Fabula Nova Crystallis Final Fantasy
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Fabula Nova Crystallis Final Fantasy
is a series of games within the ''Final Fantasy'' video game franchise. It was primarily developed by series creator and developer Square Enix, which also acted as publisher for all titles. While featuring various worlds and different characters, each ''Fabula Nova Crystallis'' game is ultimately based on and expands upon a common mythos focusing on important crystals tied to deities. The level of connection to the mythos varies between each title, with each development team given the freedom to adapt the mythos to fit the context of a game's story. The series, originally announced in 2006 as ''Fabula Nova Crystallis Final Fantasy XIII'', consists of seven games across multiple platforms. '' Final Fantasy XIII'', designed as the series' flagship title, was released in 2009. The creative forces behind the series include many developers from previous ''Final Fantasy'' titles, including Shinji Hashimoto and Motomu Toriyama. The mythos was conceived and written by Kazushige Noji ...
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Yoshinori Kitase
is a Japanese game director and producer working for Square Enix. He is known as the director of ''Final Fantasy VI'', ''Chrono Trigger'', ''Final Fantasy VII'', ''Final Fantasy VIII'' and '' Final Fantasy X'', and the producer of the ''Final Fantasy X'' and ''Final Fantasy XIII'' series. He is currently the head of Square Enix's Creative Studios I and II, the ''Final Fantasy'' series Brand Manager, an executive officer at Square Enix and a member of the board of directors at both Square Enix Co, Ltd and Square Enix Holdings. He was the head of Square Enix's Creative Business Unit 1 as well as Business Division 1 during their entire respective existences as well as a Corporate Executive. He is also part of the ''Final Fantasy'' Committee that is tasked with keeping the franchise's releases and content consistent. Biography In July 1978, at the age of 11, Kitase watched the movie ''Star Wars'' for the first time and was deeply impressed with it. He later examined the making ...
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Motomu Toriyama
is a Japanese game director and scenario writer who has been working for Square Enix since 1994. He initially worked on cutscenes in ''Bahamut Lagoon'' and ''Final Fantasy VII'' before serving as one of the three directors on ''Final Fantasy X'' under Yoshinori Kitase where he was in charge of events, music, voice and motion capture. Toriyama started directing himself with ''Final Fantasy X-2'' and has continued doing so with ''Final Fantasy XII: Revenant Wings'', ''Blood of Bahamut'', ''Final Fantasy XIII'', ''Final Fantasy XIII-2'', ''Lightning Returns: Final Fantasy XIII'' and ''Mobius Final Fantasy''. Currently he is serving as deputy head of Square Enix's Creative Studio 2 and is working as co-director on the Final Fantasy VII Remake series and director on Final Fantasy VII: Ever Crisis. Biography Toriyama joined Square (video game company), Square around the time of the ''Final Fantasy VI'' launch in April 1994. He later mentioned that he enjoyed how everyone on the de ...
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Action Role-playing Game
An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games emphasize Real-time game, real-time combat where the player has direct control over the characters as opposed to turn-based, turn or Menu (computing), menu-based combat while still having a focus on character's Statistic (role-playing games), stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. The term "action role-playing game" may also describe action-adventure games, which include a mission system and role-playing game mechanics, as well as MMORPGs with real-time combat systems. History Several games prior to 1984 are considered precursors to the action RPG genre. Allgame cited ''Temple of Apshai'' (1979) and its sequel ''Gateway to Apshai ...
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Real-time Game
Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is done using real-time and/or turn-based timekeeping. In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems. There are also additional timekeeping methods, such as timelines and progress clocks. Real-time In real-time games, time progresses continuously. This may occur at the same or different rates from the passage of time in the real world. For example, in ''Terraria'', one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. In a multipla ...
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Final Fantasy Type-0 HD
is an action role-playing game developed by Square Enix and HexaDrive, and published by Square Enix for PlayStation 4 and Xbox One, and later for Windows via Steam (service), Steam. It was released worldwide in March 2015, while the Steam Porting, port was released in August. ''Type-0 HD'' is a high-definition remaster of the Japan-exclusive PlayStation Portable game ''Final Fantasy Type-0'', a spin-off from the main ''Final Fantasy'' series and part of the ''Fabula Nova Crystallis Final Fantasy, Fabula Nova Crystallis'' subseries, a set of games sharing a common mythos. The story focuses on Class Zero, a group of fourteen students from the Dominion of Rubrum who must fight the neighboring Militesi Empire when they launch an assault on the other Crystal States of Orience. In doing so, the group become entangled in both the efforts to push back and defeat the forces of Militesi, and the secret behind the war and the existence of the crystals. After ''Type-0'' received a 2011 Japa ...
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Lightning (Final Fantasy)
is a character from the ''Final Fantasy'' video game series made by Square Enix. She first appeared as a playable character and the main protagonist in the role-playing video game '' Final Fantasy XIII'', in which she is a resident of the artificial world of Cocoon. After her sister Serah is declared an enemy of Cocoon, Lightning attempts to save her and is chosen by divine powers to destroy Cocoon. Lightning reappears as a supporting character in '' Final Fantasy XIII-2'', acting as protector of the Goddess Etro. She is the sole playable character in '' Lightning Returns: Final Fantasy XIII'', wherein she sets out to save the people of her dying world. Outside the ''XIII'' series, Lightning has been featured in multiple ''Final Fantasy'' games and had cameo appearances in other video games. Lightning was created by Motomu Toriyama, the director and scenario writer of ''XIII'', and designed by regular ''Final Fantasy'' artist Tetsuya Nomura. The design goal was a character wh ...
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Downloadable Content
content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using a microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content, like characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLCs (including future DLC not yet released) may be bundled as part of a "season pass"—typically at a discount rather than purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Sony's PlayStation 2 and Microsoft's Xbox helped to popularize the concept. Since the seventh generation of video g ...
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Advent Children
is a 2005 Japanese adult animated science fantasy action-adventure film directed by Tetsuya Nomura, written by Kazushige Nojima, and produced by Yoshinori Kitase and Shinji Hashimoto. Developed by Visual Works and Square Enix, ''Advent Children'' is part of the ''Compilation of Final Fantasy VII'' series of media, which is based in the world and continuity of the 1997 role-playing video game ''Final Fantasy VII''. ''Final Fantasy VII: Advent Children'' was released on DVD and Universal Media Disc with Japanese voice acting in Japan on September 14, 2005, and on April 25, 2006 with English voice acting in North America and the United Kingdom. ''Advent Children'' takes place two years after the events of ''Final Fantasy VII'' and focuses on the appearance of a trio that kidnaps children infected with an unexplained disease called Geostigma. ''Final Fantasy VII'' hero Cloud Strife, suffering from the same disease, goes to rescue the children. He discovers that the trio plan to resu ...
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