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Eilistraee
Eilistraee, also referred to as "The Dark Maiden", is a fictional deity in the Forgotten Realms campaign setting of the ''Dungeons & Dragons'' fantasy role-playing game. In the game world, she is a goddess in the drow pantheon, and her portfolios are song, dance, swordwork, hunting, moonlight and beauty. Eilistraee's name is pronounced as EEL-iss-TRAY-yee", "eel-ISS-tray-ee", "eel-iss-tray-yee" or "eil-iss-tray-yee". In the Forgotten Realms campaign setting, Eilistraee is the daughter of Corellon Larethian and of Araushnee (who later took the name Lolth after being punished by Corellon), a free-spirited and kind-hearted goddess, with a fiery streak in her personality. When, during her youth, a host of evil deities assaulted Arvandor (her home), Araushnee's treachery almost made her slay her own father. Even though she was cleared from any guilt, Eilistraee chose to share her mother's exile, because she knew that the drow would need her light and help in the dark times to come. ...
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Eilistraee
Eilistraee, also referred to as "The Dark Maiden", is a fictional deity in the Forgotten Realms campaign setting of the ''Dungeons & Dragons'' fantasy role-playing game. In the game world, she is a goddess in the drow pantheon, and her portfolios are song, dance, swordwork, hunting, moonlight and beauty. Eilistraee's name is pronounced as EEL-iss-TRAY-yee", "eel-ISS-tray-ee", "eel-iss-tray-yee" or "eil-iss-tray-yee". In the Forgotten Realms campaign setting, Eilistraee is the daughter of Corellon Larethian and of Araushnee (who later took the name Lolth after being punished by Corellon), a free-spirited and kind-hearted goddess, with a fiery streak in her personality. When, during her youth, a host of evil deities assaulted Arvandor (her home), Araushnee's treachery almost made her slay her own father. Even though she was cleared from any guilt, Eilistraee chose to share her mother's exile, because she knew that the drow would need her light and help in the dark times to come. ...
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Corellon Larethian
In the ''Dungeons & Dragons'' role-playing game, Corellon Larethian is the leader of the elven pantheon, and the god of Magic, Music, Arts, Crafts, Poetry, and Warfare. Corellon is also considered a member of the default ''D&D'' pantheon. Corellon is the creator and preserver of the elven race, and governs those things held in the highest esteem among elves. Corellon's symbol was originally a crescent moon; in the 4th edition Corellon's symbol is a silver star on a blue field. The 5th edition Player's Handbook describes Corellon as "androgynous" and ''Deities and Demigods'' (1980) explains that Corellon is "alternatively male or female, both or neither." The 2018 rule book ''Mordenkainen's Tome of Foes'' introduced the "blessed of Corellon" characteristic which allows player character elves to change their sex any time they take a "long rest" (a mechanic which is at least eight hours of in-game rest). This ability for players and 5th edition's affirmation that "you don't need ...
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Lolth
The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and connected to the evil goddess Lolth. However, later editions of ''Dungeons & Dragons'' have moved away from this portrayal and preassigned alignment. More recent publications have explored drow societies unconnected to Lolth. Creative origins The word "drow" is from the Orcadian and Shetland dialects of Scots, an alternative form of "trow", which is a cognate with "troll". The ''Oxford English Dictionary'' gives no entry for "drow", but two of the citations under "trow" name it as an alternative form of the word. Trow/drow was used to refer to a wide variety of evil sprites. Everything about the ''Dungeons & Dragons'' drow was invented by ''Dungeons & Dragons'' co-creator Gary Gygax except for the basic concept of "dark elves". Howeve ...
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Vhaeraun
The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and connected to the evil goddess Lolth. However, later editions of ''Dungeons & Dragons'' have moved away from this portrayal and preassigned alignment. More recent publications have explored drow societies unconnected to Lolth. Creative origins The word "drow" is from the Orcadian and Shetland dialects of Scots, an alternative form of "trow", which is a cognate with "troll". The ''Oxford English Dictionary'' gives no entry for "drow", but two of the citations under "trow" name it as an alternative form of the word. Trow/drow was used to refer to a wide variety of evil sprites. Everything about the ''Dungeons & Dragons'' drow was invented by ''Dungeons & Dragons'' co-creator Gary Gygax except for the basic concept of "dark elves". Howev ...
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Drow Deities
The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and connected to the evil goddess Lolth. However, later editions of ''Dungeons & Dragons'' have moved away from this portrayal and preassigned alignment. More recent publications have explored drow societies unconnected to Lolth. Creative origins The word "drow" is from the Orcadian and Shetland dialects of Scots, an alternative form of "trow", which is a cognate with "troll". The ''Oxford English Dictionary'' gives no entry for "drow", but two of the citations under "trow" name it as an alternative form of the word. Trow/drow was used to refer to a wide variety of evil sprites. Everything about the ''Dungeons & Dragons'' drow was invented by ''Dungeons & Dragons'' co-creator Gary Gygax except for the basic concept of "dark elves". However ...
