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Encyclopedia Magica
The ''Encyclopedia Magica'' is a four-volume series of accessories for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1994–1995. Contents ''Encyclopedia Magica'' is a four-volume set that aims to cover every magic item in existence in the ''AD&D'' world, from ''Abacus of Calculation'' to ''Zwieback of Zymurgy''. The series lists all of the ''AD&D'' magical items from two decades of TSR products—every boxed set, accessory, and magazine article. The books total more than 1500 pages across the four volumes, and are bound in a plastic jacket. Entries for the series were culled from the ''Dungeon Master's Guide'', the ''Basic'' and '' Expert Sets'', modules and campaign settings, and ''Dragon'' and other magazines. The fourth volume contains an index to the entire set, and a complete magic item random determination table, and includes some of the most numerous categories with entries on swords, staves, and wands. There was "no at ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Clyde Caldwell
Clyde Caldwell (born February 20, 1948) is an American artist. Self-described as a fantasy illustrator, he is best known for his portrayals of strong, sexy female characters. With his work at TSR in the 1980s, he is considered one of the artists contributing to fantasy art's "golden age". Early life Born on February 20, 1948 in Gastonia, North Carolina, Caldwell was interested in becoming an artist from an early age, "I became an artist sort of by default ... I couldn't do anything else! I was into music for awhile. I played the guitar for a local band. I also enjoyed writing both stories and songs. But drawing and painting were the easiest for me." Caldwell took up an interest in painting fantasy and science-fiction art while in junior high school. "My biggest influences back then were the covers of the Edgar Rice Burroughs books. I wanted to paint pictures like those covers. My parents had always encouraged me in my artwork, but they didn’t understand why I was painting sc ...
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Origins Award
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 awards were given at the 1980 Origins. The Origins Award is commonly referred to as a Calliope, as the statuette is in the likeness of the muse of the same name. Academy members frequently shorten this name to "Callie". History Originally, the ''Charles S. Roberts Awards'' and the Origins Awards were one and the same. Starting with the 1987 awards, the Charles S. Roberts were given separately, and they moved away from Origins entirely in 2000, leaving the Origins Awards as a completely separate system. In 1978, the awards also hosted the 1977 ''H. G. Wells awards'' for role-playing games and miniature wargaming. Categories The Origins Awards were originally presented at the Origins Game Fair in five categories: ''Best Professional Gam ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham and ...
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Lake Geneva, Wisconsin
Lake Geneva is a city in the U.S. state of Wisconsin. Located in Walworth County and situated on Geneva Lake, it is home to an estimated 8,105 people as of 2019, up from 7,651 at the 2010 census. It is located about 40 miles southwest of Milwaukee and 65 miles northwest of Chicago. Given its relative proximity to both the Chicago metropolitan and Milwaukee metropolitan areas, it has become a popular resort city that thrives on tourism. Since the late 19th century, Lake Geneva has been home to numerous lakefront mansions owned by wealthy Chicagoans as second homes, leading it to be nicknamed the " Newport of the West". History Originally called "Maunk-suck" (''Big Foot'') for the Potawatomi leader who lived on the lake in the first half of the 19th Century, the city was later named Geneva after the town of Geneva, New York, located on Seneca Lake, to which government surveyor John Brink saw a resemblance. To avoid confusion with the nearby town of Geneva, Wisconsin, it was ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *"The Great Glacier", 1992 *"Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *"Ronin Challenge (Advanced Dungeons and Dra ...
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Robh Ruppel
Robh Ruppel is an American artist best known for his work on role-playing game products. Critic Joseph Szadkowski of ''The Washington Times'' has referred to him as a "horror genius". Early life Robh Ruppel grew up in Bellaire, Texas, and attended High School for the Performing and Visual Arts in Houston. His parents were Roger (an architect) and Judy Ruppel.Parks, Louis B. (April 2, 2007).The art guy: Robh Ruppel learned a lot about movies while growing up in Houston. Now he has some Mickey Mouse job out in L.A. Meet the artist behind Meet the Robinsons, ''Houston Chronicle''. Retrieved July 15, 2010. Career Robh Ruppel worked for TSR for several years beginning in 1992, producing cover and interior art for products from the Forgotten Realms ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood ar ...
