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False Mirrors
''False Mirrors'' (russian: Фальшивые зеркала) is the second novel in the Labyrinth trilogy of cyberpunk novels written by Russian science fiction writer Sergey Lukyanenko. The novel takes place two years after ''Labyrinth of Reflections''. Plot summary Former diver Leonid is a virtual mover. His relationship with his wife Vicka is strained. Due to deep psychosis, he has trouble distinguishing reality from the deep. Unlike Leonid, Vicka (a former diver) managed to let go of Deeptown and rarely ventures there. Additionally, an upgraded deep-program includes a built-in mandatory 24-hour timer. Leonid finds out that a hacker broke into a small development company and was attacked by its security forces. One of the virus weapons used on him killed the hacker in real life. Leonid contacts his old hacker friend Maniac, who now lives and works in the US, and asks him if he knows the dead hacker. Maniac gives him a real-life Moscow address of a former acquaintance. Leoni ...
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Sergei Lukyanenko
Sergei Vasilyevich Lukyanenko (russian: Серге́й Васи́льевич Лукья́ненко, ; born 11 April 1968) is a Russian science fiction and fantasy author, writing in Russian. His works often feature intense action-packed plots, interwoven with the moral dilemma of keeping one's humanity while being strong. Some of his works have been adapted into film productions, for which he wrote the screenplays. Biography Lukyanenko was born in Karatau, Kazakhstan, then a part of the Soviet Union. After graduating from school, he moved to Alma-Ata, and enrolled at the Alma-Ata State Medical Institute in 1986 majoring in psychotherapy. He had started writing as a student, and in 1992 had just started making money from it. During this time he became an active member in Russian fandom, visiting conventions and attending seminars all around the Soviet Union. In 1996 he moved to Moscow where he currently resides. Name transliteration Lukyanenko's name is romanized as ''Sergey L ...
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Shoulder-launched Missile Weapon
A shoulder-fired missile, shoulder-launched missile, man-portable rocket launcher, or man-portable missile is a rocket-propelled explosive projectile small enough to be carried by a single person and fired while held on one's shoulder. The word "''missile''" in this context is used in its original broad sense of a heavy projectile, and encompasses all guided missiles and unguided rockets. In many instances, although not technically defining all shoulder-fired missiles, the name ''bazooka'' is regularly used as an informal name, although the actual Bazooka is a type of unguided rocket launcher in its own right. Types There are two kinds of shoulder-launched weapons. The first is the recoilless gun, which is essentially an open-breech cannon. When fired, the propellant gases are expelled out of the back of the weapon to alleviate the reactional force exerted from the projectile moving forward. The other type is the rocket-propelled grenade; these typically also use a small ...
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2001 Science Fiction Novels
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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Novels By Sergey Lukyanenko
A novel is a relatively long work of narrative fiction, typically written in prose and published as a book. The present English word for a long work of prose fiction derives from the for "new", "news", or "short story of something new", itself from the la, novella, a singular noun use of the neuter plural of ''novellus'', diminutive of ''novus'', meaning "new". Some novelists, including Nathaniel Hawthorne, Herman Melville, Ann Radcliffe, John Cowper Powys, preferred the term "romance" to describe their novels. According to Margaret Doody, the novel has "a continuous and comprehensive history of about two thousand years", with its origins in the Ancient Greek and Roman novel, in Chivalric romance, and in the tradition of the Italian renaissance novella.Margaret Anne Doody''The True Story of the Novel'' New Brunswick, NJ: Rutgers University Press, 1996, rept. 1997, p. 1. Retrieved 25 April 2014. The ancient romance form was revived by Romanticism, especially the histori ...
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Cyberpunk Novels
Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting that tends to focus on a "combination of lowlife and high tech", featuring futuristic technological and scientific achievements, such as artificial intelligence and cybernetics, juxtaposed with societal collapse, dystopia or decay. Much of cyberpunk is rooted in the New Wave science fiction movement of the 1960s and 1970s, when writers like Philip K. Dick, Michael Moorcock, Roger Zelazny, John Brunner, J. G. Ballard, Philip José Farmer and Harlan Ellison examined the impact of drug culture, technology, and the sexual revolution while avoiding the utopian tendencies of earlier science fiction. Comics exploring cyberpunk themes began appearing as early as Judge Dredd, first published in 1977. Released in 1984, William Gibson's influential debut novel ''Neuromancer'' helped solidify cyberpunk as a genre, drawing influence from punk subculture and early hacker culture. Other influential cyberpunk wri ...
