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Dr. Mario (video Game)
''Dr. Mario'' is a 1990 Puzzle video game, puzzle video game developed and published by Nintendo for the Nintendo Entertainment System, Famicom, and Game Boy. It was produced by Gunpei Yokoi and designed by Takahiro Harada. The soundtrack was composed by Hirokazu Tanaka. It is a List of puzzle video games#Falling block puzzles, falling block puzzle game, where the player's objective is to destroy the viruses populating the on-screen playing field by using colored vitamin Capsule (pharmacy), capsules that are automatically tossed into the field by Dr. Mario. The player manipulates the falling capsules, to align the same colors, which destroys viruses. The player progresses through the game by eliminating all the viruses on the screen in each level (video gaming), level. ''Dr. Mario'' was a commercial success, with more than copies sold worldwide across all platforms. It received generally positive reviews, appearing on several lists of "Best Nintendo Games of All Time". It has ...
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Nintendo Research & Development 1
commonly abbreviated as Nintendo R&D1, was Nintendo's oldest video game development team. It was known as before splitting in 1978. Its creation coincided with Nintendo's entry into the video game industry, and the original R&D1 was headed by Gunpei Yokoi. The developer has created several notable Nintendo series such as ''Metroid'', ''Mario Bros.'' and ''Donkey Kong''. R&D1 developed the hugely successful Game Boy line, which was released in 1989. They developed some of the line's most popular games, such as ''Super Mario Land'', and created the character of Wario. Team Shikamaru was a small club within Nintendo R&D1 that was composed of Makoto Kano (video game designer), Makoto Kano, Yoshio Sakamoto, and Toru Osawa. The group was responsible for designing characters and coming up with scripts for several games including ''Metroid'', ''Kid Icarus'', ''Famicom Detective Club'', ''Trade & Battle: Card Hero'', and several others. After Yokoi's resignation in 1997, this group w ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Concentration Training
In chemistry, concentration is the abundance of a constituent divided by the total volume of a mixture. Several types of mathematical description can be distinguished: '' mass concentration'', ''molar concentration'', ''number concentration'', and ''volume concentration''. The concentration can refer to any kind of chemical mixture, but most frequently refers to solutes and solvents in solutions. The molar (amount) concentration has variants, such as normal concentration and osmotic concentration. Etymology The term concentration comes from the word concentrate, from the French , from con– + center, meaning “to put at the center”. Qualitative description Often in informal, non-technical language, concentration is described in a qualitative way, through the use of adjectives such as "dilute" for solutions of relatively low concentration and "concentrated" for solutions of relatively high concentration. To concentrate a solution, one must add more solute (for example, ...
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More Training In Minutes A Day!
More or Mores may refer to: Computing * MORE (application), outline software for Mac OS * more (command), a shell command * MORE protocol, a routing protocol * Missouri Research and Education Network Music Albums * ''More!'' (album), by Booka Shade, 2010 * ''More'' (soundtrack), by Pink Floyd with music from the 1969 film * ''More...'' (Trace Adkins album), or the title song, 1999 * ''More'' (Mary Alessi album), 2005 * ''More'' (Beyoncé EP), 2014 * ''More'' (Michael Bublé EP), 2005 * ''More'' (Clarke-Boland Big Band album), 1968 * ''More'' (Double Dagger album), 2009 * ''More...'' (Montell Jordan album), 1996 * ''More'' (Crystal Lewis album), 2001 * ''More'' (Giuseppi Logan album), 1966 * ''More'' (No Trend album), 2001 * ''More'' (Jeremy Riddle album), or the title song, 2017 * ''More'' (Symphony Number One album), 2016 * ''More'' (Tamia album), or the title song, 2004 * ''More'' (Vitamin C album), 2001 * ''More'', by Mylon LeFevre, 1983 * ''More'', by Resin D ...
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Mega Microgames!
Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Earth gravity assist'' and ''Mars-Earth gravity assist'' Business * Aixam-Mega, a French automobile manufacturer based in Aix-les-Bains, Savoie * Megaupload, a file sharing site seized by the FBI * Mega (service), a cloud storage and file hosting service * Mega Aircompany, a charter airline based in Almaty, Kazakhstan * Mega Enterprise, a South Korean company that specialises in developing games * MEGA International Srl., a French software company * Mega Maldives, a Maldivian airline Music * ''Mega'' (Yacht album), 2005 * ''Mega'' (Blank Banshee album), 2016 * Mega Records, a US record label * Mega Records, former name of Danish record company Edel-Mega Records Radio * MEGA (radio station), a Belarusian Internet radio station * KLOL ...
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Minigame
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than the game in which it is contained. Some video games consist entirely of minigames which tie into an overall theme, such '' Olympic Decathlon'' from 1980. Minigames are also used to represent a specific experience, such as hacking or lock picking or scanning an area, that ties into a larger game. Minigame compilations Some games, such as the ''WarioWare'' series (which are called microgames in the series), Universal Research Laboratories's '' Video Action'', some Cinemaware titles like ''Defender of the Crown'', David Whittaker's ''Lazy Jones'' or the smartphone satire ''Phone Story'' are made up of many minigames strung together into one video game. Some similar games, such as Nintendo's ''Mario Party'' series, are considered party gam ...
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Classic NES Series
This is a list of games that are part of the ''Classic NES Series'' in North America, in Japan, and ''NES Classics'' in Europe and Australia. The series consists of emulated Nintendo Entertainment System, Family Computer, and Family Computer Disk System games for the Game Boy Advance. A special edition Game Boy Advance SP that has a similar color pattern to an NES controller (along with a Famicom counterpart in Japan), was released to go along with these games. In Japan, the color of the cartridges often matches the color of their original Famicom cartridges, but in North America, all the games in this series were released in a light gray cartridges made to resemble the default color of NES cartridges. List All of the games were published by Nintendo. Nintendo A total of 18 first-party games were released in the series. Of these, six were previously released by alternative means on the Game Boy Advance: * ''Animal Crossing'' for the GameCube featured an Advance Play mode, allo ...
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Nintendo Video Game Console
The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. , in addition to Nintendo Switch, Nintendo has sold over 863.07 million hardware units. The company's first console, the Color TV Game, was a success in Japan but was never released outside of Japan. Their first systems to achieve worldwide success were the Game & Watch handheld series, before achieving greater worldwide success with the Nintendo Entertainment System (NES), originally released as the Family Computer (Famicom) in Japan in 1983. The NES restarted the video game industry after the video game crash of 1983, and was an international success. In 1989, Nintendo released the Game Boy, which became the first handheld console to sell in large numbers. In the early 1990s, Nintendo's market lead began to decrease; although the 1990 ...
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Video Game Remake
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community. If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an older work, characterized by updated or changed assets. For example, '' The Legend of Zelda: Ocarina of Time 3D'' and '' The Legend of Zelda: Majora's Mask 3D'' for the Nintendo 3DS are considered remakes of their original versions for the Nintendo 64, an ...
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Porting
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to the new system. The term is not generally applied to the process of adapting software to run with less memory on the sam ...
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Level (video Gaming)
In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life'''s penultimate chapter, "Interloper", featured multip ...
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Mario
is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his creation. Depicted as a short, pudgy, Italian plumber who resides in the Mushroom Kingdom, his adventures generally center on rescuing Princess Peach from the Koopa villain Bowser. Mario has access to a variety of power-ups that give him different abilities. Mario's fraternal twin brother is Luigi. Mario first appeared as the player character of ''Donkey Kong'' (1981), a platform game. Miyamoto wanted to use Popeye as the protagonist, but when he could not achieve the licensing rights, he created Mario instead. Miyamoto expected the character to be unpopular and planned to use him for cameo appearances; originally called "Mr. Video", he was renamed to Mario after Mario Segale. Mario's clothing and characteristics were themed after the setting ...
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