Discrete Dipole Approximation
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Discrete Dipole Approximation
Discrete dipole approximation (DDA), also known as coupled dipole approximation, is a method for computing scattering of radiation by particles of arbitrary shape and by periodic structures. Given a target of arbitrary geometry, one seeks to calculate its scattering and absorption properties by an approximation of the continuum target by a finite array of small polarizable dipoles. This technique is used in a variety of applications including nanophotonics, radar scattering, aerosol physics and astrophysics. Basic concepts The basic idea of the DDA was introduced in 1964 by DeVoe who applied it to study the optical properties of molecular aggregates; retardation effects were not included, so DeVoe's treatment was limited to aggregates that were small compared with the wavelength. The DDA, including retardation effects, was proposed in 1973 by Purcell and Pennypacker who used it to study interstellar dust grains. Simply stated, the DDA is an approximation of the continuum target by ...
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Shape DDA1
A shape or figure is a graphical representation of an object or its external boundary, outline, or external surface, as opposed to other properties such as color, texture, or material type. A plane shape or plane figure is constrained to lie on a '' plane'', in contrast to ''solid'' 3D shapes. A two-dimensional shape or two-dimensional figure (also: 2D shape or 2D figure) may lie on a more general curved ''surface'' (a non-Euclidean two-dimensional space). Classification of simple shapes Some simple shapes can be put into broad categories. For instance, polygons are classified according to their number of edges as triangles, quadrilaterals, pentagons, etc. Each of these is divided into smaller categories; triangles can be equilateral, isosceles, obtuse, acute, scalene, etc. while quadrilaterals can be rectangles, rhombi, trapezoids, squares, etc. Other common shapes are points, lines, planes, and conic sections such as ellipses, circles, and parabolas. Among the most ...
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Conjugate Gradient Method
In mathematics, the conjugate gradient method is an algorithm for the numerical solution of particular systems of linear equations, namely those whose matrix is positive-definite. The conjugate gradient method is often implemented as an iterative algorithm, applicable to sparse systems that are too large to be handled by a direct implementation or other direct methods such as the Cholesky decomposition. Large sparse systems often arise when numerically solving partial differential equations or optimization problems. The conjugate gradient method can also be used to solve unconstrained optimization problems such as energy minimization. It is commonly attributed to Magnus Hestenes and Eduard Stiefel, who programmed it on the Z4, and extensively researched it. The biconjugate gradient method provides a generalization to non-symmetric matrices. Various nonlinear conjugate gradient methods seek minima of nonlinear optimization problems. Description of the problem addressed by co ...
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Electrodynamics
In physics, electromagnetism is an interaction that occurs between particles with electric charge. It is the second-strongest of the four fundamental interactions, after the strong force, and it is the dominant force in the interactions of atoms and molecules. Electromagnetism can be thought of as a combination of electricity and magnetism, two distinct but closely intertwined phenomena. In essence, electric forces occur between any two charged particles, causing an attraction between particles with opposite charges and repulsion between particles with the same charge, while magnetism is an interaction that occurs exclusively between ''moving'' charged particles. These two effects combine to create electromagnetic fields in the vicinity of charge particles, which can exert influence on other particles via the Lorentz force. At high energy, the weak force and electromagnetic force are unified as a single electroweak force. The electromagnetic force is responsible for many o ...
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Computational Science
Computational science, also known as scientific computing or scientific computation (SC), is a field in mathematics that uses advanced computing capabilities to understand and solve complex problems. It is an area of science that spans many disciplines, but at its core, it involves the development of models and simulations to understand natural systems. * Algorithms ( numerical and non-numerical): mathematical models, computational models, and computer simulations developed to solve science (e.g., biological, physical, and social), engineering, and humanities problems * Computer hardware that develops and optimizes the advanced system hardware, firmware, networking, and data management components needed to solve computationally demanding problems * The computing infrastructure that supports both the science and engineering problem solving and the developmental computer and information science In practical use, it is typically the application of computer simulation and other fo ...
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Method Of Moments (electromagnetics)
The method of moments (MoM), also known as the moment method and method of weighted residuals, is a numerical method in computational electromagnetics. It is used in computer programs that simulate the interaction of electromagnetic fields such as radio waves with matter, for example antenna simulation programs like NEC that calculate the radiation pattern of an antenna. Generally being a frequency-domain method, it involves the projection of an integral equation into a system of linear equations by the application of appropriate boundary conditions. This is done by using discrete meshes as in finite difference and finite element methods, often for the surface. The solutions are represented with the linear combination of pre-defined basis functions; generally, the coefficients of these basis functions are the sought unknowns. Green's functions and Galerkin method play a central role in the method of moments. For many applications, the method of moments is identical to the bou ...
