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EUC-KR
Extended Unix Code (EUC) is a multibyte character encoding Character encoding is the process of assigning numbers to Graphics, graphical character (computing), characters, especially the written characters of Language, human language, allowing them to be Data storage, stored, Data communication, transmi ... system used primarily for Japanese language, Japanese, Korean language, Korean, and simplified Chinese. The most commonly used EUC codes are variable-width encoding, variable-length encodings with a character belonging to an compliant coded character set (such as ASCII) taking one byte, and a character belonging to a 94x94 coded character set (such as ) represented in two bytes. The EUC-CN form of and EUC-KR are examples of such two-byte EUC codes. EUC-JP includes characters represented by up to three bytes, including an initial , whereas a single character in EUC-TW can take up to four bytes. Modern applications are more likely to use UTF-8, which supports all of the glyp ...
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EUC-JP
Extended Unix Code (EUC) is a multibyte character encoding system used primarily for Japanese, Korean, and simplified Chinese. The most commonly used EUC codes are variable-length encodings with a character belonging to an compliant coded character set (such as ASCII) taking one byte, and a character belonging to a 94x94 coded character set (such as ) represented in two bytes. The EUC-CN form of and EUC-KR are examples of such two-byte EUC codes. EUC-JP includes characters represented by up to three bytes, including an initial , whereas a single character in EUC-TW can take up to four bytes. Modern applications are more likely to use UTF-8, which supports all of the glyphs of the EUC codes, and more, and is generally more portable with fewer vendor deviations and errors. EUC is however still very popular, especially EUC-KR for South Korea. Encoding structure The structure of EUC is based on the standard, which specifies a system of graphical character sets which can be repres ...
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EUC-CN
Extended Unix Code (EUC) is a multibyte character encoding system used primarily for Japanese, Korean, and simplified Chinese. The most commonly used EUC codes are variable-length encodings with a character belonging to an compliant coded character set (such as ASCII) taking one byte, and a character belonging to a 94x94 coded character set (such as ) represented in two bytes. The EUC-CN form of and EUC-KR are examples of such two-byte EUC codes. EUC-JP includes characters represented by up to three bytes, including an initial , whereas a single character in EUC-TW can take up to four bytes. Modern applications are more likely to use UTF-8, which supports all of the glyphs of the EUC codes, and more, and is generally more portable with fewer vendor deviations and errors. EUC is however still very popular, especially EUC-KR for South Korea. Encoding structure The structure of EUC is based on the standard, which specifies a system of graphical character sets which can be repres ...
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EUC-TW
Extended Unix Code (EUC) is a multibyte character encoding system used primarily for Japanese, Korean, and simplified Chinese. The most commonly used EUC codes are variable-length encodings with a character belonging to an compliant coded character set (such as ASCII) taking one byte, and a character belonging to a 94x94 coded character set (such as ) represented in two bytes. The EUC-CN form of and EUC-KR are examples of such two-byte EUC codes. EUC-JP includes characters represented by up to three bytes, including an initial , whereas a single character in EUC-TW can take up to four bytes. Modern applications are more likely to use UTF-8, which supports all of the glyphs of the EUC codes, and more, and is generally more portable with fewer vendor deviations and errors. EUC is however still very popular, especially EUC-KR for South Korea. Encoding structure The structure of EUC is based on the standard, which specifies a system of graphical character sets which can be repres ...
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EUC-KR
Extended Unix Code (EUC) is a multibyte character encoding Character encoding is the process of assigning numbers to Graphics, graphical character (computing), characters, especially the written characters of Language, human language, allowing them to be Data storage, stored, Data communication, transmi ... system used primarily for Japanese language, Japanese, Korean language, Korean, and simplified Chinese. The most commonly used EUC codes are variable-width encoding, variable-length encodings with a character belonging to an compliant coded character set (such as ASCII) taking one byte, and a character belonging to a 94x94 coded character set (such as ) represented in two bytes. The EUC-CN form of and EUC-KR are examples of such two-byte EUC codes. EUC-JP includes characters represented by up to three bytes, including an initial , whereas a single character in EUC-TW can take up to four bytes. Modern applications are more likely to use UTF-8, which supports all of the glyp ...
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KPS 9566
KPS 9566 ("''DPRK Standard Korean Graphic Character Set for Information Interchange''") is a North Korean standard specifying a character encoding for the Chosŏn'gŭl (Hangul) writing system used for the Korean language. The edition of 1997 specified an ISO 2022-compliant 94×94 two-byte coded character set. Subsequent editions have added additional encoded characters outside of the 94×94 plane, in a manner comparable to UHC or GBK. KPS 9566 differs in approach from KS X 1001, its South Korean counterpart, in using a different ordering of chosŏn'gŭl, in encoding explicit vertical presentation forms of punctuation, in not encoding duplicate hanja for multiple readings, and in including several characters specific to the North Korean political system, including special encodings for the names of the country's past and present leaders (Kim Il-sung, Kim Jong-il and Kim Jong-un). Although KPS 9566 was the original source of several characters added to Unicode, not all ...
