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Esports
Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. Multiplayer competitions were long a part of video game culture, but were largely between amateurs until the late 2000s when the advent of online streaming media platforms, particularly YouTube and Twitch (service), Twitch, enabled a surge in participation by professional gamers and spectators. By the 2010s, esports was a major part of the video game industry, with many game developers designing for and funding for tournaments and other events. Esports first became popular in East Asia, particularly in China and South Korea (which first licensed professional players in 2000) but less so in Japan, whose broad Gambling in Japan, anti-gambling laws prohibit professional gaming tournaments. Esports are also popular in Europe and the Americas ...
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League Of Legends
''League of Legends'' (''LoL'', commonly referred to as ''League'', is a multiplayer online battle arena video game developed and published by Riot Games. Inspired by ''Defense of the Ancients'', a Mod (video games), custom map for ''Warcraft III: Reign of Chaos, Warcraft III'', Riot's founders sought to develop a stand-alone game in the same genre. Since its release in October 2009, ''League'' has been free-to-play and is monetized through Freemium, purchasable character customization. The game is available for Windows and macOS. In the game, two teams of five players battle in player-versus-player combat, each team occupying and defending their half of the map. Each of the ten players controls a character, known as a "champion", with unique abilities and differing styles of play. During a match, champions become more powerful by collecting experience points, earning gold, and purchasing Item (game terminology), items to defeat the opposing team. In ''League''s main mode, Su ...
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Twitch (service)
Twitch is an American video live-streaming service popular in video game live streaming, video games, including broadcasts of esports competitions. It also offers music broadcasts, creative content, and "in real life" streams. Twitch is operated by Twitch Interactive, a subsidiary of Amazon (company), Amazon. It was introduced in June 2011 as a spin-off of the general-interest streaming platform Justin.tv. Content on the site can be viewed either live or via video on demand. The games shown on Twitch's homepage are listed according to audience preference and include genres such as real-time strategy games, fighting games, racing games, and first-person shooters. The popularity of Twitch eclipsed that of Justin.tv. In October 2013, the website had 45 million unique viewers, and by February 2014, it was considered the fourth-largest source of peak Internet traffic in the United States. At the same time, Justin.tv's parent company was re-branded as Twitch Interactive to represen ...
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Global Esports Federation
The Global Esports Federation (GEF) is a non-governmental organization that convenes the world's esports (or competitive video gaming) community. It was established on December 16, 2019, and is headquartered in Singapore, where it is a registered society under the Singapore Registry of Societies. The GEF consists o176 Member Federationsand four continental Esports Development Federations (Africa, Europe, Oceania and Pan Am). As of January 2025, there are 10 Commissions and two Councils that guide the work of the federation. The first and current President of the GEF is Chris Chan of Singapore. He was reelected for a second term in December 2023. The CEO and Secretary General is Paul J. Foster. The organization's flagship event is the annual Global Esports Games (GEG), held since 2021. The GEG is a multi-title esports competition featuring athletes from Member Federations that takes place in December every year. The GEF also organizes the Global Esports Tour (GET) and supports its ...
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Olympic Esports Games
Olympic Esports Games is a planned international multi-esport event. It will feature multiple different virtual sports and video games coming together in a single location, run by the International Olympic Committee. The events at the Olympic Esports Games have a connection with traditional Olympic sports, as the video game titles selected are chosen by international federations. While esports and competitive video gaming have traditionally not been considered a sport, the Olympic Movement began taking an interest as early as 2007, when esports was included at the 2007 Asian Indoor Games. In 2017, an Olympic Summit was held focused on the International Olympic Committee and esports. After an online-only Olympic Virtual Series was held during the COVID-19 pandemic in 2021 in five sports, the IOC eventually announced the creation of the Olympic Esports Series, as part of the Olympic Esports Week, in November 2022. The inaugural edition was held in Singapore in June 2023. ...
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2017 League Of Legends World Championship
The 2017 ''League of Legends'' World Championship was an esports tournament for the multiplayer online battle arena video game ''League of Legends''. It was the seventh iteration of the League of Legends World Championship, ''League of Legends'' World Championship, an annual international tournament organized by the game's developer, Riot Games. It was held from September 23November 4, 2017, in cities across China. Twenty four teams qualified for the tournament based on their placement in regional circuits such as those in North America, Europe, South Korea, and China, with twelve of those teams having to reach the group stage via a play-in round. The finals featured a rematch of last year's competitors, and in 2017, Samsung Galaxy (eSports), Samsung Galaxy secured their second championship win after defeating the three-time world champion SK Telecom T1, with a 3–0 Whitewash (sport), sweep in a best of five final series. Samsung has previously won the 2014 League of Legends Wo ...
