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E.S.S. Mega
''E.S.S Mega'' (''European Space Simulator Mega'') is a space simulation game published by Tomahawk and developed by Coktel Vision. ''E.S.S. Mega'' recreates ESA's space vehicle concepts of the early 1990, specially the Hermes Shuttle. The game was released for MS-DOS and Atari ST in 1991, and Commodore CDTV in 1992. Gameplay According to game's manual, the simulated timeline runs from January 2010 to December 2013. During that time the players need to make money by placing satellites into orbit, building a space station to run experiments and performing a successful shuttle landings. The game balances realism and playability, offering real-time 3D graphics and management of many mission details. For example, the player needs to set up space shuttle cargo, crew and fuel. Mission steps include launch, orbital piloting (deploying or maintaining satellites, building and visiting a space station) and landing on a carrier. Reception '' Joystick'' magazine gave the PC floppy version a ...
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Coktel Vision
Coktel Vision (also known as Coktel and Coktel Studio) was a French video game developer and video game publisher, publisher based in Paris. It was best known for its educational game, educational and adventure games. History Coktel Vision was founded in 1984 by Roland Oskian, an engineer and a former executive at Matra Espace. The French gaming market was still developing at the time, the company consisted of only several people who worked from Oskian's house, with Roland acting as a director and composer and his wife Catherine creating graphics and cover art. Coktel made its name by publishing simulation, action and narrative-driven adventure titles for the Thomson computers, Thomson and Amstrad CPC computers. Their catalogue included both original and licensed games often based on Bande dessinée, Franco-Belgian comics such as ''Asterix'', ''Lucky Luke'' and ''Blueberry (comics), Blueberry''. They saw a quick growth and in several years entered the educational entertainmen ...
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1991 Video Games
File:1991 Events Collage.png, From left, clockwise: Boris Yeltsin, 1991 Russian presidential election, elected as Russia's first President of Russia, president, waves the new flag of Russia after the 1991 Soviet coup d'état attempt, orchestrated by Soviet Union, Soviet hardliners; Mount Pinatubo 1991 eruption of Mount Pinatubo, erupts in the Philippines, making it the List of large historical volcanic eruptions, second-largest Types of volcanic eruptions, volcanic eruption of the 20th century; MTS Oceanos sinks off the coast of South Africa, but the crew notoriously abandons the vessel before the passengers are rescued; Dissolution of the Soviet Union: The Flag of the Soviet Union, Soviet flag is lowered from the Kremlin for the last time and replaced with the flag of the Russian Federation; The United States and soon-to-be dissolved Soviet Union sign the START I Treaty; A tropical cyclone 1991 Bangladesh cyclone, strikes Bangladesh, killing nearly 140,000 people; Lauda Air Flight ...
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Space Flight Simulator Games
Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework. Debates concerning the nature, essence and the mode of existence of space date back to antiquity; namely, to treatises like the ''Timaeus'' of Plato, or Socrates in his reflections on what the Greeks called ''khôra'' (i.e. "space"), or in the ''Physics'' of Aristotle (Book IV, Delta) in the definition of ''topos'' (i.e. place), or in the later "geometrical conception of place" as "space ...
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Coktel Vision Games
Vivendi Games was an American video game publisher and holding company based in Los Angeles. It was founded in 1996 as CUC Software, the publishing subsidiary of CUC International, after the latter acquired video game companies Davidson & Associates and Sierra On-Line. Between 1997 and 2001, the company switched parents and names multiple times before ending up organized under Vivendi Universal (later renamed Vivendi). On July 10, 2008, Vivendi Games merged with Activision to create Activision Blizzard. History CUC/Cendant On February 21, 1996, CUC International announced its intention to acquire Davidson & Associates (including Blizzard Entertainment) and Sierra On-Line, two American video game companies, in a stock swap. The deal closed on July 24, 1996. CUC International previously only operated membership shopping clubs, wherefore analysts were surprised by the company's move into the software industry. Subsequently, following the acquisitions, CUC International establ ...
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DOS Games
The index of MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ... compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below. This list contains games. Notes {{DEFAULTSORT:DOS games Indexes of video game topics Lists of PC games ...