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Roger Raupp
Roger Raupp (born October 1, 1963 in Elkhorn, Wisconsin) is an artist whose work has appeared in games such as the ''Dungeons & Dragons'' fantasy role-playing game from TSR, and the collectible card game ''Magic: the Gathering'' from Wizards of the Coast. Early life According to Roger Raupp, he "was into science fiction as a kid, but my parents were quite conservative and thought I was a little nuts. They wanted me to work on the farm, not sit around and read comic books and watch Godzilla movies all day." Raupp developed an interest in art during childhood, and began playing the ''Dungeons & Dragons'' fantasy role-playing game while in high school. As a freshman, Raupp "was doing some art for a student magazine, which happened to be printed at the same plant where '' Dragon'' had camera work done. Tim Kask, who was then the editor of ''Dragon'', happened to see some of my science-fiction and fantasy pieces, and told my art teacher to have me bring in a portfolio." Dave Suther ...
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Keith Parkinson
Keith A. Parkinson (October 22, 1958 – October 26, 2005) was an American fantasy artist and illustrator known for book covers and artwork for games such as ''EverQuest'', ''Guardians'', ''Magic: The Gathering'', and '' Vanguard: Saga of Heroes''. After designing book and magazine covers for TSR, Parkinson moved into game design in the 1990s, and co-designed the collectible card game ''Guardians''. Parkinson died of leukemia in 2005, just four days after his 47th birthday. Early life Keith Parkinson was born in West Covina, California. Because of his father's career at GMAC, Parkinson spent his childhood in various cities in the United States including San Diego, CA, New York, NY, Miami, Florida, and Lansing, Michigan. From an early age, Parkinson took an interest in science fiction, particularly in spaceships, and used his artistic abilities to explore his interest. However, by the age of twelve, he became more interested in music than art; in an interview he stated, "I got ...
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Roger Loveless
Roger Loveless is an American fantasy artist whose work has appeared in role-playing games. Career Loveless graduated from Utah State University, then moved to Los Angeles to begin a freelance career in illustration. He has worked for clients from the entertainment industry, publishing, and advertising, including Milton Bradley, Nickelodeon, and Paramount Studios. He has created packaging illustrations for some Super NES and Genesis games and for G.I. Joe products.(January 6, 1998). "Illustrations on display", '' The Salt Lake Tribune'', p. B2. His ''Dungeons & Dragons'' work includes '' Vale of the Mage'' (1989), ''Legends & Lore'' (1990), ''Castles'' (1990), ''Tome of Magic ''Tome of Magic'' (abbreviated ToM) is a handbook of rules and guidelines for the ''Dungeons & Dragons'' role-playing game. As its name implies, it is a supplement to be used to expand the magical options available in the game. It was first releas ...'' (1991), ''Slayers of Lankhmar'' (1992), ''Cities o ...
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John And Laura Lakey
John and Laura Lakey are artists whose work have appeared in role-playing games. Biography John and Laura Lakey are a husband and wife team of illustrators.http://lakeystudios.com/ While each of them has produced solo artwork, they more commonly work together. Between the two of them, they have produced hundreds of published illustrations for role-playing games, science fiction publications, fantasy books & magazines, kids' books, and comic publishers. From the mid-eighties to the mid-nineties, John was also the creative director for the company, Original Appalachian Artworks, that produced the Cabbage Patch Kids. Later, he was the pre-production designer for Fox Feature Animation on such movies as Titan A.E. and Anastasia. They have three grown children and currently live in Florida. Works John and Laura Lakey have produced interior illustrations for many ''Dungeons & Dragons'' books and associated novels since 1987, as well as cover art for '' Five Coins for a Kingdom'' (1987), ...
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Jennell Jaquays
Jennell Jaquays (born Paul Jaquays, October 14, 1956) is an American game designer, Game art design, video game artist, and illustrator of tabletop role-playing games (RPGs). Her notable works include the ''Dungeons & Dragons'' modules ''Dark Tower (module), Dark Tower'' and ''Caverns of Thracia'' for Judges Guild; the development and design of conversions on games such as ''Pac-Man'' and ''Donkey Kong'' for Coleco's ColecoVision, home arcade video game system; and more recent design work, including the ''Age of Empires'' series, ''Quake 2'', and ''Quake III Arena''. Some of her best known works as a fantasy artist are the cover illustration for TSR, Inc., TSR's ''Dragon Mountain (Dungeons & Dragons), Dragon Mountain'' Adventure (Dungeons & Dragons), adventure. Early life and education Jennell Jaquays was born on October 14, 1956 in Michigan and grew up in Michigan and Indiana. Jaquays graduated from Michigan's Western High School (Parma, Michigan), Jackson County Western High Scho ...
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