Enbarr
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Enbarr
The Enbarr (Énbarr) or Aonbharr of Manannán ( ga, Aonbharr Mhanannáin) is a horse in the Irish Mythological Cycle which could traverse both land and sea, and was swifter than wind-speed. The horse was the property of the sea-god Manannan mac Lir, but provided to Lugh Lamh-fada ( ga, Luġ Lámhfhada) to use at his disposal. In the story '' Oidheadh Chloinne Tuireann'' ("The Fate of the Children of Tuireann"), Lugh refused to lend it to the sons of Tuireann, but was then forced to lend the self-navigating boat ''Sguaba Tuinne'' (Wave-sweeper) instead. Forms Aenbharr or Aonbharr ( ga, Aonbarr) occur in '' Oidheadh Chloinne Tuireann''. In P.W. Joyce's retelling the horse is also called Enbarr of the Flowing Mane. The forms Énbarr, Enbhárr are given by James Mackillop's dictionary. Etymology The meaning of this name has variously defined. As a common noun ''enbarr'' is glossed as "froth" in the medieval Cormac's glossary. O'Donovan, John tr. (1868),Enbarr, ''Sanas Chormaic'' ...
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Lugh
Lugh or Lug (; ga, label=Modern Irish, Lú ) is a figure in Irish mythology. A member of the Tuatha Dé Danann, a group of supernatural beings, Lugh is portrayed as a warrior, a king, a master craftsman and a savior.Olmsted, Garrett. ''The Gods of the Celts and the Indo-Europeans''. University of Innsbruck, 1994. p.117 He is associated with skill and mastery in multiple disciplines, including the arts.Monaghan, Patricia. ''The Encyclopedia of Celtic Mythology and Folklore''. Infobase Publishing, 2004. pp.296-297 Lugh also has associations with oaths, truth and the law, and therefore with rightful kingship.Koch, John T. ''Celtic Culture: A Historical Encyclopedia''. ABC-CLIO, 2006. p.1200 Lugh is linked with the harvest festival of Lughnasadh, which bears his name. His most common epithets are ''Lámfada'' ("long hand" or "long arm", possibly for his skill with a spear or his ability as a ruler) and ''Samildánach'' ("equally skilled in many arts"). In mythology, Lugh is the ...
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Manannán Mac Lir
Manannán or Manann, also known as Manannán mac Lir ("son of the sea"), is a warrior and king of the Otherworld in Irish mythology who is associated with the sea and often interpreted as a sea god, usually as a member of the Tuatha Dé Danann. He is seen as the ruler and guardian of the Otherworld, and his dominion is referred by such names as Emain Ablach, Mag Mell (Plain of Delights), or Tír Tairngire (Land of Promise). He is described as over-king of the surviving Tuatha Dé after the advent of humans ( Milesians), and uses the mist of invisibility (''féth fíada'') to cloak the whereabouts of his home as well as the sidh dwellings of the others. In modern tales, he is said to own a self-navigating boat named ''Sguaba Tuinne'' ("Wave-sweeper"), a horse Aonbharr which can course over water as well as land, and a deadly strength-sapping sword named Fragarach, though the list does not end there. Manannán appears also in Scottish and Manx legend, where he is known as ' ...
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Formorians
The Fomorians or Fomori ( sga, Fomóire, Modern ga, Fomhóraigh / Fomóraigh) are a supernatural race in Irish mythology, who are often portrayed as hostile and monstrous beings. Originally they were said to come from under the sea or the earth. Later, they were portrayed as sea raiders and giants. They are enemies of Ireland's first settlers and opponents of the Tuatha Dé Danann, the other supernatural race in Irish mythology; although some members of the two races have offspring. The Tuath Dé defeat the Fomorians in the '' Battle of Mag Tuired''. This has been likened to other Indo-European myths of a war between gods, such as the Æsir and Vanir in Norse mythology and the Olympians and Titans in Greek mythology. One theory is that the Fomorians were supernatural beings representing the wild or destructive powers of nature; personifications of chaos, darkness, death, blight and drought.MacCulloch, John Arnott. ''The Religion of the Ancient Celts''. The Floating Press, 2 ...
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Mythological Cycle
Myth is a folklore genre consisting of narratives that play a fundamental role in a society, such as foundational tales or origin myths. Since "myth" is widely used to imply that a story is not objectively true, the identification of a narrative as a myth can be highly controversial. Many adherents of religions view their own religions' stories as truth and so object to their characterization as myth, the way they see the stories of other religions. As such, some scholars label all religious narratives "myths" for practical reasons, such as to avoid depreciating any one tradition because cultures interpret each other differently relative to one another. Other scholars avoid using the term "myth" altogether and instead use different terms like "sacred history", "holy story", or simply "history" to avoid placing pejorative overtones on any sacred narrative. Myths are often endorsed by secular and religious authorities and are closely linked to religion or spirituality. Many soci ...
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Irish Legendary Creatures
Irish may refer to: Common meanings * Someone or something of, from, or related to: ** Ireland, an island situated off the north-western coast of continental Europe ***Éire, Irish language name for the isle ** Northern Ireland, a constituent unit of the United Kingdom of Great Britain and Northern Ireland ** Republic of Ireland, a sovereign state * Irish language, a Celtic Goidelic language of the Indo-European language family spoken in Ireland * Irish people, people of Irish ethnicity, people born in Ireland and people who hold Irish citizenship Places * Irish Creek (Kansas), a stream in Kansas * Irish Creek (South Dakota), a stream in South Dakota * Irish Lake, Watonwan County, Minnesota * Irish Sea, the body of water which separates the islands of Ireland and Great Britain People * Irish (surname), a list of people * William Irish, pseudonym of American writer Cornell Woolrich (1903–1968) * Irish Bob Murphy, Irish-American boxer Edwin Lee Conarty (1922–1961) * Irish ...
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Fenian Cycle
The Fenian Cycle (), Fianna Cycle or Finn Cycle ( ga, an Fhiannaíocht) is a body of early Irish literature focusing on the exploits of the mythical hero Finn or Fionn mac Cumhaill and his warrior band the Fianna. Sometimes called the Ossianic Cycle after its narrator Oisín, it is one of the four groupings of Irish mythology along with the Mythological Cycle, the Ulster Cycle, and the Kings' Cycles. Timewise, the Fenian cycle is the third, between the Ulster and Kings' cycles. The cycle also contains stories about other famous Fianna members, including Diarmuid, Caílte, Oisín's son Oscar, and Fionn's rival Goll mac Morna. List of works In the introduction to his ''Fianaigecht'', Kuno Meyer listed the relevant poems and prose texts between the seventh and fourteenth centuriesKuno Meyer. ''Fianaigecht''. xi–xxxi and further examples can be adduced for later ages: ;Seventh century: *Poem attributed to Senchán Torpéist, along with Finn's pedigree, in a genealogical tra ...
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Three Houses
Three Houses can refer to * Three Houses, Barbados Three Houses is a small village in Saint Philip Parish in Barbados Barbados is an island country in the Lesser Antilles of the West Indies, in the Caribbean region of the Americas, and the most easterly of the Caribbean Islands. It occup ... * '' Fire Emblem: Three Houses'', a 2019 video game {{dab ...
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Shayne Silvers
Shayne may refer to: * Shayne (name) * John T. Shayne & Company, American, Chicago-based woman’s clothier See also * Shane (other) * Shana (other) Shana or Shanna may refer to: People Shana * Shana Alexander (1925–2005), journalist * Shana Cox (born 1985), athlete * Shana Dale (born 1964), NASA deputy administrator * Shana Hiatt (born 1975), model * Shana Madoff (born 1967), compliance offi ...
{{Disambiguation ...
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Final Fantasy XIV
''Final Fantasy XIV'' is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida, it was released worldwide for Windows and PlayStation 3 in August 2013, as a replacement for the failed 2010 version of the game, with support for PlayStation 4, PlayStation 5, and macOS releasing later. ''Final Fantasy XIV'' takes place in the fictional land of Eorzea, five years after the events of the original 2010 release. At the conclusion of the original game, the primal dragon Bahamut escapes from its lunar prison to initiate the Seventh Umbral Calamity, an apocalyptic event which destroys much of Eorzea. Through the gods' blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north. The original ''Final Fantasy XIV'', released in September 20 ...
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Coracle
A coracle is a small, rounded, lightweight boat of the sort traditionally used in Wales, and also in parts of the West Country and in Ireland, particularly the River Boyne, and in Scotland, particularly the River Spey. The word is also used of similar boats found in India, Vietnam, Iraq, and Tibet. The word ''coracle'' is an English spelling of the original Welsh , cognate with Irish and Scottish Gaelic , and is recorded in English text as early as the sixteenth century. Other historical English spellings include ''corougle'', ''corracle'', ''curricle'' and ''coricle''. Structure The structure is made of a framework of split and interwoven willow rods, tied with willow bark. The outer layer was originally an animal skin such as horse or bullock hide (corium), with a thin layer of tar to waterproof it – today replaced by tarred calico, canvas, or fibreglass. The Vietnamese/Asian version of the coracle is made of interwoven bamboo and made water proof by using resin and coconu ...
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The Voyage Of Bran
The Voyage of Bran ( sga, Immram Brain [], meaning "The Voyage of Bran [son of Febail]") is a medieval seventh- or eighth-century Irish language narrative. Source The date of composition has been assigned to the late 7th or early 8th century, and the text is known to have been included in the lost 8th century codex ''Cín Dromma Snechtai''. Although the conventional title ''Immram Brain'' identifies the tale-type as an ''immram'' (‘voyage’ tale), some scholars argue the work does count among the genuine ''immrama'', but rather be considered an ''echtra'' (‘adventure’ tale) and the title ''Echtrae Brain'' should be adopted, for indeed ''Echtra Bran maic Febail'' is the title (and categorisation) as occurs in the 11th century tale-list. Dillon, Myles (1948). ''Early Irish Literature'' p. 107 (pp. 101-130), ''apud'' The constructed title ''Echtrae Brain ocus Tomaidm Locha Febuil'' has also been suggested. The tale may derive from the " otherworldly journey" material from ...
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