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Commodore CDTV Games
Commodore may refer to: Ranks * Commodore (rank), a naval rank ** Commodore (Royal Navy), in the United Kingdom ** Commodore (United States) ** Commodore (Canada) ** Commodore (Finland) ** Commodore (Germany) or ''Kommodore'' * Air commodore, a rank in the Royal Air Force and other Commonwealth air forces * Commodore (yacht club), an officer of a yacht club * Commodore (Sea Scouts), a position in the Boy Scouts of America's Sea Scout program * Convoy commodore, a civilian in charge of a shipping convoy during the Second World War Fiction * ''The Commodore'', a Horatio Hornblower novel by C. S. Forester * ''The Commodore'' (book), a novel in the Aubrey–Maturin series by Patrick O'Brian Music and music venues * Commodore Ballroom, a nightclub and music venue in Vancouver, British Columbia * Commodore Records, a jazz and swing music record label * Commodores, an American soul/funk band People * "The Commodore", the nickname of American entrepreneur Cornelius Vanderbilt (1794&nd ...
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Atari ST Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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Amiga Games
__NOTOC__ This is a list of games for the Amiga line of personal computers organised alphabetically by name. See Lists of video games This is a list of all video game lists on Wikipedia, sorted by varying classifications. By platform Acorn * List of Acorn Electron games Apple * List of Apple II games * List of Apple IIGS games * List of iOS games * List of Macintosh ga ... for related lists. This list has been split into multiple pages. It contains over 3000 games. Please use the Table of Contents to browse it. List of Amiga games A through H List of Amiga games I through O List of Amiga games P through Z Sources Hall Of LightLemon AmigaGame Browser: Amigaat MobyGames {{Video game lists by platform Amiga games, * Video game lists by platform, Amiga games ...
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Shuttle (video Game)
''Shuttle'' is a space flight simulator game developed by Vektor Grafix and published by Virgin Interactive, Virgin Games. It was released in 1992 in video games, 1992 for the IBM Personal Computer, IBM PC, Amiga and Atari ST. Description In the game, players control a space shuttle that departs from the Vehicle Assembly Building and as it returns to Earth at the Shuttle Landing Facility. Realistic switches, knobs, and displays of a shuttle were simulated in the game. However, only a limited number of these controls were functional, while the others would cause the shuttle to explode. Operation of the General-Purpose Computers necessitated input according to simplified program commands that were adapted to the current flight situation. Gameplay consisted of flying through simulations of several different space shuttle missions, starting with the Space Shuttle Approach and Landing Test Flights, Approach and Landing Tests where the original space shuttle, ''Space Shuttle Enterp ...
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Simulation Video Game
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games, business games, and role play simulation. From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies. Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published. Subgenres Construction and management simulation Construction and management simulation (CMS) is ...
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Project Space Station
''Project Space Station'' is a simulation game written for the Commodore 64 computer published in 1985 by HESware. It was ported to the Apple II and DOS. Summary In the game the player is put in control of NASA and tasked with building and maintaining a space station and generating enough money with commercial contracts to make up for an anemic yearly budget. This can be seen as a discrete set of phases, except that they all proceed simultaneously. The exception is at the beginning of the game where the player has unlimited time in the planning phase before the game clock starts. In the planning phase, the player first allocates the funds they have to various budget items, like crew selection, station modules, and research and development. Then they choose their crew, who have intrinsic task sets (like piloting and physics), and varying levels of competence and compatibility with other potential employees. From there the player purchases equipment like space suits and satellites ...
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Buzz Aldrin's Race Into Space
''Buzz Aldrin's Race Into Space'', frequently abbreviated ''BARIS'', is a 1993 space simulation strategy game for MS-DOS. The player takes the role of Administrator of NASA or head of the Soviet space program with the ultimate goal of being the first side to conduct a successful manned Moon landing. It was developed by Strategic Visions and published by Interplay Productions as a computer version of ''LIFTOFF!'', a 1989 board game developed by Fritz Bronner. ''BARIS'' was re-released in 1994 on CD-ROM, incorporating the earlier updates to the floppy disk version, a few new updates, improved video of the mission launches, and new multiplayer modes. The developers worked to maintain historical accuracy, including all the actual major space hardware and several alternative proposals that were considered at the time, but did make some compromises and simplifications in the name of game balance and avoiding complexity. They also consulted Apollo 11 astronaut Buzz Aldrin, who gave perm ...
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