Fantastic Parodius - Pursue The Glory Of The Past
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Fantastic Parodius - Pursue The Glory Of The Past
translated as ''Gokujo Parodius – Pursuing the Past Glory'' and also known as ''Fantastic Journey'', is a 1994 side-scrolling shooter arcade game developed and published by Konami. It is the third entry in their ''Parodius'' series, itself a parody spin-off of their ''Gradius'' series. Plot The player character, like the previous game, flies through various strange and absurd locations in order to grab a treasure and reclaim their former glory. They find the treasure in a dance hall, but it turns out to be an anthropomorphic bomb named "Mr. Past Glory", who apologizes about not being the treasure before blowing up the dance hall. Gameplay ''Gokujō Parodius'' is a horizontal-scrolling shooter, and a parody of the ''Gradius'' series of games. Players select one of eight playable characters to progress through the game with; these include: the Vic Viper, the starship from ''Gradius''; TwinBee, the protagonist of his self-titled series; Pentarou, son of the penguin from ''Antarc ...
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Konami
, is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and List of Japanese arcade cabinets, arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include ''Metal Gear'', ''Silent Hill'', ''Castlevania'', ''Contra (series), Contra'', ''Frogger'', ''Tokimeki Memorial'', ''Parodius'', ''Gradius'', ''List of Yu-Gi-Oh! video games, Yu-Gi-Oh!'', ''Suikoden'', and ''Pro Evolution Soccer''. Additionally Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', ''Adventure Island (video game), Adventure Island'', ''Bonk (series), Bonk'' and ''Star Soldier''. Konami is the nineteenth-largest L ...
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UFO Catcher
A claw crane, claw machine, toy crane, or skill crane is a type of arcade game known as a merchandiser, commonly found in video arcades, supermarkets, restaurants, movie theaters, shopping malls, and bowling alleys. Machine components A claw crane consists of many parts, but the basic components are a printed circuit board (PCB), power supply, currency detector, credit/timer display, joystick, wiring harness / loom, gantry assembly, coil, and claw assembly. The claw has three fingers if it is a traditional design or two fingers if it is the Asian-style "UFO" machines. Rarely, there are four. Claw machine gantry assemblies typically consist of two main moving carriages. The first controls the movement along the forward and back axis. This is the long moving set of rails. On these rails sits the gantry carriage, or gantry box. This is the actual component the claw is suspended from, and it contains the motors for sideways movement, alongside the motor and pulleys for the moveme ...
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Space Manbow
is a horizontally scrolling shooter developed and published by Konami for the MSX2 and MSX2+ home computers in 1989. It was later re-released for mobile phones on September 1, 2006; for the Nintendo Wii's Virtual Console service on November 24, 2009; on February 19, 2014, for the Wii U; and on July 28, 2015, for the Windows Store (Project EGG). It has never been released outside Japan. Gameplay In the game, the player pilots a starship shaped like a mambo fish. There are only two weapon types available throughout the game, which can be powered up through standard pickups. The weapons gradually lose power unless the player makes additional pickups, but the ship is helped by two stationary "options" similar to those found in the ''Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games ...
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MSX2
MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-president at Microsoft and director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines. MSX systems were popular in Japan and several other countries. Eventually, 9 million MSX units were sold worldwide, including in Japan alone. Despite Microsoft's involvement, few MSX-based machines were released in the United States. The very first commercial MSX for the public was a Mitsubishi ML-8000, released on October 21, 1983, thus marking its official "release date". The meaning of the acronym MSX remains a matter of debate. In 2001, Kazuhiko Nishi recalled t ...
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Sharp X68000
The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 MHz Motorola 68000 CPU, 1 MB of RAM, and lacks a hard drive. The final model was released in 1993 with a 25 MHz Motorola 68030 CPU, 4 MB of RAM, and optional 80 MB SCSI hard drive. RAM in these systems is expandable to 12 MB, though most games and applications do not require more than 2 MB. The X68000 has graphics hardware similar to arcade video games of the late-1980s, with custom coprocessors supporting scrolling, tiled backgrounds, and large numbers of sprites. There are multiple sound chips supporting 8 channels of FM synthesis; 2 channels of stereo, digital audio; and one channel of pulse-code modulation audio. As such, video gaming was a major use of the X68000. Operating system The X68k runs an operating system called Human68k which was developed for Sharp by Hudson Soft. An MS-DOS-workalike, Human68k features English- ...
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PC Engine
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video color encoder. The GPUs are capable of displaying 482 colors simultaneously, out of 512. With dimensions of just ...
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Parodius Da
''Parodius! From Myth to Laughter'', released in Japan as and outside Japan as ''Parodius'' (from "Parody Gradius"), is a shoot 'em up arcade video game and the second title in the ''Parodius'' series produced by Konami. The European SNES, Sega Saturn and PlayStation versions are also known as ''Parodius: Non-Sense Fantasy''. The gameplay is stylistically very similar to the ''Gradius'' series, but the graphics and music are intentionally absurd. As a result of its localised title, ''From Myth to Laughter'' is often mistaken as the original game of the series. The lesser known original game, '' Parodius: The Octopus Saves the Earth'', was released for the MSX computer in Japan. Story Gameplay As stated above, gameplay is very similar to the ''Gradius'' series with a few differences. ''Parodius'' retains the selectability of different weapons configurations but implements it via four different characters: Vic Viper (from ''Gradius''), Octopus, TwinBee, and Pentarou. The se ...
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Gaiapolis
is a 1993 Action role-playing game, action role-playing beat 'em up arcade game developed and published by Konami. Taking place in a fantasy (fiction), fantasy world, the game follows prince Gerard Himerce, joined by the Mythological hybrid, half-human fairy Elaine Shee and the exiled dragon duke Galahad, seeking vengeance for destruction of his homeland against the Zar Harc empire led by the King of Darkness and prevent him from resurrecting an ancient demon. Through the journey, players explore and search for Item (gaming), items to progress and power-ups, fighting enemies and Boss (video gaming), bosses, and gaining experience points to increase their character's maximum Health (game terminology), health and level. ''Gaiapolis'' was directed by Hiroyuki Ashida, who previously worked on ''Gradius II'' and ''Detana!! TwinBee''. Japanese animator Shūjirō Hamakawa, who also worked on ''Detana!! TwinBee'', acted as game and character designer. Konami Kukeiha Club members Satoko Mi ...
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