Eric J. Gibson
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Eric J. Gibson
Eric J. Gibson is a game designer who has worked primarily on role-playing games. Career Eric J. Gibson through his company Purgatory Publishing purchased West End Games, and the deal was announced by previous owner Humanoids Publishing on November 14, 2003. Gibson becoming the new owner of West End involved the ''Masterbook'', D6 System and its derivative D6 System#Variant resolution systems, D6 Legend systems, as well as the ''Bloodshadows'', ''Shatterzone'' and ''Torg'' settings, as well as the West End trademark. As part of his contribution to West End, Gibson made the d6 classic system into a more generic rules system. Gibson intended to publish a new edition of ''Torg'', but only produced two ''Torg'' PDFs. West End began having difficulty financing their publications, so Gibson offered to Bill Coffin to publish his ''Septimus'' role-playing game, but even after taking preorders Gibson did not have enough money to print the book, and announced in 2008 that ''Septimus'' was ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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Shatterzone
''Shatterzone'' is a space opera role-playing game by West End Games. The game went out of print in 1997 after the company went bankrupt. The game is now back in print, owned and published by Precis Intermedia. The universe of ''Shatterzone'' shares some structural similarities to the ''Star Wars'' expanded universe including an intergalactic government called the Consortium (like the Republic from ''Star Wars'') run from a central region of space known as the Core Worlds, large megacorps that run galactic affairs (a theme common in the cyberpunk genre of storytelling), and a super-industrialized capital world, called Centaurus, but similar to ''Star Wars Coruscant. Likewise, there is a sentiment of xenophobia in the setting similar to that of the Empire in ''Star Wars''. Humans, Glahns, and Ishantras, the three ruling races of the Consortium and a few others are given full citizen status while other races suffer under prejudice and second-class-citizenship. In an interview wi ...
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Living People
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Stewart Wieck
Stewart Douglas Wieck (May 10, 1968 June 22, 2017) was one of the founders of the publishing company, White Wolf, Inc. He was also one of the original writers of Mage: The Ascension. Career Stewart Wieck was born in Freeport, Illinois in 1968. He and his brother Steve Wieck had their first published work in 1986 with the adventure ''The Secret in the Swamp'' for ''Villains & Vigilantes'' from FGU. Later that same year, while they were still in high school, the brothers began self-publishing their own magazine, ''Arcanum''; Stewart soon retitled the magazine as ''White Wolf'', publishing the first issue in August 1986. The Wiecks were fans of Elric, and named their magazine after him. The Wiecks had befriended the company Lion Rampant, and when that company encountered financial trouble, White Wolf and Lion Rampant decided to merge into the new White Wolf Game Studio, with Stewart Wieck and Mark Rein-Hagen as co-owners. While Stewart was on the road to GenCon 23 in 1990 with Re ...
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Precis Intermedia
Precis Intermedia (formerly ''Politically Incorrect Games'' and ''Spectre Press'') publishes downloadable PDF-based and traditional printed role-playing games. They also publish downloadable paper gaming miniatures called Disposable Heroes, and other various miniatures and tabletop games. Precis Intermedia merged with Spectre Press, one of the first RPG publishers to offer PDF-based products on the internet. Games and products Precis Intermedia has brought back a number of previously out-of-print games, including Shatterzone, Masterbook, Bloodshadows, Darkwood, Supergame, Maelstrom Storytelling, and A Fistfull of Miniatures. The company has also published its share of original roleplaying and tabletop games, including Treasure Awaits!, HardNova 2, Ghostories, EarthAD.2, Two-Fisted Tales, Lord of Olympus, Active Exploits Diceless Roleplaying, Warcosm, and Brutes. Other notable products include Disposable Heroes Paper Miniatures, The Amazing 8in1 Die, Exiled in Eris, and Eldrit ...
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Ulisses Spiele
Ulisses is a Portuguese-language given name. It is the Portuguese form of the English name Ulysses, which itself derives from a Latin form of Odysseus (a legendary Greek king). People with the name * Ulisses Soares (born 1958), Brazilian official in the Church of Jesus Christ of Latter-day Saints * Ulisses Morais (born 1959), Portuguese footballer * Ulisses Correia e Silva (born 1962), Prime Minister of Cape Verde * Ulisses Braga Neto (born 1971), Brazilian academic * Ulisses (footballer, born 1986), full name Ulisses Alves da Silveira, Brazilian football left-back * Ulisses (footballer, born 1989), full name Ulisses Rocha de Oliveira, Brazilian football midfielder * Ulisses Garcia (born 1996), Swiss footballer * Ulisses (footballer, born 1999) Ulisses Wilson Jeronymo Rocha (born 28 September 1999), commonly known as Ulisses, is a Brazilian footballer who plays for Vasco da Gama as a centre back In the sport of association football, a defender is an outfield position whos ...
