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Front Line (video Game)
is a military-themed run-and-gun shooter game released by Taito for arcades in Nov. 1982. It was one of the first overhead run-and-gun shooters, a precursor to many similarly-themed games of the mid-to-late 1980s. The original arcade version of ''Front Line'' is controlled with a joystick, a single button, and a rotary dial that can be pushed in like a button. The single button is used to throw grenades and to enter and exit tanks, while the rotary dial aims and fires the player's gun. The game was created by Tetsuya Sasaki. It was a commercial success in Japan, where it was the seventh highest-grossing arcade game of 1982. However, it received a mixed critical and commercial reception in Western markets, with praise for its originality but criticism for its difficulty. The game's overhead run-and-gun formula preceded Capcom's arcade hit ''Commando'' (1985) by several years. ''Front Line'' went on to inspire the SNK shooters ''TNK III'' (1985) and ''Ikari Warriors'' (1986), ...
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Taito
is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It began production of video games in 1973. In 2005, Taito was purchased by Square Enix, becoming a wholly owned subsidiary by 2006. Taito is recognized as an important industry influencer in the early days of video games, producing a number of hit arcade games such as ''Speed Race'' (1974), ''Western Gun'' (1975), ''Space Invaders'' (1978), ''Bubble Bobble'' (1986) and ''Arkanoid'' (1986). Alongside Capcom, Konami, Namco and Sega, it is one of the most prominent video game companies from Japan and the first that exported its games into other countries. Several of its games have since been recognized as important and revolutionary for the industry - ''Space Invaders'' in particular was a major contributor to the growth of video games in the l ...
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Run-and-gun Shooter
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shooters. ...
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Western Gun
''Gun Fight'', known as in Japan and Europe, is a 1975 multidirectional shooter arcade game designed by Tomohiro Nishikado, and released by Taito in Japan and Europe and by Midway in North America. Based around two Old West cowboys armed with revolvers and squaring off in a duel, it was the first video game to depict human-to-human combat. The Midway version was also the first video game to use a microprocessor. The game's concept was adapted from Sega's 1969 arcade electro-mechanical game ''Gun Fight''. The game was a global commercial success. In Japan, ''Western Gun'' was among the top ten highest-grossing arcade video games of 1976. In the United States, ''Gun Fight'' sold 8,600 arcade cabinets and was the third highest-grossing arcade game of 1975, second highest-grossing arcade game of 1976 and fifth highest arcade game of 1977. It was ported to the Bally Astrocade video game console as a pack-in game, built-in game in 1977 and later the Atari 8-bit family. It is th ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Front Line Screenshot
Front may refer to: Arts, entertainment, and media Films * ''The Front'' (1943 film), a 1943 Soviet drama film * ''The Front'', 1976 film Music *The Front (band), an American rock band signed to Columbia Records and active in the 1980s and early 1990s *The Front (Canadian band), a Canadian studio band from the 1980s Periodicals * ''Front'' (magazine), a British men's magazine * '' Front Illustrated Paper'', a publication of the Yugoslav People's Army Television * Front TV, a Toronto broadcast design and branding firm * "The Front" (''The Blacklist''), a 2014 episode of the TV series ''The Blacklist'' * "The Front" (''The Simpsons''), a 1993 episode of the TV series ''The Simpsons'' Military * Front (military), a geographical area where armies are engaged in conflict * Front (military formation), roughly, an army group, especially in eastern Europe Places * Front, California, former name of Brown, California * Front, Piedmont, an Italian municipality * The Front, now part ...
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Tank
A tank is an armoured fighting vehicle intended as a primary offensive weapon in front-line ground combat. Tank designs are a balance of heavy firepower, strong armour, and good battlefield mobility provided by tracks and a powerful engine; usually their main armament is mounted in a turret. They are a mainstay of modern 20th and 21st century ground forces and a key part of combined arms combat. Modern tanks are versatile mobile land weapons platforms whose main armament is a large-caliber tank gun mounted in a rotating gun turret, supplemented by machine guns or other ranged weapons such as anti-tank guided missiles or rocket launchers. They have heavy vehicle armour which provides protection for the crew, the vehicle's munition storage, fuel tank and propulsion systems. The use of tracks rather than wheels provides improved operational mobility which allows the tank to overcome rugged terrain and adverse conditions such as mud and ice/snow better than wheeled vehicles, ...
