Facility Location (optimization Problem)
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Facility Location (optimization Problem)
The study of facility location problems (FLP), also known as location analysis, is a branch of operations research and computational geometry concerned with the optimal placement of facilities to minimize transportation costs while considering factors like avoiding placing hazardous materials near housing, and competitors' facilities. The techniques also apply to cluster analysis. Minimum facility location A simple facility location problem is the Weber problem, in which a single facility is to be placed, with the only optimization criterion being the minimization of the weighted sum of distances from a given set of point sites. More complex problems considered in this discipline include the placement of multiple facilities, constraints on the locations of facilities, and more complex optimization criteria. In a basic formulation, the facility location problem consists of a set of potential facility sites ''L'' where a facility can be opened, and a set of demand points ''D'' th ...
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Operations Research
Operations research ( en-GB, operational research) (U.S. Air Force Specialty Code: Operations Analysis), often shortened to the initialism OR, is a discipline that deals with the development and application of analytical methods to improve decision-making. It is considered to be a subfield of mathematical sciences. The term management science is occasionally used as a synonym. Employing techniques from other mathematical sciences, such as modeling, statistics, and optimization, operations research arrives at optimal or near-optimal solutions to decision-making problems. Because of its emphasis on practical applications, operations research has overlap with many other disciplines, notably industrial engineering. Operations research is often concerned with determining the extreme values of some real-world objective: the maximum (of profit, performance, or yield) or minimum (of loss, risk, or cost). Originating in military efforts before World War II, its techniques have grown to ...
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Coreset
In computational geometry, a coreset is a small set of points that approximates the shape of a larger point set, in the sense that applying some geometric measure to the two sets (such as their minimum bounding box volume) results in approximately equal numbers. Many natural geometric optimization problems have coresets that approximate an optimal solution to within a factor of , that can be found quickly (in linear time In computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by ... or near-linear time), and that have size bounded by a function of independent of the input size, where is an arbitrary positive number. When this is the case, one obtains a linear-time or near-linear time approximation scheme, based on the idea of finding a coreset and then applying an exact optimization algorithm to ...
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Quadratic Assignment Problem
The quadratic assignment problem (QAP) is one of the fundamental combinatorial optimization problems in the branch of optimization or operations research in mathematics, from the category of the facilities location problems first introduced by Koopmans and Beckmann. The problem models the following real-life problem: :There are a set of ''n'' facilities and a set of ''n'' locations. For each pair of locations, a ''distance'' is specified and for each pair of facilities a ''weight'' or ''flow'' is specified (e.g., the amount of supplies transported between the two facilities). The problem is to assign all facilities to different locations with the goal of minimizing the sum of the distances multiplied by the corresponding flows. Intuitively, the cost function encourages facilities with high flows between each other to be placed close together. The problem statement resembles that of the assignment problem, except that the cost function is expressed in terms of quadratic inequal ...
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Graph Center
The center (or Jordan center Wasserman, Stanley, and Faust, Katherine (1994), ''Social Network Analysis: Methods and Applications'', page 185. Cambridge: Cambridge University Press. ) of a graph is the set of all vertices of minimum eccentricity, that is, the set of all vertices ''u'' where the greatest distance ''d''(''u'',''v'') to other vertices ''v'' is minimal. Equivalently, it is the set of vertices with eccentricity equal to the graph's radius. Thus vertices in the center (central points) minimize the maximal distance from other points in the graph. This is also known as the vertex 1-center problem and can be extended to the vertex k-center problem. Finding the center of a graph is useful in facility location problems where the goal is to minimize the worst-case distance to the facility. For example, placing a hospital at a central point reduces the longest distance the ambulance has to travel. The center can be found using the Floyd–Warshall algorithm.Warshall, Step ...
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Metric K-center
In graph theory, the metric -center problem is a combinatorial optimization problem studied in theoretical computer science. Given cities with specified distances, one wants to build warehouses in different cities and minimize the maximum distance of a city to a warehouse. In graph theory, this means finding a set of vertices for which the largest distance of any point to its closest vertex in the -set is minimum. The vertices must be in a metric space, providing a complete graph that satisfies the triangle inequality. Formal definition Let (X,d) be a metric space where X is a set and d is a metric A set \mathbf\subseteq\mathcal, is provided together with a parameter k. The goal is to find a subset \mathcal\subseteq \mathbf with , \mathcal, =k such that the maximum distance of a point in \mathbf to the closest point in \mathcal is minimized. The problem can be formally defined as follows: For a metric space (\mathcal,d), * Input: a set \mathbf\subseteq\mathcal, and a param ...
