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E-awase
was a pastime popular among Japanese nobles during the Kamakura period, although its history dates back to the Heian. In an ''e-awase'' contest, participants were divided into two teams, and created paintings on a predetermined topic, which were then judged by their peers, as in the older ''uta-awase , poetry contests or '' waka'' matches, are a distinctive feature of the Japanese literary landscape from the Heian period. Significant to the development of Japanese poetics, the origin of group composition such as ''renga'', and a stimulus to ...'' poetry contests. It was a popular entertainment at parties and social gatherings. An ''eawase'' contest of this type appears in '' The Tale of Genji'', forming the central theme of chapter 17. An alternative version of the picture contest was simpler, with players matching or associating pre-painted images. This was a development of an older game known as ' ( "shell matching"). Matching scenes would be painted on the inner surfaces ...
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Uta-awase
, poetry contests or ''waka'' matches, are a distinctive feature of the Japanese literary landscape from the Heian period. Significant to the development of Japanese poetics, the origin of group composition such as ''renga'', and a stimulus to approaching ''waka'' as a unified sequence and not only as individual units, the lasting importance of the poetic output of these occasions may be measured also from their contribution to the imperial anthologies: 92 poems of the Kokinshū and 373 of the Shin Kokinshū were drawn from ''uta-awase''. Social context , the matching of pairs of things by two sides, was one of the pastimes of the Heian court. The items matched might be , , sweet flag or iris roots, flowers, or poems. The last took on new seriousness at the end of the ninth century with the , the source of over fifty poems in the Kokinshū. The twenty-eight line diary of the devotes two of its lines to the musical accompaniments, gagaku and saibara, and four to the costumes ...
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:Category:Japanese Words And Phrases
{{Commons Words and phrases by language Words Words Words A word is a basic element of language that carries an objective or practical meaning, can be used on its own, and is uninterruptible. Despite the fact that language speakers often have an intuitive grasp of what a word is, there is no consen ...
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Japanese People
The are an East Asian ethnic group native to the Japanese archipelago."人類学上は,旧石器時代あるいは縄文時代以来,現在の北海道〜沖縄諸島(南西諸島)に住んだ集団を祖先にもつ人々。" () Japanese people constitute 97.9% of the population of the country of Japan. Worldwide, approximately 129 million people are of Japanese descent; of these, approximately 122.5 million are residents of Japan. People of Japanese ancestry who live outside Japan are referred to as , the Japanese diaspora. Depending on the context, the term may be limited or not to mainland Japanese people, specifically the Yamato (as opposed to Ryukyuan and Ainu people). Japanese people are one of the largest ethnic groups in the world. In recent decades, there has also been an increase in the number of multiracial people with both Japanese and non-Japanese roots, including half Japanese people. History Theories of origins Archaeological evidence indi ...
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Kamakura Period
The is a period of Japanese history that marks the governance by the Kamakura shogunate, officially established in 1192 in Kamakura by the first ''shōgun'' Minamoto no Yoritomo after the conclusion of the Genpei War, which saw the struggle between the Taira and Minamoto clans. The period is known for the emergence of the samurai, the warrior caste, and for the establishment of feudalism in Japan. During the early Kamakura period, the shogunate continued warfare against the Northern Fujiwara which was only defeated in 1189. Then, the authority to the Kamakura rulers waned in the 1190s and power was transferred to the powerful Hōjō clan in the early 13th century with the head of the clan as regent (Shikken) under the shogun which became a powerless figurehead. The later Kamakura period saw the invasions of the Mongols in 1274 and again in 1281. To reduce the amount of chaos, the Hōjō rulers decided to decentralize power by allowing two imperial lines – Northern and Southern ...
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Heian Period
The is the last division of classical Japanese history, running from 794 to 1185. It followed the Nara period, beginning when the 50th emperor, Emperor Kanmu, moved the capital of Japan to Heian-kyō (modern Kyoto). means "peace" in Japanese. It is a period in Japanese history when the Chinese influences were in decline and the national culture matured. The Heian period is also considered the peak of the Japanese imperial court and noted for its art, especially poetry and literature. Two types of Japanese script emerged, including katakana, a phonetic script which was abbreviated into hiragana, a cursive alphabet with a unique writing method distinctive to Japan. This gave rise to Japan's famous vernacular literature, with many of its texts written by court women who were not as educated in Chinese compared to their male counterparts. Although the Imperial House of Japan had power on the surface, the real power was in the hands of the Fujiwara clan, a powerful aristocratic f ...
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Kai-awase
''Kai-awase'' (貝合わせ) is a Japanese game with shells. The shells in the inside would have elaborate paintings, often depicting scenes from the ''Tale of Genji Tale may refer to: * Narrative A narrative, story, or tale is any account of a series of related events or experiences, whether nonfictional (memoir, biography, news report, documentary, travelogue, etc.) or fictional ( fairy tale, fable, ...''. The aim of the game was to find the other half that would fit. The game of '' e-awase'' would develop from it later. References External links Japanese games {{japan-culture-stub ...
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Japanese Games
This is a list of traditional Japanese games. Some of them are localized. Games Children's games * Beigoma * Bīdama * Daruma-san * Hide-and-seek * Kemari * Kendama * Ken-ken-pa (Hopscotch) * Menko * Nawatobi (Jump rope) * Ohajiki * Onigokko * Oshikura Manju * Otedama Board games * Go - originates in China, important rules change (free opening) in Japan * Renju * Shogi * Sugoroku * Ninuki-renju Card games * Buta no shippo * Daifugō (another name: Daihinmin) * Hanafuda * Karuta * Oicho-Kabu * Two-ten-jack (Tsū-ten-jakku) - a Japanese trick-taking card game. * Uta-garuta - a kind of karuta (another name: Hyakunin Isshu) Tile games * Japanese Mahjong - Japanese mahjong, also called rīchi mahjong *Sudoku Dice games * Cho-han bakuchi - a gambling game * Kitsune bakuchi Word games *Dajare *Henohenomoheji * Kaibun *Shiritori *Uta-garuta See also *Japanese role-playing game *Video game Video games, also known as computer games, are electronic games that involves i ...
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