FBX T
FBX (''Filmbox'') is a proprietary file format () developed by Kaydara and owned by Autodesk since 2006. It is used to provide interoperability between digital content creation applications. FBX is also part of Autodesk Gameware, a series of video game middleware. History FBX originated as a replacement file format for Canadian company Kaydara's Filmbox, a software for recording data from motion capture devices. Prior to 1996, Filmbox 1.0 used a file format called FLM. The format only supported motion data, user preferences and a list of devices used in the capturing of the motion data. This data was a serialized version of the libraries (binary dump), containing read/write memory data. This method of storing data did not work well with different versions of Filmbox. There was also demand from early adopters of Filmbox to implement a target character in a scene with the motion capture data, to enable the visualization of the data in a 3D view with display markers. In 1996, Ka ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Autodesk
Autodesk, Inc. is an American multinational software corporation that makes software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquartered in San Francisco, California, and has offices worldwide. Its U.S. offices are located in the states of California, Oregon, Colorado, Texas, Michigan, New Hampshire and Massachusetts. Its Canada offices are located in the provinces of Ontario, Quebec, and Alberta. The company was founded in 1982 by John Walker, who was a coauthor of the first versions of AutoCAD. AutoCAD, which is the company's flagship computer-aided design (CAD) software and Revit software are primarily used by architects, engineers, and structural designers to design, draft, and model buildings and other structures. Autodesk software has been used in many fields, and on projects from the One World Trade Center to Tesla electric cars. Autodesk became best known for ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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QuickTime
QuickTime is an extensible multimedia framework developed by Apple Inc., capable of handling various formats of digital video, picture, sound, panoramic images, and interactivity. Created in 1991, the latest Mac version, QuickTime X, is available for Mac OS X Snow Leopard up to macOS Mojave. Apple ceased support for the Windows version of QuickTime in 2016, and ceased support for QuickTime 7 on macOS in 2018. As of Mac OS X Lion, the underlying media framework for QuickTime, QTKit, was deprecated in favor of a newer graphics framework, AVFoundation, and completely discontinued as of macOS Catalina. Overview QuickTime is bundled with macOS. QuickTime for Microsoft Windows is downloadable as a standalone installation, and was bundled with Apple's iTunes prior to iTunes 10.5, but is no longer supported and therefore security vulnerabilities will no longer be patched. Already, at the time of the Windows version's discontinuation, two such zero-day vulnerabilities (both of whi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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JT (visualization Format)
JT (Jupiter Tessellation) is an openly-published ISO-standardized 3D CAD data exchange format used for product visualization, collaboration, digital mockups, and other purposes. It was developed by Siemens. It can contain any combination of approximate (faceted) data, boundary representation surfaces (NURBS), Product and Manufacturing Information (PMI), and Metadata (textual attributes) either exported from the native CAD system or inserted by a product data management (PDM) system. The JT format contains a scene graph representation of an assembly, nested sub-assemblies of parts with CAD specific node and attributes data. Facet information (triangles) is stored by using geometry compression techniques. Visual attributes of 3D scene and model like lights, textures, and/or materials are supported. Product and Manufacturing Information (PMI), Precise Part definitions (BRep), additional metadata, and a variety of representation configurations are supported. The JT format is design ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GlTF
glTF is a standard file format for three-dimensional scenes and models. A glTF file uses one of two possible file extensions: .gltf (JSON/ASCII) or .glb (binary). Both .gltf and .glb files may reference external binary and texture resources. Alternatively, both formats may be self-contained by directly embedding binary data buffers (as base64-encoded strings in .gltf files or as raw byte arrays in .glb files). An open standard developed and maintained by the Khronos Group, it supports 3D model geometry, appearance, scene graph hierarchy, and animation. It is intended to be a streamlined, interoperable format for the delivery of 3D assets, while minimizing file size and runtime processing by apps. As such, its creators have described it as the "JPEG of 3D." Releases glTF 1.0 The file format was conceived in 2012 by members of the COLLADA working group. At SIGGRAPH 2012, Khronos presented a demo of glTF, which was then called WebGL Transmissions Format (WebGL TF). On October 19, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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VRML
VRML (Virtual Reality Modeling Language, pronounced ''vermal'' or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind. It has been superseded by X3D. WRL file format VRML is a text file format where, e.g., vertices and edges for a 3D polygon can be specified along with the surface color, UV-mapped textures, shininess, transparency, and so on. URLs can be associated with graphical components so that a web browser might fetch a webpage or a new VRML file from the Internet when the user clicks on the specific graphical component. Animations, sounds, lighting, and other aspects of the virtual world can interact with the user or may be triggered by external events such as timers. A special Script Node allows the addition of program code (e.g., written in Java or ECMAScript) to a VRML file. VRML ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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COLLADA
