Dominion Rules Licence
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Dominion Rules Licence
The Dominion Rules Licence (or DRL) is the open gaming licence under which the Dominion Rules role-playing game system is distributed. It is notable for being one of the earliest examples of an open gaming licence, predating the better known Open Game License. Legal provisions The main rights granted by the DRL are (1) the right to distribute Dominion Rules, (2) the right to modify Dominion Rules, (3) the rights to create and distribute "Larger Works" and "Compatible Works". The main right licensees grant under the DRL is the right of others to copy, modify and distribute any modifications to Dominion Rules a licensee makes. These provisions resemble those found in many open-source licences. Versions Version 1.1 of the DRL is the most prominent previous version. It was under this version of the DRL that Dominion Rules 2.0 was released in 2002. The current version of the DRL is 2.0. It closely resembles version 1.1 but has been simplified in some respects. DRL v. 2.0 is the ...
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Open Gaming
Open gaming is a movement within the tabletop role-playing game (RPG) industry with superficial similarities to the open source software movement. The key aspect is that copyright holders license their works under public copyright licenses that permit others to make copies or create derivative works of the game. A number of role-playing game publishers have joined the open gaming movement, largely as a result of the release of the original System Reference Document (SRD) by Wizards of the Coast, which consisted of the core rules of ''Dungeons & Dragons'' 3rd edition. Open gaming has also been popular among small press role-playing game and supplement authors. History The use of the term open gaming began with the publication of the original SRD and the simultaneous release of the Open Game License (OGL). However, role-playing games had been licensed under open and free content licenses before this. The Fudge Legal Notice The Fudge role-playing game system was created in 1992 b ...
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Dominion Rules
Dominion Rules (DR) is a role-playing game system for historical and fantasy role-playing. DR is notable in the history of role-playing games for being one of the first RPGs to be released under an open source (or open gaming) licence, known as the Dominion Rules Licence. Development of the game followed an open source model whereby contributors, known as the Dominion Games Development Team, made improvements or additions to the game and published them on the internet (often through the Dominion Games web site) under the terms of the Dominion Rules Licence, thus explicitly encouraging the creation of new skills, spells, beasts and rules by its modular structure in an attempt to establish an equivalent to the Open Source Software model in RPG gaming. Game Mechanic DR is a skills-based role-playing game system based on the twelve-sided die (d12). The game mechanic is the same for almost all actions: players roll d12 trying to roll less than or equal to the applicable skill stat, as m ...
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Role-playing Game System
A role-playing game system is a set of game mechanics used in a tabletop role-playing game (TTRPG) to determine the outcome of a character's in-game actions. History By the late 1970s, the Chaosium staff realized that Steve Perrin's ''RuneQuest'' system had the potential to become a "house system", where one set of game mechanics could be used for multiple games; Greg Stafford and Lynn Willis proved that theory by boiling down the RuneQuest rules into the thin 16-page ''Basic Role-Playing'' (1980). Hero Games used their ''Champions'' rules as the basis for their Hero System. The Pacesetter house system centered on a universal "action table" that used one chart to resolve all game actions. Steve Jackson became interested in publishing a new roleplaying system, designed by himself, with three goals: that it be detailed and realistic; logical and well-organized; and adaptable to any setting and any level of play; this system was eventually released as ''GURPS'' (1986). The ''D&D'' ...
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Open Game License
The Open Game License (OGL) is a public copyright license by Wizards of the Coast that may be used by tabletop role-playing game developers to grant permission to modify, copy, and redistribute some of the content designed for their games, notably game mechanics. However, they must share-alike copies and derivative works. Language of the license The OGL states that "in consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive license with the exact terms of this License to Use, the Open Game Content". The OGL defines two forms of content: Open Game Content (or ''OGC'') : Product Identity (or ''PI'') : Use of another company's Product Identity is considered breach of the licensing agreement. History 3rd Edition The OGL (v1.0) was originally published by Wizards of the Coast in 2000 to license the use of portions of the third edition of ''Dungeons & Dragons'', via a System Reference Document (SRD), thus a ...
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Open-source License
An open-source license is a type of license for computer software and other products that allows the source code, blueprint or design to be used, modified and/or shared under defined terms and conditions. This allows end users and commercial companies to review and modify the source code, blueprint or design for their own customization, curiosity or troubleshooting needs. Open-source licensed software is mostly available free of charge, though this does not necessarily have to be the case. Licenses which only permit non-commercial redistribution or modification of the source code for personal use only are generally not considered as open-source licenses. However, open-source licenses may have some restrictions, particularly regarding the expression of respect to the origin of software, such as a requirement to preserve the name of the authors and a copyright statement within the code, or a requirement to redistribute the licensed software only under the same license (as in a copy ...
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Role-playing Game Systems
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppos ...
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Free Content Licenses
Free may refer to: Concept * Freedom, having the ability to do something, without having to obey anyone/anything * Freethought, a position that beliefs should be formed only on the basis of logic, reason, and empiricism * Emancipate, to procure political rights, as for a disenfranchised group * Free will, control exercised by rational agents over their actions and decisions * Free of charge, also known as gratis. See Gratis vs libre. Computing * Free (programming), a function that releases dynamically allocated memory for reuse * Free format, a file format which can be used without restrictions * Free software, software usable and distributable with few restrictions and no payment * Freeware, a broader class of software available at no cost Mathematics * Free object ** Free abelian group ** Free algebra ** Free group ** Free module ** Free semigroup * Free variable People * Free (surname) * Free (rapper) (born 1968), or Free Marie, American rapper and media personality ...
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