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ISO/IEC 2022
ISO/IEC 2022 ''Information technology—Character code structure and extension techniques'', is an ISO/IEC standard (equivalent to the ECMA standard ECMA-35, the ANSI standard ANSI X3.41 and the Japanese Industrial Standard JIS X 0202) in the field of character encoding. Originating in 1971, it was most recently revised in 1994. ISO 2022 specifies a general structure which character encodings can conform to, dedicating particular ranges of bytes ( 0x00–1F and 0x7F–9F) to be used for non-printing control codes for formatting and in-band instructions (such as line breaks or formatting instructions for text terminals), rather than graphical characters. It also specifies a syntax for escape sequences, multiple-byte sequences beginning with the control code, which can likewise be used for in-band instructions. Specific sets of control codes and escape sequences designed to be used with ISO 2022 include ISO/IEC 6429, portions of which are implemented by ANSI.SYS and terminal emu ...
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ISO-2022-JP
ISO/IEC 2022 ''Information technology—Character code structure and extension techniques'', is an ISO/IEC standard (equivalent to the ECMA standard ECMA-35, the ANSI standard ANSI X3.41 and the Japanese Industrial Standard JIS X 0202) in the field of character encoding. Originating in 1971, it was most recently revised in 1994. ISO 2022 specifies a general structure which character encodings can conform to, dedicating particular ranges of bytes ( 0x00–1F and 0x7F–9F) to be used for non-printing control codes for formatting and in-band instructions (such as line breaks or formatting instructions for text terminals), rather than graphical characters. It also specifies a syntax for escape sequences, multiple-byte sequences beginning with the control code, which can likewise be used for in-band instructions. Specific sets of control codes and escape sequences designed to be used with ISO 2022 include ISO/IEC 6429, portions of which are implemented by ANSI.SYS and terminal emu ...
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Character Encoding
Character encoding is the process of assigning numbers to Graphics, graphical character (computing), characters, especially the written characters of Language, human language, allowing them to be Data storage, stored, Data communication, transmitted, and Computing, transformed using Digital electronics, digital computers. The numerical values that make up a character encoding are known as "code points" and collectively comprise a "code space", a "code page", or a "Character Map (Windows), character map". Early character codes associated with the optical or electrical Telegraphy, telegraph could only represent a subset of the characters used in written languages, sometimes restricted to Letter case, upper case letters, Numeral system, numerals and some punctuation only. The low cost of digital representation of data in modern computer systems allows more elaborate character codes (such as Unicode) which represent most of the characters used in many written languages. Character enc ...
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ISO/IEC 646
ISO/IEC 646 is a set of ISO/IEC standards, described as ''Information technology — ISO 7-bit coded character set for information interchange'' and developed in cooperation with ASCII at least since 1964. Since its first edition in 1967 it has specified a 7-bit character code from which several national standards are derived. ISO/IEC 646 was also ratified by ECMA as ECMA-6. The first version of ECMA-6 had been published in 1965, based on work the ECMA's Technical Committee TC1 had carried out since December 1960. Characters in the ISO/IEC 646 Basic Character Set are ''invariant characters''. Since that portion of ISO/IEC 646, that is the ''invariant character set'' shared by all countries, specified only those letters used in the ISO basic Latin alphabet, countries using additional letters needed to create national variants of ISO/IEC 646 to be able to use their native scripts. Since transmission and storage of 8-bit codes was not standard at the time ...
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Variable-width Encoding
A variable-width encoding is a type of character encoding scheme in which codes of differing lengths are used to encode a character set (a repertoire of symbols) for representation, usually in a computer. Most common variable-width encodings are multibyte encodings, which use varying numbers of bytes ( octets) to encode different characters. (Some authors, notably in Microsoft documentation, use the term ''multibyte character set,'' which is a misnomer, because representation size is an attribute of the encoding, not of the character set.) Early variable width encodings using less than a byte per character were sometimes used to pack English text into fewer bytes in adventure games for early microcomputers. However disks (which unlike tapes allowed random access allowing text to be loaded on demand), increases in computer memory and general purpose compression algorithms have rendered such tricks largely obsolete. Multibyte encodings are usually the result of a need to increase ...
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WHATWG
The Web Hypertext Application Technology Working Group (WHATWG) is a community of people interested in evolving HTML and related technologies. The WHATWG was founded by individuals from Apple Inc., the Mozilla Foundation and Opera Software, leading Web browser vendors, in 2004. The central organizational membership and control of WHATWG today – its "Steering Group" – consists of Apple, Mozilla, Google, and Microsoft. WHATWG community members work with the editor of the specifications to ensure correct implementation. History The WHATWG was formed in response to the slow development of World Wide Web Consortium (W3C) Web standards and W3C's decision to abandon HTML in favor of XML-based technologies. The WHATWG mailing list was announced on 4 June 2004, two days after the initiatives of a joint Opera–Mozilla position paper had been voted down by the W3C members at the W3C Workshop on Web Applications and Compound Documents. On 10 April 2007, the Mozilla Foundation, Apple ...
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