Elemental Companion
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Elemental Companion
''Elemental Companion'' is a supplement published by Iron Crown Enterprises in 1989 for the fantasy role-playing game ''Rolemaster''. Contents ''Elemental Companion'' is 144-page softcover book written by Mark Carlyle, with illustrations by Roger Raupp and Shawn Sharp, and cover art by Steve Hickman. The book describes, in game terms, twenty-two different elements, including plasma, aether, nexus, and time, and the realms where each of these elements holds sway. Descriptions of various denizens of these planes are described. The book details what player characters can do with each element in terms of skills, professions, elemental beings and creatures, and elemental combat. The book also includes guidelines for use with '' Shadow World''. Reception In the May 1991 edition of ''Dragon'' (Issue #169), Ken Rolston Ken Rolston is an American computer game and role-playing game (pen and paper), role-playing game designer best known for his work with West End Games and on the comput ...
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Iron Crown Enterprises
Iron Crown Enterprises (ICE) is a publishing company that has produced role playing, board, miniature, and collectible card games since 1980. Many of ICE's better-known products were related to J. R. R. Tolkien's world of Middle-earth, but the ''Rolemaster'' rules system, and its science-fiction equivalent, '' Space Master'', have been the foundation of ICE's business. History Early years and ''Rolemaster'' In college in the late 1970s, while running a six-year ''Dungeons & Dragons'' campaign set in J.R.R. Tolkien's Middle-earth, Pete Fenlon, S. Coleman Charlton, and Kurt Fischer began to develop a set of unique house rules; after most of them had graduated from the University of Virginia in 1980, many of the group's principals decided to turn their rules into a business and formed Iron Crown Enterprises (ICE), named after a regalia of Middle-earth. Besides Fenlon and Charlton, the original ICE also included Richard H. Britton, Terry K. Amthor, Bruce Shelley, Bruce Neidlinger, ...
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Rolemaster
''Rolemaster'' (originally ''Role Master'') is a tabletop role-playing game published by Iron Crown Enterprises since 1980. Editions ''Rolemaster'' has a total of four editions. First edition (RM1): 1980–1982 This edition includes the original versions of ''Arms Law'', '' Claw Law'', '' Spell Law'', ''Character Law'' and '' Campaign Law''. These were available initially as individual books, and later as combined volumes and in boxed sets. Second edition (RM2): 1984–1994 In 1984, an initial boxed set was issued containing both expanded and revised rules. The box included ''Spell Law'', a combined ''Arms Law & Claw Law'', ''Character Law'', as well as the Vog Mur campaign module for the Loremaster setting. Shortly after the first box, a new boxed set was released, containing all of the previous contents as well as ''The Cloudlords of Tanara'', a detailed setting and adventure supplement. The supplement introduced ICE's original Loremaster setting, which would later dev ...
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Elemental Companion Cover Art
An elemental is a mythic being that is described in occult and alchemical works from around the time of the European Renaissance, and particularly elaborated in the 16th century works of Paracelsus. According to Paracelsus and his subsequent followers, there are four categories of elementals, which are gnomes, undines, sylphs, and salamanders. These correspond to the four Empedoclean elements of antiquity: earth, water, air, and fire, respectively. Terms employed for beings associated with alchemical elements vary by source and gloss. History The Paracelsian concept of elementals draws from several much older traditions in mythology and religion. Common threads can be found in folklore, animism, and anthropomorphism. Examples of creatures such as the Pygmy were taken from Greek mythology. The elements of earth, water, air, and fire, were classed as the fundamental building blocks of nature. This system prevailed in the Classical world and was highly influential in ...
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Roger Raupp
Roger Raupp (born October 1, 1963 in Elkhorn, Wisconsin) is an artist whose work has appeared in games such as the ''Dungeons & Dragons'' fantasy role-playing game from TSR, and the collectible card game ''Magic: the Gathering'' from Wizards of the Coast. Early life According to Roger Raupp, he "was into science fiction as a kid, but my parents were quite conservative and thought I was a little nuts. They wanted me to work on the farm, not sit around and read comic books and watch Godzilla movies all day." Raupp developed an interest in art during childhood, and began playing the ''Dungeons & Dragons'' fantasy role-playing game while in high school. As a freshman, Raupp "was doing some art for a student magazine, which happened to be printed at the same plant where '' Dragon'' had camera work done. Tim Kask, who was then the editor of ''Dragon'', happened to see some of my science-fiction and fantasy pieces, and told my art teacher to have me bring in a portfolio." Dave Suther ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Shadow World (role Playing Game)
''Shadow World'' is a high-fantasy campaign setting situated on the fictional planet of Kulthea. Originally produced for the Rolemaster role-playing game system, Shadow World is equally suited for the HARP Role-playing system, published since 2003. The setting blends traditional fantasy elements, such as elves, dwarves, and magic, with science fiction, including such elements as space and time travel, and, to a degree, futuristic technology. As Rolemaster and HARP, Shadow World is owned by Iron Crown Enterprises (often referred to as I.C.E.). It is currently maintained by the primary author of the setting, Terry K. Amthor of Eidolon Studio (who also holds the trademark for Shadow World, and copyrights for non-gaming fiction related to the world). Themes ''Shadow World'' is a fantasy and science fiction environment that deals with a number of topics, including the path of the hero, in a fantasy role-playing environment. Development history The first book to be set in ''Shadow ...
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