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FurryBall
{{Infobox Software , name = FurryBall GPU Render , logo = FurryBall logo.png , logo_size = 200 , screenshot = FurryBall_Maya.jpg , caption = , developer = Art And Animation studio , latest_release_version = v RT , operating_system = Windows Vista and later , genre = Rendering system , license = Trialware , website = {{URL, http://furryball.aaa-studio.eu FurryBall is 3D computer graphics software and plug-in for real-time GPU production quality unbiased. It is also biased final frame render used for many short and full length animated movies. FurryBall was used for rendering the feature animated movie Goat story with Cheese - it was probably the first world feature animated movie rendered completely only on GPU in 2012. Overview FurryBall RT offers advanced rendering techniques, implemented directly into Autodesk Maya, Autodesk 3ds Max and Cinema 4D with multi-GPU support. FurryBall was developed for in-house Art And Animation studio purposes since 2009. FurryBall was ...
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Goat Story 2
''Goat Story 2'' (AKA - Goat story with Cheese) is a 2012 Czech 3D computer-animated comedy feature film ( cs, Kozí příběh se sýrem). Directed by Jan Tománek and produced by Art And Animation studio, it is a sequel to the 2008 film ''Goat Story''. The film was animated by a changed team from the first film, with animators joining the project from countries including Spain, Bulgaria and India. The film was released in 2D and 3D and was rendered in in-house GPU renderer FurryBall. It also was possibly the first world feature animated movie that was rendered completely on GPU. In 2015, the producers put the movie on YouTube for free. As with the original, there are many language versions which are the original Czech, English, Spanish, Portuguese, German, French, Turkish, Italian, Russian, and Hindi. Plot After the events of the first ''Goat Story'', the Goat leaves old Prague for the fairy cheese kingdom and must save the parents of her new friends. The goat and her friends are ...
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Goat Story 2
''Goat Story 2'' (AKA - Goat story with Cheese) is a 2012 Czech 3D computer-animated comedy feature film ( cs, Kozí příběh se sýrem). Directed by Jan Tománek and produced by Art And Animation studio, it is a sequel to the 2008 film ''Goat Story''. The film was animated by a changed team from the first film, with animators joining the project from countries including Spain, Bulgaria and India. The film was released in 2D and 3D and was rendered in in-house GPU renderer FurryBall. It also was possibly the first world feature animated movie that was rendered completely on GPU. In 2015, the producers put the movie on YouTube for free. As with the original, there are many language versions which are the original Czech, English, Spanish, Portuguese, German, French, Turkish, Italian, Russian, and Hindi. Plot After the events of the first ''Goat Story'', the Goat leaves old Prague for the fairy cheese kingdom and must save the parents of her new friends. The goat and her friends are ...
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Art And Animation Studio
''Goat Story - The Old Prague Legends'' ( cs, Kozí příběh - pověsti staré Prahy) is a 2008 Czech 3D computer-animated fantasy comedy film produced and directed by Jan Tománek and written by Tománek with David Sláma. The first Czech-produced feature-length computer-animated film, it features animation by Art And Animation studios, and was released May 19, 2010 in the USA. The film features the voices of Jiří Lábus, Matěj Hádek, Mahulena Bočanová, Michal Dlouhý, Petr Pelzer, Jan Přeučil, Viktor Preiss, Miroslav Táborský, Karel Heřmánek, Petr Nárožný, Dalimil Klapka, Pavel Rímský, Ota Jirák, Filip Jevič and Justin Svoboda. Produced over the course of five years with a budget of $1.8 million, only about ten animators and 3D graphic designers created it. ''Goat Story'' was released in theatres on October 16, 2008 by Bontonfilm, and it won the main prize at the 2010 Buenos Aires International Children's Film Festival, and received nominations at other f ...
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Windows Vista
Windows Vista is a major release of the Windows NT operating system developed by Microsoft. It was the direct successor to Windows XP, which was released five years before, at the time being the longest time span between successive releases of Microsoft Windows desktop operating systems. Software release life cycle#Release to manufacturing (RTM), Development was completed on November 8, 2006, and over the following three months, it was released in stages to computer hardware and software manufacturers, business customers and retail channels. On January 30, 2007, it was released internationally and was made available for purchase and download from the Windows Marketplace; it is the first release of Windows to be made available through a digital distribution platform. Features new to Windows Vista, New features of Windows Vista include an updated graphical user interface and Skin (computing), visual style dubbed Windows Aero, Aero, a new search component called Windows Search, red ...
