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Future Worlds
''Future Worlds'' is a science fiction role-playing game published by Stellar Gaming Workshop in 1987. Description ''Future Worlds'' is a science-fiction space-adventure system set in an interstellar society of the far future. The game includes a section on Mystics, a class of magical spell-casters. Both the character generation system and the combat system are quite complex. Publication history ''Future Worlds'' was designed by Patrick Lesser, and published by Stellar Gaming Workshop in 1987 as an 80-page spiral-bound paperback. Reception Rick Swan wrote a couple of reviews: * In '' Space Gamer/Fantasy Gamer'' No. 83, Swan commented that "''Future Worlds'' could've been a reasonably good supplement for those wishing to add an advanced combat system to another game. a browse through the spell lists might generate some ideas for an existing fantasy campaign. But as for the game itself – not for me.". * Two years later, in his book ''The Complete Guide to Role-Playing Games' ...
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Stellar Gaming Workshop
Stellar means anything related to one or more stars (''stella''). The term may also refer to: Arts, entertainment, and media * ''Stellar'' (magazine), an Irish lifestyle and fashion magazine * Stellar Loussier, a character from ''Mobile Suit Gundam SEED Destiny'' * Dr. Stellar, a Big Bang Comics superhero * '' Stellar 7'', a game for the Apple II computer system * ''Stellar'' (film), a Canadian film Music * Stellar (group), a South Korean girl group * Stellar (New Zealand band), a New Zealand-based rock band * "Stellar" (song), a 2000 song by Incubus * Stellar Awards, awards for the gospel music industry Brands and enterprises * Stellar (payment network), a system for sending money through the internet * Stellar Group (construction company), a construction company in Florida, United States * Hasselblad Stellar, a compact digital camera * Hyundai Stellar, an automobile model * O2 XDA Stellar, an HTC mobile phone Other uses * Stellar Airpark, an airport near Chandler, Ariz ...
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Patrick Lesser
Patrick may refer to: * Patrick (given name), list of people and fictional characters with this name * Patrick (surname), list of people with this name People * Saint Patrick (c. 385–c. 461), Christian saint *Gilla Pátraic (died 1084), Patrick or Patricius, Bishop of Dublin * Patrick, 1st Earl of Salisbury (c. 1122–1168), Anglo-Norman nobleman * Patrick (footballer, born 1983), Brazilian right-back * Patrick (footballer, born 1985), Brazilian striker *Patrick (footballer, born 1992), Brazilian midfielder * Patrick (footballer, born 1994), Brazilian right-back *Patrick (footballer, born May 1998), Brazilian forward *Patrick (footballer, born November 1998), Brazilian attacking midfielder * Patrick (footballer, born 1999), Brazilian defender * Patrick (footballer, born 2000), Brazilian defender *John Byrne (Scottish playwright) (born 1940), also a painter under the pseudonym Patrick *Don Harris (wrestler) (born 1960), American professional wrestler who uses the ring name Patrick ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *"The Great Glacier", 1992 *"Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *"Ronin Challenge (Advanced Dungeons and Dra ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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The Complete Guide To Role-Playing Games
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *" The Great Glacier", 1992 *" Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *" The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *" Ronin Challenge (Advanced Dungeons a ...
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Lawrence Schick
Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University Kent State University (KSU) is a public research university in Kent, Ohio. The university also includes seven regional campuses in Northeast Ohio and additional facilities in the region and internationally. Regional campuses are located in As ... in Ohio. Career Schick, as the head of design and development at TSR, brought aboard Tom Moldvay and David Cook (game designer), David Cook and many other new employees as TSR continued to grow in the early 1980s. Schick created ''White Plume Mountain'' in 1979, an Adventure (Dungeons & Dragons), adventure module for the ''Editions of Dungeons & Dragons#Advanced Dungeons & Dragons, Advanced Dungeons & Dragons'' fantasy role-playing game, published by TSR in 1979; the adventure was incorporated into the Greyhawk setting after the publication of the ''World of Greyhawk Fantasy Game Setti ...
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Role-playing Games Introduced In 1987
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppo ...
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Science Fantasy Role-playing Games
Science is a systematic endeavor that builds and organizes knowledge in the form of testable explanations and predictions about the universe. Science may be as old as the human species, and some of the earliest archeological evidence for scientific reasoning is tens of thousands of years old. The earliest written records in the history of science come from Ancient Egypt and Mesopotamia in around 3000 to 1200 BCE. Their contributions to mathematics, astronomy, and medicine entered and shaped Greek natural philosophy of classical antiquity, whereby formal attempts were made to provide explanations of events in the physical world based on natural causes. After the fall of the Western Roman Empire, knowledge of Greek conceptions of the world deteriorated in Western Europe during the early centuries (400 to 1000 CE) of the Middle Ages, but was preserved in the Muslim world during the Islamic Golden Age and later by the efforts of Byzantine Greek scholars who brought Greek man ...
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