Euclidean Space
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Euclidean Space
Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, that is, in Euclid's Elements, Euclid's ''Elements'', it was the three-dimensional space of Euclidean geometry, but in modern mathematics there are Euclidean spaces of any positive integer dimension (mathematics), dimension, including the three-dimensional space and the ''Euclidean plane'' (dimension two). The qualifier "Euclidean" is used to distinguish Euclidean spaces from other spaces that were later considered in physics and modern mathematics. Ancient History of geometry#Greek geometry, Greek geometers introduced Euclidean space for modeling the physical space. Their work was collected by the Greek mathematics, ancient Greek mathematician Euclid in his ''Elements'', with the great innovation of ''mathematical proof, proving'' all properties of the space as theorems, by starting from a few fundamental properties, called ''postulates'', which either were considered as eviden ...
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Three-dimensional Space
Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position (geometry), position of an element (i.e., Point (mathematics), point). This is the informal meaning of the term dimension. In mathematics, a tuple of Real number, numbers can be understood as the Cartesian coordinates of a location in a -dimensional Euclidean space. The set of these -tuples is commonly denoted \R^n, and can be identified to the -dimensional Euclidean space. When , this space is called three-dimensional Euclidean space (or simply Euclidean space when the context is clear). It serves as a model of the physical universe (when relativity theory is not considered), in which all known matter exists. While this space remains the most compelling and useful way to model the world as it is experienced, it is only one example of a large variety of spaces in three dimensions called ...
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Coord System CA 0
In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space. The order of the coordinates is significant, and they are sometimes identified by their position in an ordered tuple and sometimes by a letter, as in "the ''x''-coordinate". The coordinates are taken to be real numbers in elementary mathematics, but may be complex numbers or elements of a more abstract system such as a commutative ring. The use of a coordinate system allows problems in geometry to be translated into problems about numbers and ''vice versa''; this is the basis of analytic geometry. Common coordinate systems Number line The simplest example of a coordinate system is the identification of points on a line with real numbers using the ''number line''. In this system, an arbitrary point ''O'' (the ''origin'') is chosen on a given line. The coordinate of a p ...
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Parallel Postulate
In geometry, the parallel postulate, also called Euclid's fifth postulate because it is the fifth postulate in Euclid's ''Elements'', is a distinctive axiom in Euclidean geometry. It states that, in two-dimensional geometry: ''If a line segment intersects two straight lines forming two interior angles on the same side that are less than two right angles, then the two lines, if extended indefinitely, meet on that side on which the angles sum to less than two right angles.'' This postulate does not specifically talk about parallel lines; it is only a postulate related to parallelism. Euclid gave the definition of parallel lines in Book I, Definition 23 just before the five postulates. ''Euclidean geometry'' is the study of geometry that satisfies all of Euclid's axioms, ''including'' the parallel postulate. The postulate was long considered to be obvious or inevitable, but proofs were elusive. Eventually, it was discovered that inverting the postulate gave valid, albeit differ ...
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Synthetic Geometry
Synthetic geometry (sometimes referred to as axiomatic geometry or even pure geometry) is the study of geometry without the use of coordinates or formulae. It relies on the axiomatic method and the tools directly related to them, that is, compass and straightedge, to draw conclusions and solve problems. Only after the introduction of coordinate methods was there a reason to introduce the term "synthetic geometry" to distinguish this approach to geometry from other approaches. Other approaches to geometry are embodied in analytic and algebraic geometries, where one would use analysis and algebraic techniques to obtain geometric results. According to Felix Klein Synthetic geometry is that which studies figures as such, without recourse to formulae, whereas analytic geometry consistently makes use of such formulae as can be written down after the adoption of an appropriate system of coordinates. Geometry as presented by Euclid in the ''Elements'' is the quintessential exam ...
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Axiom
An axiom, postulate, or assumption is a statement that is taken to be true, to serve as a premise or starting point for further reasoning and arguments. The word comes from the Ancient Greek word (), meaning 'that which is thought worthy or fit' or 'that which commends itself as evident'. The term has subtle differences in definition when used in the context of different fields of study. As defined in classic philosophy, an axiom is a statement that is so evident or well-established, that it is accepted without controversy or question. As used in modern logic, an axiom is a premise or starting point for reasoning. As used in mathematics, the term ''axiom'' is used in two related but distinguishable senses: "logical axioms" and "non-logical axioms". Logical axioms are usually statements that are taken to be true within the system of logic they define and are often shown in symbolic form (e.g., (''A'' and ''B'') implies ''A''), while non-logical axioms (e.g., ) are actually ...
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Proof (mathematics)
A mathematical proof is an inferential argument for a mathematical statement, showing that the stated assumptions logically guarantee the conclusion. The argument may use other previously established statements, such as theorems; but every proof can, in principle, be constructed using only certain basic or original assumptions known as axioms, along with the accepted rules of inference. Proofs are examples of exhaustive deductive reasoning which establish logical certainty, to be distinguished from empirical arguments or non-exhaustive inductive reasoning which establish "reasonable expectation". Presenting many cases in which the statement holds is not enough for a proof, which must demonstrate that the statement is true in ''all'' possible cases. A proposition that has not been proved but is believed to be true is known as a conjecture, or a hypothesis if frequently used as an assumption for further mathematical work. Proofs employ logic expressed in mathematical symbols, alo ...