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Drow (Dungeons & Dragons)
The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and connected to the evil goddess Lolth. However, later editions of ''Dungeons & Dragons'' have moved away from this portrayal and preassigned alignment. More recent publications have explored drow societies unconnected to Lolth. Creative origins The word "drow" is from the Orcadian and Shetland dialects of Scots, an alternative form of "trow", which is a cognate with "troll". The ''Oxford English Dictionary'' gives no entry for "drow", but two of the citations under "trow" name it as an alternative form of the word. Trow/drow was used to refer to a wide variety of evil sprites. Everything about the ''Dungeons & Dragons'' drow was invented by ''Dungeons & Dragons'' co-creator Gary Gygax except for the basic concept of "dark elves". How ...
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The Drow Of The Underdark
''Drow of the Underdark'' is the name of two supplemental rules books for the ''Dungeons & Dragons'' fantasy role-playing game, providing supplementary game rules focusing on drow culture, equipment and folklore for both players and Dungeon Masters. ''Advanced Dungeons & Dragons'' 2nd edition ''The Drow of the Underdark'' was written by Ed Greenwood for use with ''AD&D'' (2nd Ed.), and focuses primarily on the drow of the Forgotten Realms campaign setting. The book features cover art by Jeff Easley, and interior art by Tim Bradstreet and Rick Harris. This book details the nature of dark elves, dark elven society, drow religion (including Eilistraee, Ghuanadar/The Elder Elemental God, Lolth, and Vhaeraun), the high history of the drow, drow spells, drow magical items, drow craftwork, drow languages, drow nomenclature, and dark elven runes. This book also details the Underdark of the Forgotten Realms, as well as several monsters of the Underdark (including the myrlochar and ...
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Arvandor
In the fantasy role-playing game ''Dungeons & Dragons'', an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as ''godly planes'', ''spiritual planes'' or ''divine planes''. The Outer Planes are home to beings such as deities and their servants such as demons, celestials and devils. Each Outer Plane is usually the physical manifestation of a particular moral and ethical alignment and the entities that dwell there often embody the traits related to that alignment. The intangible and esoteric Outer Planes—the realms of ideals, philosophies, and gods—stand in contrast to the Inner Planes, which compose the material building blocks of reality and the realms of energy and matter. All Outer Planes are spatially infinite but are composed of features and locations of finite scope. Many of these planes are often split into a collection of further infinites called ''layers'', which are essentially sub-planes that represent one partic ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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On Hallowed Ground
''On Hallowed Ground'' is an accessory book for the ''Advanced Dungeons & Dragons'' fantasy role-playing game, for the Planescape campaign setting. Contents This book contains information about the planar domains of deities from 20 separate pantheons. New ideas and rules for priest characters on the planes are included, as well as tips on creating, visiting and surviving divine realms, comprehensive appendices listing gods by pantheon and portfolio, and planar maps. Publication history ''On Hallowed Ground'' was written by Colin McComb, and was published by TSR in October 1996 as a 192-page book. The book features cover art by Robh Ruppel, and interior art by Brian Despain, Brian Fox, Lubov, and Adam Rex Adam Michael Rex (born May 16, 1973) is an American illustrator and author of children's books from Tucson, Arizona. Career Adam Rex received a Bachelor of Fine Arts from the University of Arizona. He has contributed illustrations to ''Magic: .... Reception Trenton W ...
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Planescape
''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by Zeb Cook, and published in 1994. It crosses numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as developed previously in the 1987 ''Manual of the Planes'' by Jeff Grubb. This includes many of the other ''Dungeons & Dragons'' worlds, linking them via inter-dimensional magical portals. Publication history Development ''Planescape'' is an expansion of ideas presented in the ''Advanced Dungeons & Dragons'' ''Dungeon Master's Guide'' (First Edition) and the original ''Manual of the Planes''. When ''Advanced Dungeons & Dragons'' 2nd edition was published, a decision was made not to include angelic or demonic creatures, and so the cosmology was largely ignored. However, fan demand for a 2nd Edition ''Manual of the Planes'' was strong enough to justify its expansion into a full-fledged campaign setting, and so in 1994 Planescape was release ...
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Beauty
Beauty is commonly described as a feature of objects that makes these objects pleasurable to perceive. Such objects include landscapes, sunsets, humans and works of art. Beauty, together with art and taste, is the main subject of aesthetics, one of the major branches of philosophy. As a positive aesthetic value, it is contrasted with ugliness as its negative counterpart. Along with truth and goodness it is one of the transcendentals, which are often considered the three fundamental concepts of human understanding. One difficulty in understanding beauty is because it has both objective and subjective aspects: it is seen as a property of things but also as depending on the emotional response of observers. Because of its subjective side, beauty is said to be "in the eye of the beholder". It has been argued that the ability on the side of the subject needed to perceive and judge beauty, sometimes referred to as the "sense of taste", can be trained and that the verdicts of experts ...
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