Ed Cox (artist)
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Ed Cox (artist)
H. Ed Cox is an American artist and fantasy illustrator whose work has appeared in role-playing games. Career His ''Dungeons & Dragons'' work includes the 3.5 ''Dungeon Master's Guide'' (2003), '' Complete Warrior'' (2003), ''Frostburn'' (2004), ''Races of Destiny'' (2004), ''Sandstorm'' (2005), ''Lords of Madness'' (2005), ''Tome of Magic'' (2006), ''Complete Scoundrel'' (2007), and ''Magic Item Compendium'' (2007). He has also worked on the ''Legend of the Five Rings'', and '' 7th Sea'' collectible card games. He did the cover art for Mark W. Tiedemann's 2001 novel ''Compass Reach''. He has illustrated box covers for MPC model kits based on ''Star Wars'' and other franchises. He was the guest of honor at the Oasis 17 science fiction literary convention in 2004. Cox was nominated for a Chesley Award The Chesley Awards were established in 1985 by the Association of Science Fiction and Fantasy Artists to recognize individual artistic works and achievements during a given yea ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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Complete Scoundrel
''Complete Scoundrel: A Player's Guide to Trickery and Ingenuity'' is a supplemental rule book for the 3.5 edition of the ''Dungeons & Dragons'' role-playing game. Contents The book provides feats, prestige classes, and other options for characters interested in playing trickster characters. It has introduced the idea of Skill tricks, which are feat-like character moves that cost skill points to learn and may only be used once per encounter. The Prestige Classes in this book are the: Avenging Executioner, Battle Trickster, Cloaked Dancer, Combat Trapsmith, Fortunes's Friend, Gray Guard, Magical Trickster, Malconvoker, Master Of Masks, Mountebank, Psibond Agent, Spellwarp Sniper, and the Uncanny Trickster. Some of the feats in this book have been specialized for the Sneak attack. There are also Luck feats, which give the character a reroll on certain actions in order to get a better result. There are also Bardic Music feats, which give the bard the option to use up one of his d ...
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Place Of Birth Missing (living People)
Place may refer to: Geography * Place (United States Census Bureau), defined as any concentration of population ** Census-designated place, a populated area lacking its own municipal government * "Place", a type of street or road name ** Often implies a dead end (street) or cul-de-sac * Place, based on the Cornish word "plas" meaning mansion * Place, a populated place, an area of human settlement ** Incorporated place (see municipal corporation), a populated area with its own municipal government * Location (geography), an area with definite or indefinite boundaries or a portion of space which has a name in an area Placenames * Placé, a commune in Pays de la Loire, Paris, France * Plače, a small settlement in Slovenia * Place (Mysia), a town of ancient Mysia, Anatolia, now in Turkey * Place, New Hampshire, a location in the United States * Place House, a 16th-century mansion largely remodelled in the 19th century, in Fowey, Cornwall * Place House, a 19th-century mansion o ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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Chesley Award
The Chesley Awards were established in 1985 by the Association of Science Fiction and Fantasy Artists to recognize individual artistic works and achievements during a given year. The Chesleys were initially called the ASFA Awards, but were later renamed to honor famed astronomical artist Chesley Bonestell following his death in 1986. The awards are presented annually, typically at the World Science Fiction Convention (Worldcon). Chesley Award categories * Chesley Award for Best Cover Illustration – Hardcover * Chesley Award for Best Cover Illustration – Paperback/Ebook * Chesley Award for Best Cover Illustration – Magazine * Chesley Award for Best Interior Illustration * Chesley Award for Best Three-Dimensional Art * Chesley Award for Best Color Work – Unpublished * Chesley Award for Best Monochrome Work – Unpublished * Chesley Award for Best Product Illustration * Chesley Award for Best Gaming-Related Illustration * Chesley Award for Best Art Director * Chesley ...
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Model Products Corporation
Model Products Corporation, usually known by its acronym, MPC, is an American brand and former manufacturing company of plastic scale model kits and pre-assembled promotional models of cars that were popular in the 1960s and 1970s. MPC's main competition was model kits made by AMT, Jo-Han, Revell, and Monogram. Traditionally a Michigan company, since 2011 the "MPC" brand name has been part of Round 2 of South Bend, Indiana (which was also acquired by Japanese company Tomy for $ 640 million. MPC produced its first promotional models in 1965; the first product to appear under its own logo was a highly detailed 1/25-scale 1964 Corvette Sting Ray coupe featuring working front suspension, and including extra speed and customizing parts. Another of the company's first 'promos' was a 1965 Dodge Coronet 500 in both convertible and two-door hardtop versions. As with other companies before it, most notably AMT and Jo-Han, MPC developed many of its kits from pre-existing promo tooling ...