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Open Game License
The Open Game License (OGL) is a public copyright license by Wizards of the Coast that may be used by tabletop role-playing game developers to grant permission to modify, copy, and redistribute some of the content designed for their games, notably game mechanics. However, they must share-alike copies and derivative works. Language of the license The OGL states that "in consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive license with the exact terms of this License to Use, the Open Game Content". The OGL defines two forms of content: Open Game Content (or ''OGC'') : Product Identity (or ''PI'') : Use of another company's Product Identity is considered breach of the licensing agreement. History 3rd Edition The OGL (v1.0) was originally published by Wizards of the Coast in 2000 to license the use of portions of the third edition of ''Dungeons & Dragons'', via a System Reference Document (SRD), thus a ...
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Bill Coffin
Bill Coffin (born September 17, 1970) is a writer of novels and role-playing games in the fantasy and science fiction genres. Perhaps best known for his work at Palladium Books from July 1998 through May 2002, he made significant contributions to several of Palladium's game series, most notably '' Palladium Fantasy'', but also ''Heroes Unlimited'' and '' Rifts'', and created his own game, ''Systems Failure''. Career Bill Coffin is a well-received author who made many books for Palladium Books from 1988 through 2002. He was a contributor to both the '' Palladium Fantasy Role-Playing'' and '' Rifts'' role-playing games. In his post-apocalyptic role-playing game ''Systems Failure'' (1999), Y2K really happened. However, due to a conflict with Kevin Siembieda, the president and co-founder of Palladium Books, Coffin left the company, much to the disappointment of his fans. Siembieda wound up firing Coffin over editorial differences and discontent against the ''Rifts Coalition Wars'' (w ...
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Torg
''Torg'' is a cinematic cross-genre tabletop role-playing game created by Greg Gorden and Bill Slavicsek, with art by Daniel Horne. It was first published by West End Games (WEG) in 1990. Game resolution uses a single twenty-sided die, ''drama cards'' and a logarithmic results table, which later formed the basis for WEG's 1992 sci-fi RPG '' Shatterzone'' and 1994 universal RPG ''Masterbook''. WEG produced over fifty supplements, novels and comics for the first edition. A revised and expanded core rule book was produced in 2005, with a single adventure. After WEG closed in 2010, ''Torg'' was sold to Ulisses Spiele, who, after a successful crowdfunding campaign, published a new edition called ''Torg: Eternity'' in 2018. ''Torg'' is set on Earth during an alien invasion, and players play archetypal heroes from differing genres. The game's title, ''Torg'', refers to an in-game title that individual leaders of the invasion strive to achieve. Overview ''Torg'' is set in a near fu ...
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Bloodshadows
''Bloodshadows'' is an original pulp adventure gamebook by West End Games that was published in 1994. It was the first setting book for WEG's MasterBook game, which used rules elements used earlier in their TORG and Shatterzone games. It was reprinted in 2011 by Precis Intermedia, which is looking to rework and reform the core rules. A reworked third edition of the gamebook was published by Precis Intermedia in 2016. Background The game is set in the world of Marl, a setting influenced by dark fantasy, urban fantasy, and pulp fiction influenced by writings of H.P. Lovecraft, Robert E. Howard, and Edgar Rice Burroughs and the '' roman noir'' of Dashiell Hammett and Raymond Chandler. It has an early 20th century industrial age base in which the technology is blended with magic. Marl is controlled by three factions: Order, Chaos, and the Oathbreakers. Order and Chaos are like their equivalents in Michael Moorcock's ''Eternal Champion'' cycle. Order represents stability and obedie ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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D6 System
The ''D6 System'' is a role-playing game system published by West End Games (WEG) and licensees. While the system is primarily intended for pen-and-paper role-playing games, variations of the system have also been used in live action role-playing games and miniature battle games. The system is named after the 6-sided die, which is used in every roll required by the system. System Attributes and skills Characters in the ''D6 System'' are defined by attributes and skills. Attributes represent the raw ability of a character in a certain area. Most ''D6 System'' games utilize anywhere from six to eight attributes, though these can vary greatly in number and name by the game in question. Acumen, Intellect, Knowledge, Perception, Presence and Technical are examples of mental attributes; Agility, Coordination, Mechanical, Physique, Reflexes and Strength are examples of physical ones. Skills are the trained abilities of the character and are associated with a specific attribute (e.g ...
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