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International Esports Federation
The International Esports Federation (IESF) is a global organization based in South Korea whose mission it is to have esports recognized as a legitimate sport. Members As of July 2024, there are 146 member states of the IESF, including: ;Africa Electronic Sport Association (30) * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * ;Pan American Electronic Sports Confederation (24) * * * * * * * * * * * * * * * * * * * * * * * * ; Asian Electronic Sports Federation (42) * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * ;European Esports Federation (47) * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * ;''Oceania'' (3) * * * History The International Esports Federation (IeSF) was established on August 8, 2008, by nine esports associations from Denmark, South Korea, Germany, Austria, Belgium, The Netherlands, Switzerland, Vietnam, and Taiwan. In November of the same year, the organ ...
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Multiplayer Online Battle Arena
Multiplayer online battle arena (MOBA) is a Video game genre, subgenre of strategy video games in which two teams of Gamer, players compete on a structured battlefield, each controlling a single Player character, character with distinctive abilities that grow stronger as the match progresses. The objective is to destroy the enemy team's main structure while defending one's own. In some MOBA games, the objective can be defeating every player on the enemy team. Matches emphasize team coordination, tactical choices, and real-time combat. Players are assisted by Artificial intelligence, computer-controlled units that periodically Spawning (video games), spawn in groups and march along set paths toward their enemy's base, which is heavily guarded by defensive structures. Players can influence these units by eliminating enemy waves or supporting their own, affecting lane control and map pressure. This type of Multiplayer video game, multiplayer Online game, online video games originated ...
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Fighting Game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ...
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Beijing National Stadium
The National Stadium (), the Bird's Nest (), is a stadium at Olympic Green in Chaoyang, Beijing, Chaoyang, Beijing, China. The National Stadium, covering an area of 204,000 square meters with an 80,000 person capacity (91,000 with temporary seating), broke ground in December 2003, officially started construction in March 2004, and was completed in June 2008. The National Stadium is owned and operated by a public–private partnership, partnership company between Beijing Municipal State-owned Assets Management Co Ltd (58%) and CITIC Group (42%). The stadium was designed for the 2008 Summer Olympics and 2008 Summer Paralympics, Paralympics. It was also used during the 2022 Winter Olympics and 2022 Winter Paralympics, Paralympics. History Located at the Olympic Green in Beijing, the stadium cost US$428 million. The design was awarded to a submission from the Swiss architecture firm Herzog & de Meuron in April 2003 after a bidding process that included 13 final submissi ...
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Dota
''Dota'' is a series of strategy video games. The series began in 2003 with the release of ''Defense of the Ancients'' (''DotA''), a fan-developed multiplayer online battle arena (MOBA) custom map for the video game ''Warcraft III: Reign of Chaos'' and its expansion, ''The Frozen Throne''. The original map features gameplay centered around two teams of up to five players who assume control of individual characters called "player character, heroes", which must coordinate to destroy the enemy's central base structure called an "Ancient", to win the game. Ownership and development of ''DotA'' were passed on multiple times since its initial release until Valve Corporation, Valve hired the map's lead designer #IceFrog, IceFrog and after a legal dispute with Blizzard Entertainment, the developer of ''Warcraft III'', brokered a deal that allowed Valve to inherit the trademark to the ''Dota'' name. The first standalone installment in the series, ''Dota 2'', was released by Valve in Jul ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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Battle Royale Game
A battle royale game is an online multiplayer video game genre that blends last-man-standing gameplay with the survival, exploration, and scavenging elements of a survival game. Battle royale games involve dozens to hundreds of players, who start with minimal equipment and then must eliminate all other opponents while avoiding being trapped outside a shrinking "safe area", with the winner being the last player or team alive. The name for the genre is taken from the 2000 Japanese film '' Battle Royale'', itself based on the novel of the same name, which presents a similar theme of a last-man-standing competition in a shrinking play zone. The genre's origins arose from mods for large-scale online survival games like ''Minecraft'' and '' Arma 2'' in the early 2010s. By the end of the decade, the genre became a cultural phenomenon, with standalone games such as '' PUBG: Battlegrounds'' (2017), '' Fortnite Battle Royale'' (2017), ''Apex Legends'' (2019) and '' Call of Duty: War ...
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