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Finite-difference Time-domain Method
Finite-difference time-domain (FDTD) or Yee's method (named after the Chinese American applied mathematician Kane S. Yee, born 1934) is a numerical analysis technique used for modeling computational electrodynamics (finding approximate solutions to the associated system of differential equations). Since it is a time-domain method, FDTD solutions can cover a wide frequency range with a single simulation run, and treat nonlinear material properties in a natural way. The FDTD method belongs in the general class of grid-based differential numerical modeling methods ( finite difference methods). The time-dependent Maxwell's equations (in partial differential form) are discretized using central-difference approximations to the space and time partial derivatives. The resulting finite-difference equations are solved in either software or hardware in a leapfrog manner: the electric field vector components in a volume of space are solved at a given instant in time; then the magnetic field ...
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Mie Theory
The Mie solution to Maxwell's equations (also known as the Lorenz–Mie solution, the Lorenz–Mie–Debye solution or Mie scattering) describes the scattering of an electromagnetic plane wave by a homogeneous sphere. The solution takes the form of an infinite series of Vector spherical harmonics, spherical multipole partial waves. It is named after Gustav Mie. The term ''Mie solution'' is also used for solutions of Maxwell's equations for scattering by stratified spheres or by infinite cylinders, or other geometries where one can write separation of variables, separate equations for the radial and angular dependence of solutions. The term ''Mie theory'' is sometimes used for this collection of solutions and methods; it does not refer to an independent physical theory or law. More broadly, the "Mie scattering" formulas are most useful in situations where the size of the scattering particles is comparable to the wavelength of the light, rather than much smaller or much larger. ...
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Computational Electromagnetics
Computational electromagnetics (CEM), computational electrodynamics or electromagnetic modeling is the process of modeling the interaction of electromagnetic fields with physical objects and the environment. It typically involves using computer programs to compute approximate solutions to Maxwell's equations to calculate antenna performance, electromagnetic compatibility, radar cross section and electromagnetic wave propagation when not in free space. A large subfield is ''antenna modeling'' computer programs, which calculate the radiation pattern and electrical properties of radio antennas, and are widely used to design antennas for specific applications. Background Several real-world electromagnetic problems like electromagnetic scattering, electromagnetic radiation, modeling of waveguides etc., are not analytically calculable, for the multitude of irregular geometries found in actual devices. Computational numerical techniques can overcome the inability to derive closed f ...
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T-matrix Method
The Transition Matrix Method (T-matrix method, TMM) is a computational technique of light scattering by nonspherical particles originally formulated by Peter C. Waterman (1928–2012) in 1965. The technique is also known as null field method and extended boundary condition method (EBCM). In the method, matrix elements are obtained by matching boundary conditions for solutions of Maxwell equations. It has been greatly extended to incorporate diverse types of linear media occupying the region enclosing the scatterer. T-matrix method proves to be highly efficient and has been widely-used in computing electromagnetic scattering of single and compound particles. Definition of the T-matrix The incident and scattered electric field are expanded into spherical vector wave functions (SVWF), which are also encountered in Mie scattering. They are the fundamental solutions of the vector Helmholtz equation and can be generated from the scalar fundamental solutions in spherical coordinates, ...
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Fast Fourier Transform
A fast Fourier transform (FFT) is an algorithm that computes the discrete Fourier transform (DFT) of a sequence, or its inverse (IDFT). Fourier analysis converts a signal from its original domain (often time or space) to a representation in the frequency domain and vice versa. The DFT is obtained by decomposing a sequence of values into components of different frequencies. This operation is useful in many fields, but computing it directly from the definition is often too slow to be practical. An FFT rapidly computes such transformations by factorizing the DFT matrix into a product of sparse (mostly zero) factors. As a result, it manages to reduce the complexity of computing the DFT from O\left(N^2\right), which arises if one simply applies the definition of DFT, to O(N \log N), where N is the data size. The difference in speed can be enormous, especially for long data sets where ''N'' may be in the thousands or millions. In the presence of round-off error, many FFT algorithm ...
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OpenCL
OpenCL (Open Computing Language) is a framework for writing programs that execute across heterogeneous platforms consisting of central processing units (CPUs), graphics processing units (GPUs), digital signal processors (DSPs), field-programmable gate arrays (FPGAs) and other processors or hardware accelerators. OpenCL specifies programming languages (based on C99, C++14 and C++17) for programming these devices and application programming interfaces (APIs) to control the platform and execute programs on the compute devices. OpenCL provides a standard interface for parallel computing using task- and data-based parallelism. OpenCL is an open standard maintained by the non-profit technology consortium Khronos Group. Conformant implementations are available from Altera, AMD, ARM, Creative, IBM, Imagination, Intel, Nvidia, Qualcomm, Samsung, Vivante, Xilinx, and ZiiLABS. Overview OpenCL views a computing system as consisting of a number of ''compute devices'', which migh ...
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