Electron-Land Cup
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Electron-Land Cup
The Electron-Land Cup is a Go competition. Outline The Electron-Land Cup is sponsored by Korean Economic News, Baduk TV, and Cyber Kiwon. The format is lightning knockout. The tournament consists of 24 players split into 3 groups of 8. The first group is the Blue Dragon (Cheong-ryong), for players who are 25 or under. The White Tiger (Baekho), for players who are from 26 to 50 years old. The last group is the Phoenix (Bonghwang) for players 50 or above. The komidashi in the game of Go are points added to the score of the player with the white stones as compensation for playing second. The value of Black's first-move advantage is generally considered to be between 5 and 7 points by the end of the game. Stand ... is 6.5 points, and the time limits are 20 minutes for each player plus byo-yomi. The final is a best of three match. The winner's purse is 40 million SKW/$42,500. Past winners Go competitions in South Korea {{Go-stub ...
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Go Competitions
This is a list of professional Go tournaments, for competitors in the board game of ''Go''. The tradition, initiated by the Honinbo Tournament in Japan, is for an event to be run annually, leading up to a title match and the award of a title for one year to the winner. Tournaments do not consist, generally, of players coming together in one place for a short period, but are spread out over time. International Open Major * Ing Cup is a tournament sponsored by Ing Chang-ki, Yomiuri Shimbun, the Nihon-Kiin and the Kansai-Kiin every four years. The winner's purse is $500,000. The current title holder (2016) is Tang Weixing. * LG Cup is a tournament sponsored by LG Group. The winner's purse is 250,000,000 Won/$250,000. The current title holder (2021) is Shin Min-jun. * Samsung Cup is a tournament sponsored by Samsung Fire and Marine Insurance (which is a branch of the Samsung Group) and the Hanguk Kiwon. The winner's prize is 250,000,000 Won/$250,000. The current title holder ...
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Korean Economic News
Korean may refer to: People and culture * Koreans, ethnic group originating in the Korean Peninsula * Korean cuisine * Korean culture * Korean language **Korean alphabet, known as Hangul or Chosŏn'gŭl **Korean dialects and the Jeju language **See also: North–South differences in the Korean language Places * Korean Peninsula, a peninsula in East Asia * Korea, a region of East Asia * North Korea, the Democratic People's Republic of Korea * South Korea, the Republic of Korea Other uses *Korean Air, flag carrier and the largest airline of South Korea See also *Korean War, 1950–1953 war between North Korea and South Korea *Names of Korea, various country names used in international contexts *History of Korea The Lower Paleolithic era in the Korean Peninsula and Manchuria began roughly half a million years ago. Christopher J. Norton, "The Current State of Korean Paleoanthropology", (2000), ''Journal of Human Evolution'', 38: 803–825. The earlies ..., the history of Kor ...
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Baduk TV
Baduk may refer to: * Baduk (game) Go is an abstract strategy board game for two players in which the aim is to surround more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to ..., Korean name for the board game Go * ''Baduk'' (film), 1992 Iranian film by director Majid Majidi {{disambig ...
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Cyber Kiwon
Cyber may refer to: Computing and the Internet * ''Cyber-'', from cybernetics, a transdisciplinary approach for exploring regulatory and purposive systems Crime and security * Cyber crime, crime that involves computers and networks ** Convention on Cybercrime, the first international treaty seeking to address Internet and computer crime, signed in 2001 ** Cybercrime countermeasures * Cyber-attack, an offensive manoeuvre that targets computing devices, information systems, infrastructures and Cyberinfrastructures, or networks * Cybersecurity, or computer security * Cybersex trafficking, the live streaming of coerced sexual acts and or rape * Cyberterrorism, use of the Internet to carry out terrorism * Cyberwarfare, the targeting of computers and networks in war Other uses in computing and the Internet * CDC Cyber, a range of mainframe computers * Cyberbullying, bullying or harassment using electronic means * Cybercafé or Internet café, a business which provides internet acce ...
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Komidashi
in the game of Go are points added to the score of the player with the white stones as compensation for playing second. The value of Black's first-move advantage is generally considered to be between 5 and 7 points by the end of the game. Standard is 6.5 points under the Japanese and Korean rules; under Chinese, Ing and AGA rules standard is 7.5 points; under New Zealand rules standard is 7 points. typically applies only to games where both players are evenly ranked. In the case of a one-rank difference, the stronger player will typically play with the white stones and players often agree on a simple 0.5-point to break a tie ( ) in favour of white, or no at all. is the more complete Japanese language term. The Chinese term is tiē mù () and the Korean term is deom (). Efforts have been made to determine the value of for boards much smaller than the standard 19x19 grid for go, such as 7x7. When introducing Environmental Go, Elwyn Berlekamp made a broad generalisation of ...