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Mark W
Mark may refer to: Currency * Bosnia and Herzegovina convertible mark, the currency of Bosnia and Herzegovina * East German mark, the currency of the German Democratic Republic * Estonian mark, the currency of Estonia between 1918 and 1927 * Finnish markka ( sv, finsk mark, links=no), the currency of Finland from 1860 until 28 February 2002 * Mark (currency), a currency or unit of account in many nations * Polish mark ( pl, marka polska, links=no), the currency of the Kingdom of Poland and of the Republic of Poland between 1917 and 1924 German * Deutsche Mark, the official currency of West Germany from 1948 until 1990 and later the unified Germany from 1990 until 2002 * German gold mark, the currency used in the German Empire from 1873 to 1914 * German Papiermark, the German currency from 4 August 1914 * German rentenmark, a currency issued on 15 November 1923 to stop the hyperinflation of 1922 and 1923 in Weimar Germany * Lodz Ghetto mark, a special currency for Lodz Ghetto. * ...
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7th Sea (collectible Card Game)
''7th Sea'' is an out-of-print collectible card game (CCG) produced by Alderac Entertainment Group (AEG). It was released in August 1999. It is based on the '' 7th Sea'' tabletop role-playing game setting of Théah. Setting In the ''7th Sea CCG'', players take the role of naval captains in the fantasy-Restoration world of Théah. The game attempted to capture the feeling of a Hollywood pirate battle, complete with huge galleys, cannon-shot exchanges, and daring sea boardings. The game also has aspects of adventuring, treasure seeking, and the occult. As with most of the games of AEG, ''7th Sea'' had a complex storyline that affected and was influenced by the RPG setting. The results of tournaments would function to guide the storyline, and the storyline in turn would be used to create new cards. Basics The game had many interesting concepts, including multiple winning conditions and a unique swashbuckling-themed combat system. The most important aspects were deck building, ...
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Legend Of The Five Rings (collectible Card Game)
''Legend of the Five Rings'' (''L5R'') is an out-of-print collectible card game created by a joint venture featuring Alderac Entertainment Group and ISOMEDIA in 1995 and published until 2015, when it was announced that the game would be discontinued for a rules-incompatible successor that will be part of Fantasy Flight Games' Living Card Game line. ''L5R'' takes place in the fictional empire of Rokugan from the ''Legend of the Five Rings'' setting, where several clans and factions vie for domination over the empire. The card game shares some similarities with ''Magic: The Gathering'' but has its own game mechanics and flavor, providing "passive" win conditions like the Enlightenment Victory, as well as a version of ''Magics goal of destroying the opponent. Games can be very long, with some matches lasting hours. A major distinctive feature of the game is the importance of the storyline: new fiction pieces advancing the story of Rokugan are published on a weekly basis, in additi ...
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Magic Item Compendium
The ''Magic Item Compendium'' is a sourcebook written for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The ''Magic Item Compendium'' contains over a thousand magic items used in ''Dungeons & Dragons''. The book contains new items as well as items previously appearing in 3rd edition books, including the ''Arms and Equipment Guide'', '' Magic of Faerûn'', and '' Complete Divine'', updated as necessary for version 3.5. The book classifies the items according to four broad categories: Armor (chapter one), Weapons (chapter two), Clothing (chapter three), and Tools (chapter four). Clothing refers to any non-armor item that occupies an equipment slot, including magical rings. Tools, including potions, scrolls, staves, and wands, are magical items that do not take up an equipment slot. Chapter five details item sets, which are collections of items of the four major types that individually have magical powers but will exhibit stronger effects as mor ...
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Tome Of Magic
''Tome of Magic'' (abbreviated ToM) is a handbook of rules and guidelines for the ''Dungeons & Dragons'' role-playing game. As its name implies, it is a supplement to be used to expand the magical options available in the game. It was first released for ''Advanced Dungeons & Dragons, 2nd Edition'', and the name was reused for a book released for the 3rd Edition of ''D&D''. 2nd Edition The 2nd Edition ''Tome of Magic'', published in 1991, was a book focused upon expanded options for members of the mage and cleric classes and their subclasses. It also introduced the concept of metamagic effects to ''D&D''. The book was arranged in several sections, designed by David Cook, Nigel Findley, Anthony Herring, Christopher Kubasik, Carl Sargent, and Rick Swan. Cover art is by Jeff Easley, with interior illustrations by Stephen Fabian, Brom, Clyde Caldwell, Carol Heyer, John and Laura Lakey, and Roger Loveless. This ''AD&D'' game hardcover includes 86 new wizard spells (plus rules for ...
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Fantasy Art
Fantastic art is a broad and loosely defined art genre. It is not restricted to a specific school of artists, geographical location or historical period. It can be characterised by subject matter – which portrays non-realistic, mystical, mythical or folkloric subjects or events – and style, which is representational and naturalistic, rather than abstract – or in the case of magazine illustrations and similar, in the style of graphic novel art such as manga. Fantasy has been an integral part of art since its beginnings, but has been particularly important in mannerism, magic realist painting, romantic art, symbolism, surrealism and lowbrow. In French, the genre is called le fantastique, in English it is sometimes referred to as ''visionary art'', ''grotesque art'' or mannerist art. It has had a deep and circular interaction with fantasy literature. The subject matter of fantastic art may resemble the product of hallucinations, and Fantastic artist Richard Dadd spent mu ...
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