprinted from the game gave rise to a series of sequels, most of them created by Falcom, with the exception of ''Faxanadu'' by Hudson Soft. The ''Dragon Slayer'' series is historically significant, both as a founder of the Japanese role-playing game industry, (cf. ) and as the progenitor of the action role-playing game genre. The series encompasses several different genres, which include action role-playing, action-adventure, platform-adventure, open world, turn-based role-playing, and real-time strategy. Many of the early titles in this series were PC games released for the PC-88, PC-98, MSX, MSX2, and other early Japanese PC platforms, while some were later ported to video game consoles. The series also features video game music soundtracks compos ...
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, '' Space Panic'', which includes ladders, but not jumping. '' Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clon ...
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Xanadu (video Game)
, also known as ''Xanadu: Dragon Slayer II'', is an action role-playing game developed by Nihon Falcom and released in 1985 for the PC-8801, X1, PC-8001, PC-9801, FM-7 and MSX computers. Enhanced remakes were later released for the Sega Saturn, PC-9801 and Windows platforms. It is the second entry in the ''Dragon Slayer'' series, preceded by ''Dragon Slayer'' and followed by '' Dragon Slayer Jr: Romancia'', which, as most games in the ''Dragon Slayer'' series, have very little relation with each other. ''Xanadu'' set a sales record for computer games in Japan, with over 400,000 copies sold there in 1985. It was one of the foundations of the role-playing genre, particularly the action role-playing subgenre, featuring real-time action combat combined with full-fledged character statistics, innovative gameplay systems such as the Karma meter and individual experience for equipped items,Translation and platform game elements combined with the dungeon crawl gameplay of its pr ...
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Jun Chikuma
is a Japanese music composer and musician. She is most known for her various contributions to the ''Bomberman'' series, amongst other video game soundtracks. She has studied ney performance and Tunisian style composition under professors Slah Manaa, Ali Sriti and Zakia Hannashi at l'Institut Superieur de la Musique de Tunis, and studied riq under Haytham Farghaly of the same institute. She currently curates ''arab-music.com'', and has also made music for many TV shows, films, and commercials. She is also a part-time lecturer at Kokushikan University, and has since performed many concerts with the classical Arabic music ensemble Le Club Bachraf, with oud player Yoshiko Matsuda and darbuka player Takako Nomiya. Musical style Her soundtrack for ''Bomberman Hero'' features drum and bass and acid techno styles, heavily incorporating fast breakbeats and sub-bass lines from the former genre. Works Video games Anime * ''Bomberman B-Daman Bakugaiden , commonly abbreviated as ...
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, '' Space Panic'', which includes ladders, but not jumping. '' Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clon ...
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Hudson Soft
was a Japanese video game company that released numerous games for video game consoles, home computers and mobile phones, mainly from the 1980s to the 2000s. It was headquartered in the Midtown Tower in Tokyo Midtown, Akasaka, Minato, Tokyo, Japan, with an additional office in the Hudson Building in Sapporo. Hudson Soft was founded on May 18, 1973. Initially, it dealt with personal computer products, but later expanded to the development and publishing of video games, mobile content, video game peripherals and music recording. Primarily a video game publisher, it internally developed many of the video games it released while outsourcing others to external companies. It is known for series such as ''Bomberman'', '' Adventure Island'', ''Star Soldier'', and ''Bonk''. Hudson also developed video games released by other publishers such as the ''Mario Party'' series from Nintendo. The mascot of the company is a bee named Hachisuke. Hudson Soft made the TurboGrafx-16 in associat ...
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Monster
A monster is a type of fictional creature found in horror, fantasy, science fiction, folklore, mythology and religion. Monsters are very often depicted as dangerous and aggressive with a strange, grotesque appearance that causes terror and fear. Monsters usually resemble bizarre, deformed, otherworldly and/or mutated animals or entirely unique creatures of varying sizes, but may also take a human form, such as mutants, ghosts and spirits, zombies or cannibals, among other things. They may or may not have supernatural powers, but are usually capable of killing or causing some form of destruction, threatening the social or moral order of the human world in the process. Animal monsters are outside the moral order, but sometimes have their origin in some human violation of the moral law (e.g. in the Greek myth, Minos does not sacrifice to Poseidon the white bull which the god sent him, so as punishment Poseidon makes Minos' wife, Pasiphaë, fall in love with the bull. She copulat ...
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Overworld
An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres, such as some platformers and strategy games. Description Overworlds generally feature a top-down view or a third-person perspective of the fictional world within the game. It often contains varied terrain (including caves, mountains, forests, and bodies of water) and a collection of towns and other locations (most commonly dungeons or levels). When the party enters one of these locations the world map display may remain on the screen, be replaced by the local geography, or be hidden until the party exits the location. In many games, the player is able to travel on the world map; in other games, the player uses the world map to select their next location. Typically, a dungeon houses a host of enemies, while a town usually is ...
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Side-scrolling Video Game
'' A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.IGN Presents the History of SEGA: Coming Home
Hardware support of smooth scrolling backgrounds is built into many games and some game consoles and home computers, including
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Magic Point
Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different abilities will use up different amounts of MP."The History of Mana: How an Austronesian Concept Became a Video Game Mechanic"
June 17, 2014, Alex Golub, Assistant Professor of Anthropology, University of Hawai‘i at Mānoa.
When the MP of a character reaches zero, the character will not be able to use special abilities until some of their MP is recovered. Much like

Life Bar
''Life Bar'' () is a South Korean Talk show distributed by tvN every Thursday night at 11:00. Season 1 broadcast its final episode on April 13, 2017. Season 2 premiered on May 18, 2017. Format It is a unique talk show where celebrity guests and the three show hosts candidly share their life stories over a drink. The ratings for the show were upped to "19+", making it the only R-rated show on tvN. Although it is a talk show entertainment program, it contains live drinking scenes. It broadcasts on the 15-year-old broadcast, and it was broadcast by the audience rating of 19 years old or over. However, after the second store, It is broadcasting again with a 15-year-old rating. permanent segment: * Masterpiece of Love: A quote to explain your life. Broadcaster Host Employees List of episodes Ratings In the ratings below, the highest rating for the show will be in , and the lowest rating for the show will be in each year. 2016 2017 2018 2019 * N ...
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