Earth Eternal
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Earth Eternal
''Earth Eternal'' was a graphical massively multiplayer online role-playing game initially developed by American studio Sparkplay Media, and then re-published by Sankando. First announced on January 10, 2007, it was released for Open Beta on Oct. 7, 2009. It was free to play with additional pay for bonuses. On August 8, 2010, SparkPlay Media announced it was likely going into bankruptcy and that it was actively holding an auction for Earth Eternal. The credit system was shut down and many of its items were made freely available. SparkPlay Media's CEO stated that unless a buyer was forthcoming, Earth Eternal would end when its webhost shut down the server for non-payment. However, on August 18, 2010, Earth Eternal was bought off in an auction. On August 31, 2010, the plug was pulled on the Earth Eternal website and game for lack of payment. It would appear that Earth Eternal has been bought by Japanese online game company Sankando. On July 21, 2011, the Earth Eternal website was r ...
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Turnout Ventures
Outblaze is a technology company that develops and provides digital media products and services including smartphone games and other apps, social media applications, computer and video games, online transaction systems, and web communication software. Although it started out as an application service provider of hosted Web applications, the company gradually transitioned to the video game industry. In 2009 Outblaze sold its messaging business unit in order to focus primarily on digital entertainment. History Outblaze was founded in 1998 in Hong Kong and received considerable media attention around the time of the dot-com bubble."How Outblaze Outlasted the Bubble", ''BusinessWeek'', August 19 2002
At the peak of its activity in the messaging se ...
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Iron Realms Entertainment
Iron Realms Entertainment (formerly known as Achaea LLC) is a computer game development company that has created the MUDs ''Achaea, Dreams of Divine Lands''; ''Aetolia, The Midnight Age''; ''Imperian, the Sundered Heavens''; ''Lusternia, Age of Ascension''; and ''Midkemia Online''. Matt Mihaly is its founder and CEO and Jeremy Saunders is its president. Games Games developed by Iron Realms Entertainment include: * ''Achaea, Dreams of Divine Lands'', a high fantasy text-based MUD operating continuously since 1997. * ''Aetolia, The Midnight Age'', a roleplay-intensive text-based MUD set in a Gothic fantasy world with numerous player-run political organizations. * ''Imperian, the Sundered Heavens'', a fantasy MUD set in a world ravaged by natural catastrophe. * ''Lusternia'', a text-based MUD game set in a fantasy sword and sorcery world revolving around four city-states and two nature communes. * ''Midkemia Online'', a text-based MUD game based on author Raymond E. Feist's Midke ...
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Inactive Massively Multiplayer Online Games
Inactive is a TRPV channel in invertebrates Invertebrates are a paraphyletic group of animals that neither possess nor develop a vertebral column (commonly known as a ''backbone'' or ''spine''), derived from the notochord. This is a grouping including all animals apart from the chordate .... Inactive mutant flies show locomotor and hearing deficits. References Ion channels Nervous system {{animal-anatomy-stub ...
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Browser-based Multiplayer Online Games
A web application (or web app) is application software that is accessed using a web browser. Web applications are delivered on the World Wide Web to users with an active network connection. History In earlier computing models like client-server, the processing load for the application was shared between code on the server and code installed on each client locally. In other words, an application had its own pre-compiled client program which served as its user interface and had to be separately installed on each user's personal computer. An upgrade to the server-side code of the application would typically also require an upgrade to the client-side code installed on each user workstation, adding to the support cost and decreasing productivity. In addition, both the client and server components of the application were usually tightly bound to a particular computer architecture and operating system and porting them to others was often prohibitively expensive for all but the large ...
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2009 Video Games
The year 2009 saw many sequels and prequels in video games. New intellectual properties include '' Batman: Arkham Asylum'', ''Bayonetta'', ''Borderlands'', ''Demon's Souls'', '' Dragon Age: Origins'', ''Infamous'', '' Just Dance'', ''Minecraft'', and ''Prototype''. Best-selling games The following are the top ten best-selling games of 2009 in terms of worldwide retail sales. Events Console releases The list of game consoles released in 2009 in North America. Game releases List of games released in 2009 in North America. Critically acclaimed titles Metacritic (MC) and GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ... (GR) are aggregators of video game journalism reviews. See also * 2009 in games Notes References {{History of Video Games Video ...
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Massively Multiplayer Online Role-playing Games
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 billion. ''World of Warcraft'', a popular MMORPG, had over 10 million subscri ...
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Player Versus Player
Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents. The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games, to distinguish between gamemodes. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such interaction. History PvP combat in CRPGs has its roots in various MUDs like '' Gemstone II'' and '' Avalon: The Legend Lives.''. However, while the ability ...
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Achaea, Dreams Of Divine Lands
''Achaea, Dreams of Divine Lands'' is a roleplay-focused, text-based multi-user dungeon (MUD) released on September 9, 1997. It was published by Achaea LLC, now known as Iron Realms Entertainment. Achaea is operated by collecting the revenue through a microtransaction system, which allows payment for the acquisition of in-game benefits. Gameplay In the game, players explore a fantasy sword and sorcery world revolving around six city-states and their respective Houses. As in most role-playing games, players can fight monsters for experience points and treasure, perform quests for non-player characters and interact with other players. One of the major forms of interaction is player vs. player combat, where the dynamic conflict, especially the conflict between Good and Evil plays a dominant role in Achaea. The other play mechanics include the free market economics, which allows the players to design and craft goods, and the player-run social structure, including Houses (former ...
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RuneScape
''RuneScape'' is a fantasy massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, released in January 2001. ''RuneScape'' was originally a browser game built with the Java programming language; it was largely replaced by a standalone C++ client in 2016. The game has had over 300 million accounts created and was recognised by the Guinness World Records as the largest and most-updated free MMORPG. ''RuneScape'' takes place in the world of Gielinor, a medieval fantasy realm divided into different kingdoms, regions, and cities. Players can travel throughout Gielinor via a number of methods including on foot, magical spells, or charter ships. Each region offers different types of monsters, resources, and quests to challenge players. The game's fictional universe has been explored through a tie-in video game on another of its maker's websites, ''FunOrb'', ''Armies of Gielinor'', and the novels ''Betrayal at Falador'', ''Return to Canifis'', ...
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