Distinguishing Coloring
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Distinguishing Coloring
In graph theory, a distinguishing coloring or distinguishing labeling of a graph is an assignment of colors or labels to the vertices of the graph that destroys all of the nontrivial symmetries of the graph. The coloring does not need to be a proper coloring: adjacent vertices are allowed to be given the same color. For the colored graph, there should not exist any one-to-one mapping of the vertices to themselves that preserves both adjacency and coloring. The minimum number of colors in a distinguishing coloring is called the distinguishing number of the graph. Distinguishing colorings and distinguishing numbers were introduced by , who provided the following motivating example, based on a puzzle previously formulated by Frank Rubin: "Suppose you have a ring of keys to different doors; each key only opens one door, but they all look indistinguishable to you. How few colors do you need, in order to color the handles of the keys in such a way that you can uniquely identify each ...
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Distinguishing 4-hypercube
The ruling made by the judge or panel of judges must be based on the evidence at hand and the standard binding precedents covering the subject-matter (they must be ''followed''). Definition In law, to distinguish a case means a court decides the holding or legal reasoning of a precedent case will not apply due to materially different facts between the two cases. Two formal constraints constrain the later court: the expressed relevant factors (also known as considerations, tests, questions or determinants) in the ''ratio'' (legal reasoning) of the earlier case must be recited or their equivalent recited or the earlier case makes an exception for their application in the circumstances otherwise it envisages, and the ruling in the later case must not expressly doubt (criticise) the result reached in the precedent case.Lamond, Grant"Precedent and Analogy in Legal Reasoning: 2.1 Precedents as laying down rules:2.1.2 The practice of distinguishing". ''Stanford Encyclopedia of Philos ...
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Kneser Graph
In graph theory, the Kneser graph (alternatively ) is the graph whose vertices correspond to the -element subsets of a set of elements, and where two vertices are adjacent if and only if the two corresponding sets are disjoint. Kneser graphs are named after Martin Kneser, who first investigated them in 1956. Examples The Kneser graph is the complete graph on vertices. The Kneser graph is the complement of the line graph of the complete graph on vertices. The Kneser graph is the odd graph ; in particular is the Petersen graph (see top right figure). The Kneser graph , visualized on the right. Properties Basic properties The Kneser graph K(n,k) has \tbinom vertices. Each vertex has exactly \tbinom neighbors. The Kneser graph is vertex transitive and arc transitive. When k=2, the Kneser graph is a strongly regular graph, with parameters ( \tbinom, \tbinom, \tbinom, \tbinom ). However, it is not strongly regular when k>2, as different pairs of nonadjacent verti ...
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Abelian Group
In mathematics, an abelian group, also called a commutative group, is a group in which the result of applying the group operation to two group elements does not depend on the order in which they are written. That is, the group operation is commutative. With addition as an operation, the integers and the real numbers form abelian groups, and the concept of an abelian group may be viewed as a generalization of these examples. Abelian groups are named after early 19th century mathematician Niels Henrik Abel. The concept of an abelian group underlies many fundamental algebraic structures, such as fields, rings, vector spaces, and algebras. The theory of abelian groups is generally simpler than that of their non-abelian counterparts, and finite abelian groups are very well understood and fully classified. Definition An abelian group is a set A, together with an operation \cdot that combines any two elements a and b of A to form another element of A, denoted a \cdot b. The symbo ...
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Graph Automorphism
In the mathematical field of graph theory, an automorphism of a graph is a form of symmetry in which the graph is mapped onto itself while preserving the edge–vertex connectivity. Formally, an automorphism of a graph is a permutation of the vertex set , such that the pair of vertices form an edge if and only if the pair also form an edge. That is, it is a graph isomorphism from to itself. Automorphisms may be defined in this way both for directed graphs and for undirected graphs. The composition of two automorphisms is another automorphism, and the set of automorphisms of a given graph, under the composition operation, forms a group, the automorphism group of the graph. In the opposite direction, by Frucht's theorem, all groups can be represented as the automorphism group of a connected graph – indeed, of a cubic graph. Computational complexity Constructing the automorphism group is at least as difficult (in terms of its computational complexity) as solving the graph is ...
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Logarithm
In mathematics, the logarithm is the inverse function to exponentiation. That means the logarithm of a number  to the base  is the exponent to which must be raised, to produce . For example, since , the ''logarithm base'' 10 of is , or . The logarithm of to ''base''  is denoted as , or without parentheses, , or even without the explicit base, , when no confusion is possible, or when the base does not matter such as in big O notation. The logarithm base is called the decimal or common logarithm and is commonly used in science and engineering. The natural logarithm has the number  as its base; its use is widespread in mathematics and physics, because of its very simple derivative. The binary logarithm uses base and is frequently used in computer science. Logarithms were introduced by John Napier in 1614 as a means of simplifying calculations. They were rapidly adopted by navigators, scientists, engineers, surveyors and others to perform high-a ...