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Cartesian Coordinates
A Cartesian coordinate system (, ) in a plane is a coordinate system that specifies each point uniquely by a pair of numerical coordinates, which are the signed distances to the point from two fixed perpendicular oriented lines, measured in the same unit of length. Each reference coordinate line is called a ''coordinate axis'' or just ''axis'' (plural ''axes'') of the system, and the point where they meet is its ''origin'', at ordered pair . The coordinates can also be defined as the positions of the perpendicular projections of the point onto the two axes, expressed as signed distances from the origin. One can use the same principle to specify the position of any point in three-dimensional space by three Cartesian coordinates, its signed distances to three mutually perpendicular planes (or, equivalently, by its perpendicular projection onto three mutually perpendicular lines). In general, ''n'' Cartesian coordinates (an element of real ''n''-space) specify the point in an ' ...
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Real Number
In mathematics, a real number is a number that can be used to measure a ''continuous'' one-dimensional quantity such as a distance, duration or temperature. Here, ''continuous'' means that values can have arbitrarily small variations. Every real number can be almost uniquely represented by an infinite decimal expansion. The real numbers are fundamental in calculus (and more generally in all mathematics), in particular by their role in the classical definitions of limits, continuity and derivatives. The set of real numbers is denoted or \mathbb and is sometimes called "the reals". The adjective ''real'' in this context was introduced in the 17th century by René Descartes to distinguish real numbers, associated with physical reality, from imaginary numbers (such as the square roots of ), which seemed like a theoretical contrivance unrelated to physical reality. The real numbers include the rational numbers, such as the integer and the fraction . The rest of the real number ...
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Tuple
In mathematics, a tuple is a finite ordered list (sequence) of elements. An -tuple is a sequence (or ordered list) of elements, where is a non-negative integer. There is only one 0-tuple, referred to as ''the empty tuple''. An -tuple is defined inductively using the construction of an ordered pair. Mathematicians usually write tuples by listing the elements within parentheses "" and separated by a comma and a space; for example, denotes a 5-tuple. Sometimes other symbols are used to surround the elements, such as square brackets "nbsp; or angle brackets "⟨ ⟩". Braces "" are used to specify arrays in some programming languages but not in mathematical expressions, as they are the standard notation for sets. The term ''tuple'' can often occur when discussing other mathematical objects, such as vectors. In computer science, tuples come in many forms. Most typed functional programming languages implement tuples directly as product types, tightly associated with algebr ...
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Dot Product
In mathematics, the dot product or scalar productThe term ''scalar product'' means literally "product with a scalar as a result". It is also used sometimes for other symmetric bilinear forms, for example in a pseudo-Euclidean space. is an algebraic operation that takes two equal-length sequences of numbers (usually coordinate vectors), and returns a single number. In Euclidean geometry, the dot product of the Cartesian coordinates of two vectors is widely used. It is often called the inner product (or rarely projection product) of Euclidean space, even though it is not the only inner product that can be defined on Euclidean space (see Inner product space for more). Algebraically, the dot product is the sum of the products of the corresponding entries of the two sequences of numbers. Geometrically, it is the product of the Euclidean magnitudes of the two vectors and the cosine of the angle between them. These definitions are equivalent when using Cartesian coordinates. In mo ...
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Real N-space
In mathematics, the real coordinate space of dimension , denoted ( ) or is the set of the -tuples of real numbers, that is the set of all sequences of real numbers. With component-wise addition and scalar multiplication, it is a real vector space, and its elements are called coordinate vectors. The coordinates over any basis of the elements of a real vector space form a ''real coordinate space'' of the same dimension as that of the vector space. Similarly, the Cartesian coordinates of the points of a Euclidean space of dimension form a ''real coordinate space'' of dimension . These one to one correspondences between vectors, points and coordinate vectors explain the names of ''coordinate space'' and ''coordinate vector''. It allows using geometric terms and methods for studying real coordinate spaces, and, conversely, to use methods of calculus in geometry. This approach of geometry was introduced by René Descartes in the 17th century. It is widely used, as it allows ...
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Isomorphism
In mathematics, an isomorphism is a structure-preserving mapping between two structures of the same type that can be reversed by an inverse mapping. Two mathematical structures are isomorphic if an isomorphism exists between them. The word isomorphism is derived from the Ancient Greek: ἴσος ''isos'' "equal", and μορφή ''morphe'' "form" or "shape". The interest in isomorphisms lies in the fact that two isomorphic objects have the same properties (excluding further information such as additional structure or names of objects). Thus isomorphic structures cannot be distinguished from the point of view of structure only, and may be identified. In mathematical jargon, one says that two objects are . An automorphism is an isomorphism from a structure to itself. An isomorphism between two structures is a canonical isomorphism (a canonical map that is an isomorphism) if there is only one isomorphism between the two structures (as it is the case for solutions of a univer ...
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