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Rendering System
Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. The resulting image is referred to as the render. Multiple models can be defined in a ''scene file'' containing objects in a strictly defined language or data structure. The scene file contains geometry, viewpoint, texture, lighting, and shading information describing the virtual scene. The data contained in the scene file is then passed to a rendering program to be processed and output to a digital image or raster graphics image file. The term "rendering" is analogous to the concept of an artist's impression of a scene. The term "rendering" is also used to describe the process of calculating effects in a video editing program to produce the final video output. Rendering is one of the major sub-topics of 3D computer graphics, and in practice it is always connected to the others. It is the last major step in the graph ...
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Trialware
Shareware is a type of proprietary software that is initially shared by the owner for trial use at little or no cost. Often the software has limited functionality or incomplete documentation until the user sends payment to the software developer. Shareware is often offered as a download from a website or on a compact disc included with a magazine. Shareware differs from freeware, which is fully-featured software distributed at no cost to the user but without source code being made available; and free and open-source software, in which the source code is freely available for anyone to inspect and alter. There are many types of shareware and, while they may not require an initial up-front payment, many are intended to generate revenue in one way or another. Some limit use to personal non-commercial purposes only, with purchase of a license required for use in a business enterprise. The software itself may be time-limited, or it may remind the user that payment would be appreciated ...
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector gr ...
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Software
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed ...
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Plug-in (computing)
In computing, a plug-in (or plugin, add-in, addin, add-on, or addon) is a software component that adds a specific feature to an existing computer program. When a program supports plug-ins, it enables customization. A theme or skin is a preset package containing additional or changed graphical appearance details, achieved by the use of a graphical user interface (GUI) that can be applied to specific software and websites to suit the purpose, topic, or tastes of different users to customize the look and feel of a piece of computer software or an operating system front-end GUI (and window managers). Purpose and examples Applications may support plug-ins to: * enable third-party developers to extend an application * support easily adding new features * reduce the size of an application by not loading unused features * separate source code from an application because of incompatible software licenses. Types of applications and why they use plug-ins: * Digital audio workstation ...
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Graphics Processing Unit
A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are efficient at manipulating computer graphics and image processing. Their parallel structure makes them more efficient than general-purpose central processing units (CPUs) for algorithms that process large blocks of data in parallel. In a personal computer, a GPU can be present on a video card or embedded on the motherboard. In some CPUs, they are embedded on the CPU die. In the 1970s, the term "GPU" originally stood for ''graphics processor unit'' and described a programmable processing unit independently working from the CPU and responsible for graphics manipulation and output. Later, in 1994, Sony used the term (now standing for ''graphics processing unit'' ...
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Unbiased Rendering
__NOTOC__ Within the field of computer graphics, unbiased rendering refers to any rendering technique that does not introduce systematic error, or bias, into the radiance approximation. The term refers to statistical bias, not the broader meaning of subjective bias. Because of this, an unbiased rendering technique can produce a reference image to compare against renders that use other techniques. In simple terms, unbiased rendering tries to mimic the real world as closely as possible without taking short cuts. Path tracing and its derivatives can be unbiased, whereas ray tracing was originally biased. Mathematical definition Mathematically speaking, the expected value (E) of an ''unbiased'' estimator is the population mean, regardless of the number of observations. The error found in a render produced by an unbiased rendering technique is due to random statistical variance, which manifests as high-frequency noise. Variance is reduced by n ( standard deviation by \sqrt) fo ...
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Graphics Processing Unit
A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are efficient at manipulating computer graphics and image processing. Their parallel structure makes them more efficient than general-purpose central processing units (CPUs) for algorithms that process large blocks of data in parallel. In a personal computer, a GPU can be present on a video card or embedded on the motherboard. In some CPUs, they are embedded on the CPU die. In the 1970s, the term "GPU" originally stood for ''graphics processor unit'' and described a programmable processing unit independently working from the CPU and responsible for graphics manipulation and output. Later, in 1994, Sony used the term (now standing for ''graphics processing unit'' ...
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