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Complement Graph
In the mathematical field of graph theory, the complement or inverse of a graph is a graph on the same vertices such that two distinct vertices of are adjacent if and only if they are not adjacent in . That is, to generate the complement of a graph, one fills in all the missing edges required to form a complete graph, and removes all the edges that were previously there.. The complement is not the set complement of the graph; only the edges are complemented. Definition Let be a simple graph and let consist of all 2-element subsets of . Then is the complement of , where is the relative complement of in . For directed graphs, the complement can be defined in the same way, as a directed graph on the same vertex set, using the set of all 2-element ordered pairs of in place of the set in the formula above. In terms of the adjacency matrix ''A'' of the graph, if ''Q'' is the adjacency matrix of the complete graph of the same number of vertices (i.e. all entries are unity ...
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NP-hard
In computational complexity theory, NP-hardness ( non-deterministic polynomial-time hardness) is the defining property of a class of problems that are informally "at least as hard as the hardest problems in NP". A simple example of an NP-hard problem is the subset sum problem. A more precise specification is: a problem ''H'' is NP-hard when every problem ''L'' in NP can be reduced in polynomial time to ''H''; that is, assuming a solution for ''H'' takes 1 unit time, ''H''s solution can be used to solve ''L'' in polynomial time. As a consequence, finding a polynomial time algorithm to solve any NP-hard problem would give polynomial time algorithms for all the problems in NP. As it is suspected that P≠NP, it is unlikely that such an algorithm exists. It is suspected that there are no polynomial-time algorithms for NP-hard problems, but that has not been proven. Moreover, the class P, in which all problems can be solved in polynomial time, is contained in the NP class. Defi ...
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Arthur–Merlin Protocol
In computational complexity theory, an Arthur–Merlin protocol, introduced by , is an interactive proof system in which the verifier's coin tosses are constrained to be public (i.e. known to the prover too). proved that all (formal) languages with interactive proofs of arbitrary length with private coins also have interactive proofs with public coins. Given two participants in the protocol called Arthur and Merlin respectively, the basic assumption is that Arthur is a standard computer (or verifier) equipped with a random number generating device, while Merlin is effectively an oracle with infinite computational power (also known as a prover). However, Merlin is not necessarily honest, so Arthur must analyze the information provided by Merlin in response to Arthur's queries and decide the problem itself. A problem is considered to be solvable by this protocol if whenever the answer is "yes", Merlin has some series of responses which will cause Arthur to accept at least of ...
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Graph Isomorphism
In graph theory, an isomorphism of graphs ''G'' and ''H'' is a bijection between the vertex sets of ''G'' and ''H'' : f \colon V(G) \to V(H) such that any two vertices ''u'' and ''v'' of ''G'' are adjacent in ''G'' if and only if f(u) and f(v) are adjacent in ''H''. This kind of bijection is commonly described as "edge-preserving bijection", in accordance with the general notion of isomorphism being a structure-preserving bijection. If an isomorphism exists between two graphs, then the graphs are called isomorphic and denoted as G\simeq H. In the case when the bijection is a mapping of a graph onto itself, i.e., when ''G'' and ''H'' are one and the same graph, the bijection is called an automorphism of ''G''. If a graph is finite, we can prove it to be bijective by showing it is one-one/onto; no need to show both. Graph isomorphism is an equivalence relation on graphs and as such it partitions the class of all graphs into equivalence classes. A set of graphs isomorphic to each ...
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Polynomial Time
In computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor. Since an algorithm's running time may vary among different inputs of the same size, one commonly considers the worst-case time complexity, which is the maximum amount of time required for inputs of a given size. Less common, and usually specified explicitly, is the average-case complexity, which is the average of the time taken on inputs of a given size (this makes sense because there are only a finite number of possible inputs of a given size). In both cases, the time complexity is generally expresse ...
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Interval Graph
In graph theory, an interval graph is an undirected graph formed from a set of intervals on the real line, with a vertex for each interval and an edge between vertices whose intervals intersect. It is the intersection graph of the intervals. Interval graphs are chordal graphs and perfect graphs. They can be recognized in linear time, and an optimal graph coloring or maximum clique in these graphs can be found in linear time. The interval graphs include all proper interval graphs, graphs defined in the same way from a set of unit intervals. These graphs have been used to model food webs, and to study scheduling problems in which one must select a subset of tasks to be performed at non-overlapping times. Other applications include assembling contiguous subsequences in DNA mapping, and temporal reasoning. Definition An interval graph is an undirected graph formed from a family of intervals :S_i,\quad i=0,1,2,\dots by creating one vertex for each interval , and connecting two ver ...
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Planar Graph
In graph theory, a planar graph is a graph that can be embedded in the plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. Such a drawing is called a plane graph or planar embedding of the graph. A plane graph can be defined as a planar graph with a mapping from every node to a point on a plane, and from every edge to a plane curve on that plane, such that the extreme points of each curve are the points mapped from its end nodes, and all curves are disjoint except on their extreme points. Every graph that can be drawn on a plane can be drawn on the sphere as well, and vice versa, by means of stereographic projection. Plane graphs can be encoded by combinatorial maps or rotation systems. An equivalence class of topologically equivalent drawings on the sphere, usually with additional assumptions such as the absence of isthmuses, is called a pl ...
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