F1 Circus (series)
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F1 Circus (series)
is a series of Formula One-based racing video games developed and published by Nichibutsu starting on the PC Engine in 1990. Games The following is a list of games released in the series. None of the series was released outside Japan. The initial games did not feature any licensing, with ''F1 Circus Special - Pole to Win'' and ''Super F1 Circus'' featuring only Team Lotus license, as Nichibutsu was a sponsor of the team at the time; ''Super F1 Circus Limited'' was the first in the series with a full FIA/FOCA license. However, the last two games in the series, ''Super F1 Circus Gaiden'' and ''Formula Circus'', featured completely fictional teams. See also * ''F-1 Grand Prix (video game series)'' * ''F-1 Spirit'' * ''Satoru Nakajima F-1 Hero GB World Championship '91 is a 1991 Japan-exclusive Game Boy Formula One video game published by Varie, endorsed by Satoru Nakajima, who was the first full-time Japanese racer in the history of Formula One. Apart from Nakajima, the actu ...
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TurboGrafx-16
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC, NEC Home Electronics. It was the first console marketed in the fourth generation of video game consoles, fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Nintendo Entertainment System, Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super Nintendo Entertainment System, Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video ...
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Mega-CD
The Sega CD, released as the in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan, October 15, 1992, in North America, and April 2, 1993, in Europe. The Sega CD plays CD games and adds hardware functionality such as a faster CPU and graphic enhancements such as sprite scaling and rotation. It can also play audio CDs and CD+G discs. Sega sought to match the capabilities of the competing PC Engine CD-ROM² System, and added an additional CPU and custom graphics chip. They partnered with JVC to design the Sega CD. Fearful of leaks, Sega refused to consult with Sega of America until the project was complete; Sega of America assembled parts from dummy units to obtain a functioning unit. The Sega CD was redesigned several times by Sega and licensed third-party developers. The main benefit of CD technology at the time wa ...
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Racing Video Games
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up thei ...
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Nihon Bussan Games
Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north toward the East China Sea, Philippine Sea, and Taiwan in the south. Japan is a part of the Ring of Fire, and spans an archipelago of 6852 islands covering ; the five main islands are Hokkaido, Honshu (the "mainland"), Shikoku, Kyushu, and Okinawa. Tokyo is the nation's capital and largest city, followed by Yokohama, Osaka, Nagoya, Sapporo, Fukuoka, Kobe, and Kyoto. Japan is the eleventh most populous country in the world, as well as one of the most densely populated and urbanized. About three-fourths of the country's terrain is mountainous, concentrating its population of 123.2 million on narrow coastal plains. Japan is divided into 47 administrative prefectures and eight traditional regions. The Greater Tokyo Area is the mos ...
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Hamster Corporation Franchises
Hamsters are rodents (order Rodentia) belonging to the subfamily Cricetinae, which contains 19 species classified in seven genera.Fox, Sue. 2006. ''Hamsters''. T.F.H. Publications Inc. They have become established as popular small pets. The best-known species of hamster is the golden or Syrian hamster (''Mesocricetus auratus''), which is the type most commonly kept as pets. Other hamster species commonly kept as pets are the three species of dwarf hamster, Campbell's dwarf hamster (''Phodopus campbelli''), the winter white dwarf hamster (''Phodopus sungorus'') and the Roborovski hamster (''Phodopus roborovskii''). Hamsters are more crepuscular than nocturnal and, in the wild, remain underground during the day to avoid being caught by predators. They feed primarily on seeds, fruits, and vegetation, and will occasionally eat burrowing insects. Physically, they are stout-bodied with distinguishing features that include elongated cheek pouches extending to their shoulders, wh ...
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Formula One Video Games
Ever since ''Pole Position'' in 1982, Formula One (F1) has always played a part of the racing genre in video games. Early Formula One games were typically arcade racing games, before '' Formula One Grand Prix'' (1991) popularized Formula One racing simulations on home computers. History Early roots and arcade games (1970s–1990s) The roots of Formula One games can be traced back to the 1970s, with arcade racing games such as '' Speed Race'' and ''Gran Trak 10'' which depicted F1-like cars going on a race track. '' F-1'' (1976) by Namco has been cited as the first true Formula One arcade game. However, it was an electro-mechanical game, rather than an arcade video game. The first successful Formula One video game in arcade history was '' Pole Position'' (1982), by Namco. In ''Pole Position'', the player has to complete a lap in a certain amount of time in order to qualify for a race at the Fuji racetrack. After qualifying, the player had to face other cars in a championship ra ...
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1990 Video Games
Year 199 ( CXCIX) was a common year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the ...
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Satoru Nakajima F-1 Hero GB World Championship '91
is a 1991 Japan-exclusive Game Boy Formula One video game published by Varie, endorsed by Satoru Nakajima, who was the first full-time Japanese racer in the history of Formula One. Apart from Nakajima, the actual names of the drivers are not used due to licensing arrangements. There are sixteen rounds and eight difficulty levels. Each level has a special rival to beat. The game structure has few similarities with ''F-1 Race'' (Game Boy). Levels/Rivals * Level 1: A. Susuki (Aguri Suzuki) * Level 2: J. Arezi (Jean Alesi) * Level 3: G. Bergir (Gerhard Berger) * Level 4: N. Pique (Nelson Piquet) * Level 5: N. Mansena (Nigel Mansell) * Level 6: A. Brost (Alain Prost) * Level 7: A. Zenna (Ayrton Senna) * Level 8: S. Nakajima Sequel A sequel was released in the following year: ''Nakajima Satoru: F-1 Hero GB '92: The Graded Driver''. This game would be published by Ubisoft in North America and Europe as ''F1 Pole Position'', otherwise unrelated to the SNES game of the same name ...
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F-1 Spirit
is a series of Formula One-based racing video games developed and published by Konami starting on the MSX in 1987. F-1 Spirit: The Way to Formula-1 ''F-1 Spirit: The Way to Formula-1'' is a top down Formula One Racing game, developed and published by Konami, which was released for the MSX in Japan and Europe in 1987. The game engine is very similar to Konami's ''Road Fighter''. It also features Konami's custom sound chip called Konami SCC (a five-channel chip that complements the three-channel PSG chip of the MSX computer system, or in other words, a sound custom chip that brings five voices more to the three voices of the PSG sound chip on the system), and great MSX1 graphics to go with it. It was one of the first ROM on MSX with this sound feature. Together with its "3D" spinoff (''F-1 Spirit: 3D Special''), F-1 Spirit: The Way to Formula-1 was the most extended racing game Konami released for the MSX. This third-person racing game features many different types of cars. E ...
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F-1 Grand Prix (video Game Series)
is a series of Formula One video games developed and published by Video System, primarily known for developing the ''Aero Fighters'' series. Prior to obtaining the FOCA license, the company previously released an arcade game in 1989 (based on the season) called '' Tail to Nose: Great Championship'' (known in Japan as ''Super Formula: Chijō Saisoku no Battle''). Video System began releasing officially licensed titles in 1991 as an arcade game and for the Super Nintendo Entertainment System, initially featuring content from the season; the company later followed up by releasing games based on the and seasons, although the 1993 season game had no arcade release. The arcade and SNES games are played with a top-down view centered on the players chosen vehicles. These titles feature the song "Truth" by T-Square, featured branding from Fuji Television's Formula One coverage, and were only released in Japan. Video System also developed '' SD F-1 Grand Prix'', a ''Super Mario Kart'' ...
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusive, enticing the support of many third-party developers. The console proved ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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