Frenzy (1984 Video Game)
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Frenzy (1984 Video Game)
''Frenzy'' is an 8-bit computer game published in the UK by Micro Power in 1984. It is a version of the arcade game ''Qix''. The game was released for the Acorn Electron and BBC Micro in 1984 and for the Commodore 64 in 1985. Description Although the gameplay is similar to ''Qix'', the backstory for Frenzy involves the player controlling a robot craft, attempting to capture deadly sub-atomic Leptons from inside a scientific research centre. In Frenzy, a Lepton is captured if it is trapped in an area enclosed by the player's robot craft or if 95% of the screen area has been filled. The robot craft has two speeds and the score for filling in an area using only the slower speed is subject to a 2x multiplier. ''Chasers'' appear in higher levels which can collide with the player's robot craft, causing a life to be lost. The number of Leptons and Chasers increase as the levels progress, up to a maximum of five of each on the most difficult screens—except for Levels 12 and 14, w ...
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Acorn Electron
The Acorn Electron (nicknamed the Elk inside Acorn and beyond) was a lower-cost alternative to the BBC Micro educational/ home computer, also developed by Acorn Computers Ltd, to provide many of the features of that more expensive machine at a price more competitive with that of the ZX Spectrum. It had 32 kilobytes of RAM, and its ROM included BBC BASIC II together with the operating system. Announced in 1982 for a possible release the same year, it was eventually introduced on 25 August 1983 priced at £199. The Electron was able to save and load programs onto audio cassette via a supplied cable that connected it to any standard tape recorder that had the correct sockets. It was capable of bitmapped graphics, and could use either a television set, a colour (RGB) monitor or a monochrome monitor as its display. Several expansions were made available to provide many of the capabilities omitted from the BBC Micro. Acorn introduced a general-purpose expansion unit, the Plus 1, off ...
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Electron User
''Electron User'' was a magazine targeted at owners of the Acorn Electron microcomputer. It was published by Database Publications of Stockport, starting in October 1983 and ending after 82 issues in July 1990. Initially it was included as a 16-page pullout supplement to ''The Micro User'' but after four such editions it became a standalone title and within a year had grown to an average length of around 64 pages. The focus was news stories, type-in programs and software reviews. It also contained cheat codes and a long-running column on adventure games initially by "Merlin" in a column entitled "Merlin's Cave" and subsequently by "Pendragon". Its advertisers included the top BBC/Electron games distributors of the day, such as Acornsoft and Superior Software. Often the April-dated edition of the magazine included an April Fools' Day joke, generally consisting of a short machine code type-in listing which claimed to do something extremely useful and of wide interest but which in ...
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Video Game Clones
A video game clone is either a video game or a video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ... very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited hardware compatibility, compatibility, is the desire to porting, port a simulacrum of a game to computing platform, platforms that the original is unavailable for or unsatisfactorily implemented on. The legality of video game clones is governed by copyright and patent law. In the 1970s, Magnavox ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Micro Power Games
Micro may refer to: Measurement * micro- (μ), a metric prefix denoting a factor of 10−6 Places * Micro, North Carolina, town in U.S. People * DJ Micro, (born Michael Marsicano) an American trance DJ and producer *Chii Tomiya (都宮 ちい, born 1991), Japanese female professional wrestler, ring name Micro Arts, entertainment, and media * Micro (comics), often known as Micro, a character in Marvel Comics * ''Micro'' (novel), techno-thriller by Michael Crichton, published posthumously in 2011 * Micro (Thai band), a Thai rock band formed in 1983 * ''IEEE Micro'', a peer-reviewed scientific journal Brands and enterprises * Micro Cars, Sri Lankan automobile company, established 1995 * Micro Center, an American computer department store, established 1979 * Micro ISV (mISV or μISV), a term for a small independent software vendor * Micro Mobility Systems, Swiss company producing kickscooters Computing * ''Micro'', a mostly-obsolete term for a microcomputer, e.g.: **BBC Micro ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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BBC Micro And Acorn Electron Games
#REDIRECT BBC #REDIRECT BBC #REDIRECT BBC Here i going to introduce about the best teacher of my life b BALAJI sir. He is the precious gift that I got befor 2yrs . How has helped and thought all the concept and made my success in the 10th board exam. ... ...