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Byo-yomi
A time control is a mechanism in the tournament play of almost all two-player board games so that each round of the match can finish in a timely way and the tournament can proceed. Time controls are typically enforced by means of a game clock, where the times below are given per player. Time pressure (or time trouble or ''Zeitnot'') is the situation of having very little time on a player's clock to complete their remaining moves. Classification The amount of time given to each player to complete their moves will vary from game to game. However, most games tend to change the classification of tournaments according to the length of time given to the players. In chess, the categories of short time limits are: "bullet", "blitz", and "rapid". "Bullet" games are the fastest, with either a very short time limit per move (such as ten seconds) or a very short total time (such as one or two minutes). "Blitz" games typically give five to ten minutes per player, and "rapid" games give bet ...
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2004 Electron-Land Cup
The following 3 teams of players competed in the 2004 Electron-Land Cup - a professional Go tournament. Blue Dragon White Tiger Phoenix See also {{Portal, Japan, China * Go competitions * International Go Federation * List of professional Go tournaments This is a list of professional Go tournaments, for competitors in the board game of ''Go''. The tradition, initiated by the Honinbo Tournament in Japan, is for an event to be run annually, leading up to a title match and the award of a title for ... Go competitions in South Korea 2004 in go ...
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Kim Seong-Lyong
Kim or KIM may refer to: Names * Kim (given name) * Kim (surname) ** Kim (Korean surname) *** Kim family (other), several dynasties **** Kim family (North Korea), the rulers of North Korea since Kim Il-sung in 1948 ** Kim, Vietnamese form of Jin (Chinese surname) Languages * Kim language, a language of Chad * Kim language (Sierra Leone), a language of Sierra Leone * kim, the ISO 639 code of the Tofa language of Russia Media * ''Kim'' (album), a 2009 album by Kim Fransson * "Kim" (song), 2000 song by Eminem * "Kim", a song by Tkay Maidza, 2021 * ''Kim'' (novel), by Rudyard Kipling ** ''Kim'' (1950 film), an American adventure film based on the novel ** ''Kim'' (1984 film), a British film based on the novel * "Kim" (''M*A*S*H''), a 1973 episode of the American television show ''M*A*S*H'' * ''Kim'' (magazine), defunct Turkish women's magazine (1992–1999) Organizations * Kenya Independence Movement, a defunct political party in Kenya * Khalifa Islamiyah Mindanao, ...
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picture info

2005 Electron-Land Cup
5 (five) is a number, numeral and digit. It is the natural number, and cardinal number, following 4 and preceding 6, and is a prime number. It has attained significance throughout history in part because typical humans have five digits on each hand. In mathematics 5 is the third smallest prime number, and the second super-prime. It is the first safe prime, the first good prime, the first balanced prime, and the first of three known Wilson primes. Five is the second Fermat prime and the third Mersenne prime exponent, as well as the third Catalan number, and the third Sophie Germain prime. Notably, 5 is equal to the sum of the ''only'' consecutive primes, 2 + 3, and is the only number that is part of more than one pair of twin primes, ( 3, 5) and (5, 7). It is also a sexy prime with the fifth prime number and first prime repunit, 11. Five is the third factorial prime, an alternating factorial, and an Eisenstein prime with no imaginary part and real part of the form 3p ...
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Lee Chang-ho
Lee Chang-ho ( ko, 이창호; born 29 July 1975 in Jeonju, North Jeolla) is a South Korean professional Go player of 9-dan rank. He is regarded by many as the best Go player of the late 1990s and early 2000s. He was a student of Cho Hun-hyun 9-dan. He is the second youngest (11 years 1 month) to become a professional Go player in South Korean history behind Cho Hun-hyun (9 years 7 months). He is the only player to have won all eight international competitions at least once. Biography He turned professional in 1986 at the young age of 11. By the early 1990s, he started winning titles that his teacher, Cho, had won. By 1992 Lee had already won his first international title, which was the 3rd Tong Yang Cup. Lee has won all of the international Go tournaments at least twice, excluding the World Oza and Ing Cup, which are held every two and four years respectively. He is only the second player to record a "Grand Slam". The first was Cho Hunhyun. In 2006, Lee won the Wangwi ...
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picture info

2006 Electron-Land Cup
6 (six) is the natural number following 5 and preceding 7. It is a composite number and the smallest perfect number. In mathematics Six is the smallest positive integer which is neither a square number nor a prime number; it is the second smallest composite number, behind 4; its proper divisors are , and . Since 6 equals the sum of its proper divisors, it is a perfect number; 6 is the smallest of the perfect numbers. It is also the smallest Granville number, or \mathcal-perfect number. As a perfect number: *6 is related to the Mersenne prime 3, since . (The next perfect number is 28.) *6 is the only even perfect number that is not the sum of successive odd cubes. *6 is the root of the 6-aliquot tree, and is itself the aliquot sum of only one other number; the square number, . Six is the only number that is both the sum and the product of three consecutive positive numbers. Unrelated to 6's being a perfect number, a Golomb ruler of length 6 is a "perfect ruler". Six is a co ...
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