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First-order Reduction
In computer science, a first-order reduction is a very strong type of reduction between two computational problems in computational complexity theory. A first-order reduction is a reduction where each component is restricted to be in the class FO of problems calculable in first-order logic. Since we have \mbox \subsetneq \mbox, the first-order reductions are stronger reductions than the logspace reductions. Many important complexity classes are closed under first-order reductions, and many of the traditional complete problems are first-order complete as well (Immerman 1999 p. 49-50). For example, ST-connectivity In computer science, st-connectivity or STCON is a decision problem asking, for vertices ''s'' and ''t'' in a directed graph, if ''t'' is reachable from ''s''. Formally, the decision problem is given by :. Complexity On a sequential computer ... is FO-complete for NL, and NL is closed under FO reductions (Immerman 1999, p. 51) (as are P, NP, and most other "w ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Reduction (complexity)
In computability theory and computational complexity theory, a reduction is an algorithm for transforming one problem into another problem. A sufficiently efficient reduction from one problem to another may be used to show that the second problem is at least as difficult as the first. Intuitively, problem ''A'' is reducible to problem ''B'', if an algorithm for solving problem ''B'' efficiently (if it existed) could also be used as a subroutine to solve problem ''A'' efficiently. When this is true, solving ''A'' cannot be harder than solving ''B''. "Harder" means having a higher estimate of the required computational resources in a given context (e.g., higher time complexity, greater memory requirement, expensive need for extra hardware processor cores for a parallel solution compared to a single-threaded solution, etc.). The existence of a reduction from ''A'' to ''B'', can be written in the shorthand notation ''A'' ≤m ''B'', usually with a subscript on the ≤ to indicate the t ...
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Computational Problem
In theoretical computer science, a computational problem is a problem that may be solved by an algorithm. For example, the problem of factoring :"Given a positive integer ''n'', find a nontrivial prime factor of ''n''." is a computational problem. A computational problem can be viewed as a set of ''instances'' or ''cases'' together with a, possibly empty, set of ''solutions'' for every instance/case. For example, in the factoring problem, the instances are the integers ''n'', and solutions are prime numbers ''p'' that are the nontrivial prime factors of ''n''. Computational problems are one of the main objects of study in theoretical computer science. The field of computational complexity theory attempts to determine the amount of resources ( computational complexity) solving a given problem will require and explain why some problems are intractable or undecidable. Computational problems belong to complexity classes that define broadly the resources (e.g. time, space/memory, e ...
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Computational Complexity Theory
In theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm. A problem is regarded as inherently difficult if its solution requires significant resources, whatever the algorithm used. The theory formalizes this intuition, by introducing mathematical models of computation to study these problems and quantifying their computational complexity, i.e., the amount of resources needed to solve them, such as time and storage. Other measures of complexity are also used, such as the amount of communication (used in communication complexity), the number of gates in a circuit (used in circuit complexity) and the number of processors (used in parallel computing). One of the roles of computationa ...
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FO (complexity)
Descriptive complexity is a branch of computational complexity theory and of finite model theory that characterizes complexity classes by the type of logic needed to express the languages in them. For example, PH, the union of all complexity classes in the polynomial hierarchy, is precisely the class of languages expressible by statements of second-order logic. This connection between complexity and the logic of finite structures allows results to be transferred easily from one area to the other, facilitating new proof methods and providing additional evidence that the main complexity classes are somehow "natural" and not tied to the specific abstract machines used to define them. Specifically, each logical system produces a set of queries expressible in it. The queries – when restricted to finite structures – correspond to the computational problems of traditional complexity theory. The first main result of descriptive complexity was Fagin's theorem, shown by Ronald Fagi ...
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First-order Logic
First-order logic—also known as predicate logic, quantificational logic, and first-order predicate calculus—is a collection of formal systems used in mathematics, philosophy, linguistics, and computer science. First-order logic uses quantified variables over non-logical objects, and allows the use of sentences that contain variables, so that rather than propositions such as "Socrates is a man", one can have expressions in the form "there exists x such that x is Socrates and x is a man", where "there exists''"'' is a quantifier, while ''x'' is a variable. This distinguishes it from propositional logic, which does not use quantifiers or relations; in this sense, propositional logic is the foundation of first-order logic. A theory about a topic is usually a first-order logic together with a specified domain of discourse (over which the quantified variables range), finitely many functions from that domain to itself, finitely many predicates defined on that domain, and a set of ax ...