Here i going to introduce about the best teacher of my life b BALAJI sir. He is the precious gift that I got befor 2yrs . How has helped and thought all the concept and made my success in the 10th board exam. ...
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 10 ** The United States and the Vatican City, Vatican (Holy See) restore full diplomatic relations. ** The Victoria, Seychelles, Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh 128K, Macintosh personal computer in the United States. February * February 3 ** Dr. John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo transfer from one woman to another, resulting in a live birth. ** STS-41-B: Space Shuttle Challenger, Space Shuttle ''Challenger'' is launched on the 10th Space Shuttle mission. * February 7 – Astronauts Bruce McCandless II and Robert L. Stewart make the first untethered spac ...
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House Of The Rising Sun
A house is a single-unit residential building. It may range in complexity from a rudimentary hut to a complex structure of wood, masonry, concrete or other material, outfitted with plumbing, electrical, and heating, ventilation, and air conditioning systems.Schoenauer, Norbert (2000). ''6,000 Years of Housing'' (rev. ed.) (New York: W.W. Norton & Company). Houses use a range of different roofing systems to keep precipitation such as rain from getting into the dwelling space. Houses may have doors or locks to secure the dwelling space and protect its inhabitants and contents from burglars or other trespassers. Most conventional modern houses in Western cultures will contain one or more bedrooms and bathrooms, a kitchen or cooking area, and a living room. A house may have a separate dining room, or the eating area may be integrated into another room. Some large houses in North America have a recreation room. In traditional agriculture-oriented societies, domestic animals suc ...
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Scarborough Fair (ballad)
"Scarborough Fair" ( Child 2, Roud 12) is a traditional English ballad. The song, which is a variant of The Elfin Knight, lists a number of impossible tasks given to a former lover who lives in Scarborough, North Yorkshire. The "Scarborough/Whittingham Fair" variant was most common in Yorkshire and Northumbria, where it was sung to various melodies, often using Dorian mode, with refrains resembling "parsley, sage, rosemary and thyme" and "Then she'll be a true love of mine." It appears in Traditional Tunes by Frank Kidson published in 1891, who claims to have collected it from Whitby. Republished in 1999: The famous melody was collected from Mark Anderson (1874–1953), a retired lead miner from Middleton-in-Teesdale, County Durham, England, by Ewan MacColl in 1947. This version was recorded by a number of musicians in the 20th century, including the version by the 1960s folk rock duo Simon & Garfunkel, who learned it from Martin Carthy. History The lyrics of "Scarborough ...
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Acorn User
''Acorn User'' magazine was founded by Acorn Computers in 1982, contract-published by Addison-Wesley, to coincide with the launch of the BBC Micro. It covered the range of Acorn home computers, the BBC Micro and Atom at first and later the Electron, Archimedes and Risc PC. History The first issue was dated July/August 1982. From the April 1984 issue, the magazine came under the control of Redwood Publishing, a company recently founded by Michael Potter (a former publisher at Haymarket Publishing), Christopher Ward (a former editor of the ''Daily Express'' and a non-executive director of Acorn) and Chris Curry (one of the founders of Acorn). In 1989, the name changed to ''BBC Acorn User'', reflecting the fact that the commercial arm of the BBC, BBC Enterprises, took control of Redwood to expand its publishing activities. The magazine lost the BBC branding when it was sold to Europress, publisher of rival title ''Acorn Computing'', coinciding with its January 1994 issue. The ...
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Micro Power
Micro Power was a British company established in the early 1980s by former accountant Bob Simpson. The company was best known as a video game publisher, originally under the name Program Power. It also sold many types of computer hardware and software (both its own and third-party) through its Leeds 'showroom' or via mail order. Games From 1980 to 1987 the company published a number of video games and other software for various home computers. The earliest programs were released for the Acorn Atom but Micro Power is best remembered for its games for that machine's successor, Acorn's BBC Micro (with all but two of its post-Atom games running on that machine). A large selection of games that could be (and weren't considered 'too old') were ported to the Acorn Electron after its release in 1983 and most new games were now released for these 2 machines in 1984. A few were also ported to other 8-bit platforms including Commodore 64, Amstrad CPC and ZX Spectrum but these never achiev ...
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