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Unreal (1998 Video Game)
''Unreal'' is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive for Microsoft Windows in May 1998. It was powered by Unreal Engine, an original game engine. The game reached sales of 1.5 million units by 2002. Since the release of ''Unreal'', the franchise has had one sequel and two different series based on the ''Unreal'' universe. One official bonus pack, the Epic-released Fusion Map Pack, can be downloaded free of charge. ''Unreal Mission Pack: Return to Na Pali'', developed by Legend Entertainment, was released in June 1999, and added 17 new missions to the single-player campaign of ''Unreal''. ''Unreal'' and ''Return to Na Pali'' would later be bundled together as ''Unreal Gold''. Additionally, the games were updated to run on the ''Unreal Tournament'' version of the game engine. Plot The player takes on the part of Prisoner 849, aboard the prison spacecraft ''Vortex Rikers''. During transport to a moon-based ...
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Esli
''Esli'' (russian: Если, Russian for "If") was a Russian science fiction literary magazine. It was started in 1991 in Moscow, as a publisher of foreign SF stories, but soon broadened its format to include Russophone writers as well. In the 2000s, Esli also started publishing fantasy short stories and articles on futurology. The magazine won the European Science Fiction Award (Eurocon award) for best science fiction magazine in 2000. ''Esli'' closed down by the end of 2012 due to retailing problems. In late 2015, the magazine was relaunched with a new team and a new, futurology Futures studies, futures research, futurism or futurology is the systematic, interdisciplinary and holistic study of social and technological advancement, and other environmental trends, often for the purpose of exploring how people will li ...-centered subject. It was suspended again in the late 2016. See also * ''If'', American science fiction magazine launched in March 1952 External links ...
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Ancient Greece
Ancient Greece ( el, Ἑλλάς, Hellás) was a northeastern Mediterranean civilization, existing from the Greek Dark Ages of the 12th–9th centuries BC to the end of classical antiquity ( AD 600), that comprised a loose collection of culturally and linguistically related city-states and other territories. Most of these regions were officially unified only once, for 13 years, under Alexander the Great's empire from 336 to 323 BC (though this excludes a number of Greek city-states free from Alexander's jurisdiction in the western Mediterranean, around the Black Sea, Cyprus, and Cyrenaica). In Western history, the era of classical antiquity was immediately followed by the Early Middle Ages and the Byzantine period. Roughly three centuries after the Late Bronze Age collapse of Mycenaean Greece, Greek urban poleis began to form in the 8th century BC, ushering in the Archaic period and the colonization of the Mediterranean Basin. This was followed by the age of Classical G ...
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Ancient Rome
In modern historiography, ancient Rome refers to Roman civilisation from the founding of the city of Rome in the 8th century BC to the collapse of the Western Roman Empire in the 5th century AD. It encompasses the Roman Kingdom (753–509 BC), Roman Republic (509–27 BC) and Roman Empire (27 BC–476 AD) until the fall of the western empire. Ancient Rome began as an Italic settlement, traditionally dated to 753 BC, beside the River Tiber in the Italian Peninsula. The settlement grew into the city and polity of Rome, and came to control its neighbours through a combination of treaties and military strength. It eventually dominated the Italian Peninsula, assimilated the Greek culture of southern Italy ( Magna Grecia) and the Etruscan culture and acquired an Empire that took in much of Europe and the lands and peoples surrounding the Mediterranean Sea. It was among the largest empires in the ancient world, with an estimated 50 to 90 million inhabitants, roughly 20% of t ...
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Victoria (mythology)
In ancient Roman religion Victoria was the deified personification of victory. She first appears during the first Punic War, seemingly as a Romanised re-naming of Nike, the goddess of victory associated with Rome's Greek allies in the Greek mainland and in Magna Graecia. Thereafter she comes to symbolise Rome's eventual hegemony and right to rule. She is a deified abstraction, entitled to cult but unlike Nike, she has virtually no mythology of her own. History and iconography Victoria first appears during the first Punic War, as a translation or renaming of Nike, the Greek goddess of victory in peace or war. Nike would have become familiar to the Roman military as a goddess of Rome's Greek allies in the Punic wars. She was worshipped in Magna Graecia and mainland Greece, and was a subject of Greek myth. Around this time, various Roman war-deities begin to receive the epithet ''victor'' (conqueror) or ''invictus'' (unconquered). By the late republican and early imperial eras, ...
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Nike (mythology)
In Greek mythology, Nike (; grc, Νίκη, lit=victory, ancient: , modern: ) was a goddess who personified victory in any field including art, music, war, and athletics. She is often portrayed in Greek art as Winged Victory in the motion of flight; however, she can also appear without wings as "Wingless Victory" when she is being portrayed as an attribute of another deity such as Athena.Suidas. ''The Suda on Line: Byzantine Lexicography''. Translated by Whitehead, David, et al. (2014). Accessed 9 December 2022. https://www.cs.uky.edu/~raphael/sol/sol-html/ In Greek literature Nike is described as both an attribute and attendant to the gods Zeus and Athena. Nike gained this honored role beside Zeus during the Titanomachy where she was one of the first gods to offer her allegiance to Zeus. At Athens, Nike became a servant to Athena as well as an attribute of her due to the prominent status Athena held in her patron city. The fusion of the two goddesses at Athens has contributed to ...
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