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Infantry
Infantry is a military specialization which engages in ground combat on foot. Infantry generally consists of light infantry, mountain infantry, motorized infantry & mechanized infantry, airborne infantry, air assault infantry, and marine infantry. Although disused in modern times, heavy infantry also commonly made up the bulk of many historic armies. Infantry, cavalry, and artillery have traditionally made up the core of the combat arms professions of various armies, with the infantry almost always comprising the largest portion of these forces. Etymology and terminology In English, use of the term ''infantry'' began about the 1570s, describing soldiers who march and fight on foot. The word derives from Middle French ''infanterie'', from older Italian (also Spanish) ''infanteria'' (foot soldiers too inexperienced for cavalry), from Latin '' īnfāns'' (without speech, newborn, foolish), from which English also gets '' infant''. The individual-soldier term ''infantry ...
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Ikari Warriors
''Ikari Warriors'', known as in Japan, is a vertically-scrolling, run-and-gun shooter arcade video game released by SNK in 1986. It was published in North America by Tradewest. The game was released at the time when there were many ''Commando'' clones on the market. What distinguished ''Ikari Warriors'' were rotary joysticks and a two-player cooperative mode. The rotary joystick controls were in turn based on SNK's earlier ''TNK III'' (1985). ''Ikari'' was originally intended it to be an official licensed adaptation of the film '' Rambo: First Blood Part II'' (1985), but SNK were initially unable to acquire the rights to the film. The game was a major commercial success in arcades. It was Japan's second highest-grossing table 1986, and London's third highest-grossing arcade game that year. It was also a major breakthrough US release for SNK, ranking among America's top five highest-grossing dedicated arcade games for two years in a row, in 1986 and 1987. Gameplay The player t ...
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TNK III
''T.A.N.K.'' is a shoot 'em up arcade game developed and released by SNK in 1985, and released in North America as ''TNK III'' by Kitcorp. Versions of ''T.A.N.K.'' for home computers were released by Ocean Software for the ZX Spectrum, Commodore 64, and Amstrad CPC in 1987. A sequel was also released for the Nintendo Entertainment System titled ''Iron Tank''. ''T.A.N.K.'' features the first appearance of Ralf Jones (AKA: Paul), predating his appearance in ''Ikari Warriors'' (1986). ''T.A.N.K.'' also introduced rotary joystick controls. The game's lead designer was Koji Obada, who went on to design and direct SNK's arcade hit ''Ikari Warriors'', which popularized the rotary joystick controls introduced by ''T.A.N.K.'' Gameplay The player commands a tank that can fire machine guns and cannons to destroy any opposition en route to the player's destination, passing enemy infantry, missiles, tanks, and gun emplacements on the way. Scattered around the game are power-ups that can be ...
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Commando (video Game)
''Commando'', released as in Japan, is a vertical scrolling run-and-gun shooter game released by Capcom for arcades in 1985. The game was designed by Tokuro Fujiwara. It was distributed in North America by Data East, and in Europe by several companies including Capcom, Deith Leisure and Sega, S.A. SONIC. Versions were released for various home computers and video game consoles. It is unrelated to the 1985 film of the same name, which was released six months after the game. ''Commando'' was a critical and commercial success, becoming one of the highest-grossing arcade video games of 1985 and one of the best-selling home video games of 1986. It was highly influential, spawning numerous clones following its release, while popularizing the run-and-gun shooter genre. Its influence can be seen in many later shooter games, especially those released during the late 1980s to early 1990s. The game later appeared on ''Capcom Classics Collection'', ''Activision Anthology'', and on the ...
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