Disney's Extremely Goofy Skateboarding
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Disney's Extremely Goofy Skateboarding
''Disney's Extremely Goofy Skateboarding'' is a video game developed by Krome Studios released in September 2001 for PC. Players are able to play as either Goofy who is voiced by Bill Farmer, or Max who is voiced by Jason Marsden, from the Disney animated TV series ''Goof Troop ''Goof Troop'' is an American animated sitcom television series produced by Walt Disney Television Animation. The series focuses on the relationship between single father Goofy and his son, Max, as well as their neighbors Pete and his family. ...''. Players can skateboard through four "worlds", which consist of three levels each. The soundtrack for the game was devised by composer Jack Wall in early 2001. Gameplay There are several modes which comprise the game, including shred session, tech session, and other various tutorial modes. The player is able to play as Goofy or Max. There are also tutorials showing how to perform a trick. While playing the tutorial or the levels, Goofy or Max will provid ...
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Disney Interactive
Disney Interactive is an American video game and internet company that oversaw various websites and interactive media owned by The Walt Disney Company. History 1995ā€“1996: Formation and beginnings In December 1994, Disney announced that it was establishing a new division dedicated to publishing computer and video game console software, called Disney Interactive. The initial staff consisted of 200 newly hired employees. The company was formally established in mid-1995. On August 23, 1995, Disney Interactive formed Disney Online. 1997ā€“2007: Buena Vista Internet Group Disney purchased a one-third share of Starwave on April 3, 1997, for $100 million. In January 1998, Disney registered go.com. Exercising its options, Disney purchased the outstanding shares of Starwave from Paul Allen in April 1998. In June 1998, Disney purchased 43% ownership of Infoseek in exchange for Starwave and $70 million. Infoseek and Disney Online joint ventured in developing the Go Network, an interne ...
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Skateboarding Video Games
Skateboarding is an action sport originating in the United States that involves riding and performing tricks using a skateboard, as well as a recreational activity, an art form, an entertainment industry job, and a method of transportation. Skateboarding has been shaped and influenced by many skateboarders throughout the years. A 2009 report found that the skateboarding market is worth an estimated $4.8 billion in annual revenue, with 11.08 million active skateboarders in the world. In 2016, it was announced that skateboarding would be represented at the 2020 Summer Olympics in Tokyo, for both male and female teams. Since the 1970s, skateparks have been constructed specifically for use by skateboarders, freestyle BMXers, aggressive skaters, and more recently, scooters. However, skateboarding has become controversial in areas in which the activity, although illegal, has damaged curbs, stoneworks, steps, benches, plazas, and parks. History 1940sā€“1960s The first skateboard ...
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Video Games Developed In Australia
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Based On Animated Television Series
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games About Dogs
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Disney Sports Video Games
The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October 16, 1923, by brothers Walt and Roy O. Disney as the Disney Brothers Studio; it also operated under the names the Walt Disney Studio and Walt Disney Productions before changing its name to the Walt Disney Company in 1986. Early on, the company established itself as a leader in the animation industry, with the creation of the widely popular character Mickey Mouse, who is the company's mascot, and the start of animated films. After becoming a major success by the early 1940s, the company started to diversify into live-action films, television, and theme parks in the 1950s. Following Walt's death in 1966, the company's profits began to decline, especially in the animation division. Once Disney's shareholders voted in Michael Eisner as the h ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Goofy (Disney) Video Games
Goofy is a cartoon character created by The Walt Disney Company. He is a tall, Anthropomorphism, anthropomorphic dog who typically wears a turtle neck and vest, with pants, shoes, white gloves, and a tall hat originally designed as a rumpled fedora. Goofy is a close friend of Mickey Mouse and Donald Duck, and is Max Goof's father. He is normally characterized as hopelessly Accident-proneness, clumsy and Stupidity, dim-witted, yet this interpretation is not always definitive; occasionally, Goofy is shown as intuitive and clever, albeit in his own unique, eccentric way. Goofy debuted in animated cartoons, starting in 1932 with ''Mickey's Revue'' as Dippy Dawg, who is older than Goofy would come to be. Later the same year, he was re-imagined as a younger character, now called Goofy, in the short ''The Whoopee Party''. During the 1930s, he was used extensively as part of a comedy trio with Mickey Mouse, Mickey and Donald. Starting in 1939, Goofy was given his own series of shorts th ...
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Jack Wall (composer)
Jack Wall (born 1964) is an American video game music composer. He has worked on video game music for over 20 games including the ''Myst'' franchise, ''Splinter Cell'', ''Jade Empire'', ''Mass Effect'', and ''Call of Duty''. Wall earned a degree in civil engineering from Drexel University in Philadelphia, Pennsylvania, and, after a brief stint working in civil engineering, transitioned into music production. He worked with musicians such as John Cale, David Byrne, and Patti Smith, and, after performing increasingly complex production and sound engineering tasks, moved into music composition in 1995. Wall immediately began working in the video game industry, composing the soundtrack to '' Vigilance''. Primarily composing in an orchestral style, by 2001 he composed the soundtrack to '' Myst III: Exile'', which was the title he says put him on the map as a video game composer. In 2002, Wall became one of around 20 co-founders of the Game Audio Network Guild (G.A.N.G.) as well as se ...
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2001 Video Games
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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