Donkey Kong Land
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Donkey Kong Land
''Donkey Kong Land'' is a 1995 platform game developed by Rare and published by Nintendo for the Game Boy. It condenses the side-scrolling gameplay of the Super Nintendo Entertainment System (SNES) game ''Donkey Kong Country'' (1994) for the handheld Game Boy. The player controls the gorilla Donkey Kong and his nephew Diddy Kong as they defeat enemies and collect items across 30 levels to recover their stolen banana hoard from the crocodile King K. Rool. Although the gameplay is similar to ''Country'', ''Land'' features original level design and boss fights. Development began in 1994, before ''Donkey Kong Country'' completion, and lasted a year. Rare's Game Boy programmer, Paul Machacek, developed ''Land'' as an original game rather than as a port of ''Country'' after convincing Rare co-founder Tim Stamper it would be a better use of resources. Like ''Country'', ''Land'' features pre-rendered graphics converted to sprites through a compression technique. Rare retooled ''Countr ...
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Rare (company)
Rare Limited is a British video game developer and a studio of Xbox Game Studios based in Twycross. Rare's games span the platform, first-person shooter, action-adventure, fighting, and racing genres. Its most popular games include the ''Battletoads'', ''Donkey Kong'', and '' Banjo-Kazooie'' series, as well as games like '' GoldenEye 007'' (1997), ''Perfect Dark'' (2000), ''Conker's Bad Fur Day'' (2001), ''Viva PiƱata'' (2006), and ''Sea of Thieves'' (2018). Tim and Chris Stamper, who also founded Ultimate Play the Game, established Rare in 1985. During its early years, Rare was backed by an unlimited budget from Nintendo, primarily concentrated on Nintendo Entertainment System (NES) games. During this time, Rare created successful games such as ''Wizards & Warriors'' (1987), '' R.C. Pro-Am'' (1988), and ''Battletoads'' (1991). Rare became a prominent second-party developer for Nintendo, which came to own a large minority stake of the company, with the release of ''Donkey ...
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Level Design
In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life'''s penultimate chapter, "Interloper", featured multi ...
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Donkey Kong Land Screenshot
The domestic donkey is a hoofed mammal in the family Equidae, the same family as the horse. It derives from the African wild ass, ''Equus africanus'', and may be classified either as a subspecies thereof, ''Equus africanus asinus'', or as a separate species, ''Equus asinus''. It was domesticated in Africa some years ago, and has been used mainly as a working animal since that time. There are more than 40 million donkeys in the world, mostly in underdeveloped countries, where they are used principally as draught or pack animals. While working donkeys are often associated with those living at or below subsistence, small numbers of donkeys or asses are kept for breeding or as pets in developed countries. A male donkey is known as a ''jack'' or ''jackass'', a female is a ''jenny'' or ''jennet'', and an immature donkey of either sex is a ''foal''. Jacks are often mated with female horses (mares) to produce '' mules''; the less common hybrid of a male horse (stallion) and je ...
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