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Logspace Reduction
In computational complexity theory, a log-space reduction is a reduction computable by a deterministic Turing machine using logarithmic space. Conceptually, this means it can keep a constant number of pointers into the input, along with a logarithmic number of fixed-size integers.Arora & Barak (2009) p. 88 It is possible that such a machine may not have space to write down its own output, so the only requirement is that any given bit of the output be computable in log-space. Formally, this reduction is executed via a log-space transducer. Such a machine has polynomially-many configurations, so log-space reductions are also polynomial-time reductions. However, log-space reductions are probably weaker than polynomial-time reductions; while any non-empty, non-full language in P is polynomial-time reducible to any other non-empty, non-full language in P, a log-space reduction from an NL-complete language to a language in L, both of which would be languages in P, would imply the ...
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Complete (complexity)
In computational complexity theory, a computational problem is complete for a complexity class if it is, in a technical sense, among the "hardest" (or "most expressive") problems in the complexity class. More formally, a problem ''p'' is called hard for a complexity class ''C'' under a given type of reduction if there exists a reduction (of the given type) from any problem in ''C'' to ''p''. If a problem is both hard for the class and a member of the class, it is complete for that class (for that type of reduction). A problem that is complete for a class ''C'' is said to be C-complete, and the class of all problems complete for ''C'' is denoted C-complete. The first complete class to be defined and the most well known is NP-complete, a class that contains many difficult-to-solve problems that arise in practice. Similarly, a problem hard for a class ''C'' is called C-hard, e.g. NP-hard. Normally, it is assumed that the reduction in question does not have higher computational co ...
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ST-connectivity
In computer science, st-connectivity or STCON is a decision problem asking, for vertices ''s'' and ''t'' in a directed graph, if ''t'' is reachable from ''s''. Formally, the decision problem is given by :. Complexity On a sequential computer, st-connectivity can easily be solved in linear time by either depth-first search or breadth-first search. The interest in this problem in computational complexity concerns its complexity with respect to more limited forms of computation. For instance, the complexity class of problems that can be solved by a non-deterministic Turing machine using only a logarithmic amount of memory is called NL. The st-connectivity problem can be shown to be in NL, as a non-deterministic Turing machine can guess the next node of the path, while the only information which has to be stored is the total length of the path and which node is currently under consideration. The algorithm terminates if either the target node ''t'' is reached, or the length of th ...
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NL (complexity)
In computational complexity theory, NL (Nondeterministic Logarithmic-space) is the complexity class containing decision problems that can be solved by a nondeterministic Turing machine using a logarithmic amount of memory space. NL is a generalization of L, the class for logspace problems on a deterministic Turing machine. Since any deterministic Turing machine is also a nondeterministic Turing machine, we have that L is contained in NL. NL can be formally defined in terms of the computational resource nondeterministic space (or NSPACE) as NL = NSPACE(log ''n''). Important results in complexity theory allow us to relate this complexity class with other classes, telling us about the relative power of the resources involved. Results in the field of algorithms, on the other hand, tell us which problems can be solved with this resource. Like much of complexity theory, many important questions about NL are still open (see Unsolved problems in computer science). Occasionally NL ...
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P (complexity)
In computational complexity theory, P, also known as PTIME or DTIME(''n''O(1)), is a fundamental complexity class. It contains all decision problems that can be solved by a deterministic Turing machine using a polynomial amount of computation time, or polynomial time. Cobham's thesis holds that P is the class of computational problems that are "efficiently solvable" or " tractable". This is inexact: in practice, some problems not known to be in P have practical solutions, and some that are in P do not, but this is a useful rule of thumb. Definition A language ''L'' is in P if and only if there exists a deterministic Turing machine ''M'', such that * ''M'' runs for polynomial time on all inputs * For all ''x'' in ''L'', ''M'' outputs 1 * For all ''x'' not in ''L'', ''M'' outputs 0 P can also be viewed as a uniform family of boolean circuits. A language ''L'' is in P if and only if there exists a polynomial-time uniform family of boolean circuits \, such that * For all n \in \m ...
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NP (complexity)
In computational complexity theory, NP (nondeterministic polynomial time) is a complexity class used to classify decision problems. NP is the set of decision problems for which the problem instances, where the answer is "yes", have proofs verifiable in polynomial time by a deterministic Turing machine, or alternatively the set of problems that can be solved in polynomial time by a nondeterministic Turing machine.''Polynomial time'' refers to how quickly the number of operations needed by an algorithm, relative to the size of the problem, grows. It is therefore a measure of efficiency of an algorithm. An equivalent definition of NP is the set of decision problems ''solvable'' in polynomial time by a nondeterministic Turing machine. This definition is the basis for the abbreviation NP; " nondeterministic, polynomial time". These two definitions are equivalent because the algorithm based on the Turing machine consists of two phases, the first of which consists of a guess abou ...
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