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Firepower (pinball)
''Firepower'' (also known as ''Multi-Ball Firepower'') is a 1980 pinball game designed by Steve Ritchie and released by Williams. The machine had a production run of 17,410 machines. ''Firepower'' was the first solid-state electronic pinball to feature 3-ball Multi-Ball, as well as "Lane Change." This allows the player to control the lamps of the topmost rollovers utilizing the right flipper button. Digital versions ''Firepower'' is a playable table of '' Pinball Hall of Fame: The Williams Collection'' and available for ''The Pinball Arcade'' as a licensed table. ''Firepower'' was also included in the arcade game ''UltraPin UltraPin is a Multi-Game pinball arcade game that holds 12 digital recreations of Williams Electronics real pinball games in a single pinball cabinet. UltraPin is built in a traditional style pinball cabinet to look and feel like a real pinball ma ...''. References External links * ''Firepower'' Pinball Website Williams pinball machines 1980 pin ...
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WMS Industries
WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada. It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. Williams. However, the company that became WMS Industries was formally founded in 1974 as Williams Electronics, Inc. Williams initially was a manufacturer of pinball machines. In 1964, Williams was acquired by jukebox manufacturer Seeburg Corp. and reorganized as Williams Electronics Manufacturing Division. In 1973, the company branched out into the coin-operated arcade video game market with its ''Pong'' clone ''Paddle Ball'', eventually creating a number of video game classics, including '' Defender'' and '' Robotron: 2084.'' In 1974, Williams Electronics, Inc. was incorporated as a wholly owned subsidiary of Seeburg. Williams Electronics was sold off as an independent company during the bankruptcy of Seeburg in 1980. In 1987, the company went ...
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Steven Ritchie
Steven Scott Ritchie (born February 13, 1950) is an American pinball and video game designer. His career began in the 1970s, Ritchie holds the record for best-selling pinball designer in history. He has been called "The Master of Flow" due to the emphasis in his designs on ball speed, loops, and long smooth shots. Ritchie was also the original voice of Shao Kahn in the ''Mortal Kombat'' fighting game series, serving as the announcer of ''Mortal Kombat II'' (1993), ''Mortal Kombat 3'' (1995), and the updates to ''Mortal Kombat 3''. He is the older brother of fellow pinball designer Mark Ritchie. The Atari years After serving a stint in Vietnam and Alaska in the United States Coast Guard from 1968-1972, Ritchie joined Atari Inc. in 1974 and was employee number fifty and first worked on the assembly line as an electro-mechanical technician. Two years later, he was promoted to work at their fledgling pinball division, where he worked on his first game, ''Airborne Avenger''. Ritchie ...
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Eugene Jarvis
Eugene Peyton Jarvis is an American game designer and video game programmer, known for producing pinball machines for Atari and video games for Williams Electronics. Most notable among his works are the seminal arcade video games '' Defender'' and '' Robotron: 2084'' in the early 1980s, and the ''Cruis'n'' series of driving games for Midway Games in the 1990s. He co-founded Vid Kidz in the early 1980s and currently leads his own development studio, Raw Thrills Inc. In 2008, Eugene Jarvis was named the first Game Designer in Residence by DePaul University's Game Development program. His family owns the Jarvis Wines company in Napa, California. Early life and education Jarvis was born in Palo Alto, California and grew up in Menlo Park. He has an older sister, Diane, and a younger sister, Helen. His first game was chess, which he played as a young child; he was one of the best players at Bellarmine College Preparatory in San Jose. Jarvis's first encounter with computers came whi ...
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Pinball
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails called 'pins' and had hollows or pockets which scored points if the ball came to rest in them. Today, pinball is most commonly an arcade game in which the ball is fired into a specially designed Arcade cabinet, cabinet known as a pinball machine, hitting various lights, bumpers, ramps, and other targets depending on its design. The game's object is generally to score as many points as possible by hitting these targets and making various shots with #Flippers, flippers before the ball is lost. Most pinball machines use one ball per turn (except during special multi-ball phases), and the game ends when the ball(s) from the last turn are lost. The biggest pinball machine manufacturers historically include Bally Manufacturing, Gottlieb, Williams Ele ...
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Solid-state Electronics
Solid-state electronics means semiconductor electronics: electronic equipment using semiconductor devices such as transistors, diodes and integrated circuits (ICs). The term is also used as an adjective for devices in which semiconductor electronics that have no moving parts replace devices with moving parts, such as the solid-state relay in which transistor switches are used in place of a moving-arm electromechanical relay, or the solid-state drive (SSD) a type of semiconductor memory used in computers to replace hard disk drives, which store data on a rotating disk. History The term "solid-state" became popular at the beginning of the semiconductor era in the 1960s to distinguish this new technology based on the transistor, in which the electronic action of devices occurred in a solid state, from previous electronic equipment that used vacuum tubes, in which the electronic action occurred in a gaseous state. A semiconductor device works by controlling an electric current ...
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The Williams Collection
''Pinball Hall of Fame: The Williams Collection'' is a pinball video game developed by FarSight Studios and published by Crave Entertainment for Wii, PlayStation 2, PlayStation 3,CRAVE Entertainment Announces E3 2009 Showcase Lineup
" ''GameZone'' (May 29, 2009).
, , and . Players play on a variety of classic virtual pinball machines from



The Pinball Arcade
''The Pinball Arcade'' is a pinball video game developed by FarSight Studios. The game is a simulated collection of real pinball tables licensed by Gottlieb, Alvin G. and Company, and Stern Pinball, a company which also owns the rights of machines from Data East and Sega Pinball. Williams and Bally games are no longer available since June 30, 2018, as FarSight had lost the license to WMS properties, which has since passed to Zen Studios. The game is available for download on a number of devices through their respective online stores, including Android (along with derivatives such as Kindle Fire and Ouya), iOS, Windows (through Steam), macOS (through the Mac App Store and Steam), PlayStation Vita, PlayStation 3, PlayStation 4 (through PlayStation Store), Xbox 360, Xbox One, Wii U in North America only, and Nintendo Switch. Tables are available for free limited demo play on Android, iOS, and other platforms. Every month, along with the release of downloadable content (DLC), four se ...
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UltraPin
UltraPin is a Multi-Game pinball arcade game that holds 12 digital recreations of Williams Electronics real pinball games in a single pinball cabinet. UltraPin is built in a traditional style pinball cabinet to look and feel like a real pinball machine. It has two LCD screens, a 19 inch LCD for the back glass and DMD, and a 32 inch LCD for the playfield, and it uses Windows XP Embedded for its operating system. History David R. Foley had the original idea for UltraPin and began research on the idea in the beginning of 2000. In 2004 he discovered a motion controller chip that enabled the idea of a player being able to nudge and bump the ball in play which is unique to any digital pinball game before its time. In 2005 David began development on the UltraPin project with Aaron Hightower under DavidĀ“s company UltraCade Technologies. The development team at UltraCade Technologies created a patch for the existing Visual Pinball engine to use a new custom Physics Engine created by Buen ...
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