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Euclidean Space
Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, that is, in Euclid's Elements, Euclid's ''Elements'', it was the three-dimensional space of Euclidean geometry, but in modern mathematics there are Euclidean spaces of any positive integer dimension (mathematics), dimension, including the three-dimensional space and the ''Euclidean plane'' (dimension two). The qualifier "Euclidean" is used to distinguish Euclidean spaces from other spaces that were later considered in physics and modern mathematics. Ancient History of geometry#Greek geometry, Greek geometers introduced Euclidean space for modeling the physical space. Their work was collected by the Greek mathematics, ancient Greek mathematician Euclid in his ''Elements'', with the great innovation of ''mathematical proof, proving'' all properties of the space as theorems, by starting from a few fundamental properties, called ''postulates'', which either were considered as eviden ...
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Linear Programming
Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements are represented by linear function#As a polynomial function, linear relationships. Linear programming is a special case of mathematical programming (also known as mathematical optimization). More formally, linear programming is a technique for the mathematical optimization, optimization of a linear objective function, subject to linear equality and linear inequality Constraint (mathematics), constraints. Its feasible region is a convex polytope, which is a set defined as the intersection (mathematics), intersection of finitely many Half-space (geometry), half spaces, each of which is defined by a linear inequality. Its objective function is a real number, real-valued affine function, affine (linear) function defined on this polyhedron. A linear programming algorithm finds a point in the polytope where ...
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Binary Data
Binary data is data whose unit can take on only two possible states. These are often labelled as 0 and 1 in accordance with the binary numeral system and Boolean algebra. Binary data occurs in many different technical and scientific fields, where it can be called by different names including ''bit'' (binary digit) in computer science, ''truth value'' in mathematical logic and related domains and ''binary variable'' in statistics. Mathematical and combinatoric foundations A discrete variable that can take only one state contains zero information, and is the next natural number after 1. That is why the bit, a variable with only two possible values, is a standard primary unit of information. A collection of bits may have states: see binary number for details. Number of states of a collection of discrete variables depends exponentially on the number of variables, and only as a power law on number of states of each variable. Ten bits have more () states than three decimal digits ...
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Integer Programming
An integer programming problem is a mathematical optimization or Constraint satisfaction problem, feasibility program in which some or all of the variables are restricted to be integers. In many settings the term refers to integer linear programming (ILP), in which the objective function and the constraints (other than the integer constraints) are Linear function (calculus), linear. Integer programming is NP-complete. In particular, the special case of 0-1 integer linear programming, in which unknowns are binary, and only the restrictions must be satisfied, is one of Karp's 21 NP-complete problems. If some decision variables are not discrete, the problem is known as a mixed-integer programming problem. Canonical and standard form for ILPs In integer linear programming, the ''canonical form'' is distinct from the ''standard form''. An integer linear program in canonical form is expressed thus (note that it is the \mathbf vector which is to be decided): : \begin & \text && \math ...
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Michael Ian Shamos
Michael Ian Shamos (born April 21, 1947) is an American mathematician, attorney, book author, journal editor, consultant and company director. He is (with Franco P. Preparata) the author of ''Computational Geometry'' (Springer-Verlag, 1985), which was for many years the standard textbook in computational geometry, and is known for the Shamos–Hoey sweep line algorithm for line segment intersection detection and for the rotating calipers technique for finding the width and diameter of a geometric figure. His publications also include works on electronic voting, the game of billiards, and intellectual property law in the digital age. He was a fellow of Sigma Xi (1974–83), had an IBM Fellowship at Yale University (1974–75), was SIAM National Lecturer (1977–78), distinguished lecturer in computer science at the University of Rochester (1978), visited McGill University (1979), and belonged to the Duquesne University Law Review (1980–81). He won the first annual Black & White S ...
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Franco P
Franco may refer to: Name * Franco (name) * Francisco Franco (1892–1975), Spanish general and dictator of Spain from 1939 to 1975 * Franco Luambo (1938–1989), Congolese musician, the "Grand Maître" Prefix * Franco, a prefix used when referring to France, a country * Franco, a prefix used when referring to French people and their diaspora, e.g. Franco-Americans, Franco-Mauritians * Franco, a prefix used when referring to Franks, a West Germanic tribe Places * El Franco, a municipality of Asturias in Spain * Presidente Franco District, in Paraguay * Franco, Virginia, an unincorporated community, in the United States Other uses * Franco (band), Filipino band * Franco (''General Hospital''), a fictional character on the American soap opera ''General Hospital'' * Franco, the Luccan franc, a 19th-century currency of Lucca, Italy * ''Franco, Ciccio e il pirata Barbanera'', a 1969 Italian comedy film directed by Mario Amendola * ''Franco, ese hombre'', a 1964 documentary fi ...
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Time Complexity
In computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor. Since an algorithm's running time may vary among different inputs of the same size, one commonly considers the worst-case time complexity, which is the maximum amount of time required for inputs of a given size. Less common, and usually specified explicitly, is the average-case complexity, which is the average of the time taken on inputs of a given size (this makes sense because there are only a finite number of possible inputs of a given size). In both cases, the time complexity is generally expresse ...
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