COLLADA (for ''COLLA''borative ''D''esign ''A''ctivity) is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506. COLLADA defines an open standard XML schema for exchanging digital assets among various graphics software applications that might otherwise store their assets in incompatible file formats. COLLADA documents that describe digital assets are XML files, usually identified with a .dae (digital asset exchange) filename extension. History Originally created at Sony Computer Entertainment by Rémi Arnaud and Mark C. Barnes, it has since become the property of the Khronos Group, a member-funded industry consortium, which now shares the copyright with Sony. The COLLADA schema and specification are freely available from the Khronos Group. The COLLADA DOM uses thSCEA Shared Source License 1.0 Several graphics companies ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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DotXSI
dotXSI is an ASCII file format of Softimage Corporation for storing scene data. It includes support for meshes, NURBS, 2D and 3D chains, polygons, materials, hierarchies, skeletons, animation constraints, Hermite splines, custom effects, and user data. Common applications are architecture design and video games, becoming popular after Valve pioneered its use in ''Half-Life 2 ''Half-Life 2'' is a 2004 first-person shooter game developed by Valve Corporation, Valve. It was published by Valve through its distribution service Steam (service), Steam. Like the original ''Half-Life (video game), Half-Life'' (1998), ''Half- ...''. It was based on DirectX's '' X file format'', and extended to handle much of those specific data structures. The 'Crosswalk' SDK includes the ability to transfer data between dotXSI files and the formats of other autodesk products. Computer file formats {{Compu-storage-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blender Foundation
The Blender Foundation is a Dutch nonprofit organization (Stichting) responsible for the development of Blender, an open source 3D content-creation program. The foundation has distributed the animated films '' Elephants Dream'' (2006), ''Big Buck Bunny'' (2008), ''Sintel'' (2010), ''Tears of Steel'' (2012), '' Caminandes: Llama Drama'' (2013), ''Caminandes: Gran Dillama'' (2013), ''Cosmos Laundromat'' (2015), ''Glass Half'' (2015), ''Caminandes: Llamigos'' (2016), '' Agent 327: Operation Barbershop'' (2017), ''Hero'' (2018), ''Spring'' (2019), ''Coffee Run'' (2020), ''Sprite Fright'' (2021), and Charge (2022). Goals The foundation is chaired by Ton Roosendaal, the original author of the Blender software. One of the foundation's stated goals is "to give the worldwide Internet community access to 3D technology in general, with Blender as a core". The foundation provides various resources to support the community formed around using and developing Blender. In particular, it org ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Godot (game Engine)
Godot ( /ˈɡɒdoʊ/) is a cross-platform, free and open-source game engine released under the MIT license. It was initially developed by Argentine software developers Juan Linietsky and Ariel Manzur for several companies in Latin America prior to its public release. The development environment runs on multiple operating systems including Linux, BSDs, macOS, and Microsoft Windows. It is designed to create both 2D and 3D games targeting PC, mobile, and web platforms and can also be used to develop non-game software, including editors. Features Godot aims to offer a fully integrated game development environment. It allows developers to create a game, needing no other tools beyond those used for content creation (visual assets, music, etc.). The engine's architecture is built around the concept of a tree of "nodes". Nodes are organized inside of "scenes", which are reusable, instanceable, inheritable, and nestable groups of nodes. All game resources, including scripts and gr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Java (programming Language)
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers ''write once, run anywhere'' ( WORA), meaning that compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are typically compiled to bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture. The syntax of Java is similar to C and C++, but has fewer low-level facilities than either of them. The Java runtime provides dynamic capabilities (such as reflection and runtime code modification) that are typically not available in traditional compiled languages. , Java was one of the most popular programming languages in use according to GitHub, particularly for client–server web applications, with a reported 9 million developers. Java was originally developed ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The OpenEnded Group
The OpenEnded Group is a digital art collective comprising Marc Downie, Shelley Eshkar, and Paul Kaiser. They are known for their 3D visualizations, advances in dance technology (especially motion-capture), non-photorealistic rendering, and the use of artificial intelligence in art. Their work has been displayed by the Museum of the Modern Image,Museum of the Moving Image (New York City), Museum of the Moving Image]/ref> the Sundance Film Festival, the New York Film Festival, and the Sadler's Wells Theatre among other venues. In dance, the OpenEnded Group has collaborated with prominent choreographers to create both installation art and stage pieces. With Merce Cunningham, they created ''Hand-drawn Spaces'', which was fully restored in 2009 to a higher resolution (thanks to new funding) (1998),Mahoney, Diana Phillips (May 1998) "Let's Dance" in ''Computer Graphics World'' ''BIPED'' (1999),Kisselgoff, Anna (April 6, 2001),A Live and Digital Tapestry Of Interwoven Movements" in ''The ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blender (software)
Blender is a free and open-source 3D computer graphics software tool set used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games. Blender's features include 3D modelling, UV mapping, texturing, digital drawing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animation, match moving, rendering, motion graphics, video editing, and compositing. History The Dutch animation studio NeoGeo (not related to Neo Geo video game hardware) started to develop Blender as an in-house application, and based on the timestamps for the first source files, January 2, 1994 is considered to be Blender's birthday. Version 1.00 was released in January 1995, with the primary author being company co-owner and software developer Ton Roosendaal. The name ''Blender'' was inspired by a song by the Swiss electroni ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |