El Alamein (board Wargame)
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El Alamein (board Wargame)
''El Alamein: Battles in North Africa, 1942'' is a board wargame published by Simulations Publications Inc. (SPI) in 1973 that simulates the final four months (July–October 1942) of the North African campaign during World War II. Background British forces had enjoyed a great degree of success against Italian forces in North Africa in 1941. That changed after the arrival of the Afrika Korps under the command of Erwin Rommel, who launched an offensive against the Allies, defeating them at Gazala in June 1942 and capturing Tobruk. The Axis advance was stopped in July 1942 only 140 kilometers (90 mi) from Alexandria in the First Battle of El Alamein. At the end of August 1942, Axis forces made a second attempt to break through the Allied defenses at the Battle of Alam Halfa, but were unsuccessful. The Allies counterattacked in October 1942, decisively defeating the Italian-German army in the Second Battle of El Alamein. Description ''El Alamein'' is a two-player game in which ...
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Cover Of El Alamein Wargame
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Redmond A
Redmond may refer to: *Redmond (name) * Redmond Linux, a computer operating system from the former Lycoris (company) Places United States * Redmond, Oregon * Redmond, Utah * Redmond, Washington * John Redmond Reservoir, Kansas, USA Elsewhere * Ballyredmond (Redmond's Town), a townland in County Carlow, Ireland * Redmond, Western Australia, a townsite and train station in the Great Southern region Companies * "Redmond" is sometimes used as a metonym for Microsoft Corporation, due to its headquarters being in Redmond, Washington. See also * Redmon (other) RedMon, Redirection Port Monitor, redirects a special printer port to a program on Microsoft Windows operating systems. It is commonly used with Ghostscript to generate PostScript (PS) and Portable Document Format (PDF) files from any application ...
{{disambiguation, geo ...
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Simulations Publications Games
A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of Conceptual model, models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the computer simulation, simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games. Simulation is also used with scientific modelling of natural systems or human systems to gain insight into their functioning, as in economics. Simulation can be used to show the eventual real effects of alternative conditions and courses of action. Simulation is also used when the real system cannot be engaged, because it may not be accessible, or it may be dangerous or unacceptable to engage, or it is being designed bu ...
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Jim Dunnigan Games
Jim or JIM may refer to: * Jim (given name), a given name * Jim, a diminutive form of the given name James * Jim, a short form of the given name Jimmy * OPCW-UN Joint Investigative Mechanism * ''Jim'' (comics), a series by Jim Woodring * ''Jim'' (album), by soul artist Jamie Lidell * Jim (''Huckleberry Finn''), a character in Mark Twain's novel * Jim (TV channel), in Finland * JIM (Flemish TV channel) * JIM suit, for atmospheric diving * Jim River, in North and South Dakota, United States * Jim, the nickname of Yelkanum Seclamatan (died April 1911), Native American chief * ''Journal of Internal Medicine'' * Juan Ignacio Martínez (born 1964), Spanish footballer, commonly known as JIM * Jim (horse), milk wagon horse used to produce serum containing diphtheria antitoxin * "Jim" (song), a 1941 song. * JIM, Jiangxi Isuzu Motors, a joint venture between Isuzu and Jiangling Motors Corporation Group (JMCG). * Jim (Medal of Honor recipient) See also * * Gym * Jjim * Ǧīm * Jam ...
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Board Wargames Set In Modern History
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard A whiteboard (also known by the terms marker board, dry-erase board, dry-wipe board, and pen-board) is a glossy, usually white surface for making non-permanent markings. Whiteboards are analogous to blackboards, but with a smoother surface al ... Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound (basketball), rebound statistic in basketball * Board track racing, a type of moto ...
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Strategy & Tactics
''Strategy & Tactics'' (''S&T'') is a wargaming magazine now published by Decision Games, notable for publishing a complete new wargame in each issue. Beginnings ''Strategy & Tactics'' was first published in January 1967 under its original editor, Chris Wagner, intended as a better alternative to Avalon Hill's magazine, '' The General''. ''Strategy & Tactics'' began life as a wargaming fanzine published by Wagner (then a staff sergeant with the US Air Force in Japan), at first in Japan, then moving to the United States with Wagner. Graphic designer Redmond Simonsen was hired soon after to improve the quality of the magazine. When subscriptions became stagnant, debts began to accumulate. Jim Dunnigan created the company Simulations Publications to save ''Strategy & Tactics''; Dunnigan had been contributing to the magazine since issue #2 (February 1967), and when Wagner was having financial difficulties he sold the rights to the magazine to Dunnigan for $1. A persistent rumor tha ...
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JagdPanther (magazine)
''JagdPanther'' is a game magazine that was published from 1973 to 1976. Publication history In 1973, while a student at Texas Tech, Stephen V. Cole started playing ''PanzerBlitz'', a tactical-level World War II wargame published by Avalon Hill. Cole grew so enamored of the game that he conceived of a series of variants and expansions that he called "PanzerBlitz Unlimited". In order to provide a forum for this, he founded the company JagdPanther Publications to produce the fanzine ''JagdPanther'', dedicated to ''PanzerBlitz'' and other World War II wargames. The quarterly publication featured complete small games in every issue as well as scenarios and variants for existing games. The first issue, published in April 1973, contained the first article on PanzerBlitz Unlimited, an article on World War II mechanized combat, a variant for the wargame ''Borodino'', and two reviews of commercial wargames, as well as several original mini-games — the squad-level WWII game ''MP44'', a f ...
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Fire & Movement
''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 1982, Fire & Movement was acquired by Steve Jackson Games. In January 1985 the magazine was sold again to Diverse Talents Inc. (DTI). In 1988, World Wide Wargames (also known as 3W) acquired Diverse Talents Inc. (DTI), publisher of ''Fire & Movement'', ''Battleplan'' and ''Space Gamer'', leading to a complete merger of the two companies. 3W then continued on to publish four gaming magazines simultaneously. John Vanore was the only "outsider" appointed to editorial duties, taking the reins of ''F&M'' at the time. ''F&M'' is now published by Decision Games. In January 2010, the last "print" edition of the magazine was published. Editing and layout had been outsourced to Jon Compton to preserve the independence of the magazine content, but subsc ...
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Moves (magazine)
''Moves'' was a wargaming magazine originally published by Simulations Publications, SPI (Simulations Publications, Inc.), who also published manual wargames. Their flagship magazine ''Strategy & Tactics'' (''S&T''), was a military history magazine featuring a new wargame in each issue. While S&T was devoted to historical articles, ''Moves'' focused on the play of the games. Each issue carried articles dealing with strategies for different wargames, tactical tips, and many variants and scenarios for existing games. As time passed, reviews of new games also became an important feature. While the majority of the articles dealt with SPI games, the magazine was open to and published many articles on games by other companies. Founded by Jim Dunnigan, ''Moves'' began publication in 1972. SPI carried a huge inventory of their games, and was very successful as a direct mail marketer of their games. But with the rise of role playing games and multimillion-dollar sales for that arm of gamin ...
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Nick Palmer
Nick may refer to: * Nick (given name) * A Glossary of cricket terms#nick, cricket term for a slight deviation of the ball off the edge of the bat * British slang for being arrested * British slang for a police station * British slang for stealing * Short for nickname Places * Nick, Hungary * Nick, Warmian-Masurian Voivodeship, Poland Other uses * Nick, the Allied codename for Japanese World War II fighter Kawasaki Ki-45 * Nick (DNA), an element of DNA structure * Nick (German TV channel) * Nick (novel), ''Nick'' (novel), a 2021 novel by Michael Farris Smith * Nick's, a jazz tavern in New York City * Désirée Nick, a German actress and writer * Nickelodeon, a children's cable channel See also

* Nicks, surname * * * NIC (other) * Nik (other) * 'Nique (other) * Nix (other) * Old Nick (other) * Knick (other) * Nick Nack (other) {{disambiguation, geo ...
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The Comprehensive Guide To Board Wargaming
''The Comprehensive Guide to Board Wargaming'' is a 1977 book by Nicholas Palmer about the hobby of board wargaming. Contents ''The Comprehensive Guide to Board Wargaming'' is a 223-page book about the hobby of wargaming for non-gamers and gamers alike. The book covers the evolution of wargames, strategy and tactics employed, short reviews of the games that were available when the book was published, and concludes with a sample game as an example of the hobby for newcomers. Reception C. Ben Ostrander reviewed ''The Comprehensive Guide to Board Wargaming'' in ''The Space Gamer'' No. 13. Ostrander commented that "The nicest thing about this book is that a publisher somewhere feels wargaming is a good enough investment for a superior 'production' book. It will become a standard reference work for board wargaming. After all, the first is always in the position to become ''the'' book of any field." In Issue 11 of ''Phoenix Phoenix most often refers to: * Phoenix (mythology), a le ...
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Jim Dunnigan
James F. Dunnigan (born 8 August 1943) is an author, military-political analyst, Defense and State Department consultant, and Wargaming, wargame designer currently living in New York City. Career Dunnigan was born in Rockland County, New York. After high school, he volunteered for the military instead of waiting to be drafted. From 1961 to 1964, he worked as a repair technician for the MGM-29 Sergeant, Sergeant ballistic missile; his service included a tour in Korea. Afterwards, he attended Pace University studying accounting, then transferred to Columbia University, graduating with a degree in history in 1970. While still in college, he became involved in wargaming. He designed ''Jutland (board game), Jutland'', which Avalon Hill published in 1967, following it up with ''1914 (game), 1914'' the next year, and ''PanzerBlitz'' in 1970, which eventually sold more than 300,000 copies. Meanwhile, Dunnigan had founded his own company, initially known as Poultron Press, and which so ...
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